Tera Raid Mandibuzz Counters
Tera Raid Mandibuzz 5-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Mandibuzz
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock Tomb
|
60 | ||||||||||||||||||||||
Dark Pulse
|
80 | ||||||||||||||||||||||
Toxic
|
0 | ||||||||||||||||||||||
Foul Play
|
95 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
Nasty Plot
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Iron Valiant
Iron Valiant
Counters
Fighting
|
R
I
W
|
130
Δ 25
Attack |
90 Δ 25
Defense
|
60 Δ 5
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Magearna
Magearna
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 35
Sp.Att. |
115 Δ 50
Defense
|
115 Δ 60
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 26
Attack |
131 Δ 66
Defense
|
53 Δ -2
Sp.Def
|
Great (3) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 26
Attack |
131 Δ 66
Defense
|
53 Δ -2
Sp.Def
|
Great (3) | |||
| Hatterene
Hatterene
Counters
Fighting
Magic Bounce
|
R
I
W
|
136
Δ 41
Sp.Att. |
95 Δ 30
Defense
|
103 Δ 48
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Urshifu Urshifu | Home |
R
I
W
|
130
Δ 25
Attack |
100 Δ 35
Defense
|
60 Δ 5
Sp.Def
|
Great (3) | ||
| Scrafty Scrafty | DLC 1 |
R
I
W
|
90
Δ -15
Attack |
115 Δ 50
Defense
|
115 Δ 60
Sp.Def
|
Great (3) | ||
| Grimmsnarl
Grimmsnarl
Counters
Fighting
|
R
I
W
|
120
Δ 15
Attack |
65 Δ 0
Defense
|
75 Δ 20
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Tinkaton
Tinkaton
Counters
Fighting
|
R
I
W
|
70
Δ -25
Sp.Att. |
77 Δ 12
Defense
|
105 Δ 50
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Lucario Lucario |
R
I
W
|
115
Δ 20
Sp.Att. |
70 Δ 5
Defense
|
70 Δ 15
Sp.Def
|
Great (3) | |||
| Klefki
Klefki
Counters
Fighting
|
R
I
W
|
80
Δ -15
Sp.Att. |
91 Δ 26
Defense
|
87 Δ 32
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Scraggy Scraggy | DLC 1 |
R
I
W
|
75
Δ -30
Attack |
70 Δ 5
Defense
|
70 Δ 15
Sp.Def
|
Great (3) | ||
| Tinkatuff
Tinkatuff
Counters
Fighting
|
R
I
W
|
55
Δ -50
Attack |
55 Δ -10
Defense
|
82 Δ 27
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Iron Hands Iron Hands |
R
I
W
|
140
Δ 35
Attack |
108 Δ 43
Defense
|
68 Δ 13
Sp.Def
|
Great (2) | |||
| Ting-Lu Ting-Lu |
R
I
W
|
110
Δ 5
Attack |
125 Δ 60
Defense
|
80 Δ 25
Sp.Def
|
Great (2) | |||
| Diancie
Diancie
Counters
Fighting
|
Home |
R
I
W
|
100
Δ 5
Sp.Att. |
150 Δ 85
Defense
|
150 Δ 95
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Zacian
Zacian
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 25
Attack |
115 Δ 50
Defense
|
115 Δ 60
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Zamazenta Zamazenta | Home |
R
I
W
|
130
Δ 25
Attack |
115 Δ 50
Defense
|
115 Δ 60
Sp.Def
|
Great (2) | ||
| Koraidon Koraidon |
R
I
W
|
135
Δ 30
Attack |
115 Δ 50
Defense
|
100 Δ 45
Sp.Def
|
Great (2) | |||
| Kingambit Kingambit |
R
I
W
|
135
Δ 30
Attack |
120 Δ 55
Defense
|
85 Δ 30
Sp.Def
|
Great (2) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Toxic
Taunt
|
Magic Bounce |
Reflects status- changing moves. | Toxic
Taunt
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Fighting |
2 | Great | |||
Fighting
Fighting
|
2 | Great | ||||
Ground
Ground
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Rock
Rock
|
-1 | Bad | ||||
Flying
Flying
|
Counters Fighting |
-2 | Poor | |||
Psychic
Psychic
|
Counters Fighting |
-2 | Poor | |||
Fire
Fire
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Bug
Bug
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.