Tera Raid Marill Counters
Tera Raid Marill 3-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Marill
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aqua Jet
|
40 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
Tail Whip
|
0 | ||||||||||||||||||||||
Rain Dance
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Volcanion
Volcanion
Water Absorb
|
Home |
R
I
W
|
130
Δ 80
Sp.Att. |
120 Δ 100
Defense
|
Great (3) | ||
| Clodsire
Clodsire
Water Absorb
|
R
I
W
|
75
Δ 25
Attack |
60 Δ 40
Defense
|
Great (3) | |||
| Lanturn
Lanturn
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
76
Δ 26
Sp.Att. |
58 Δ 38
Defense
|
Counters Water
|
Great (3) | |
| Chinchou
Chinchou
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
56
Δ 6
Sp.Att. |
38 Δ 18
Defense
|
Counters Water
|
Great (3) | |
| Wooper (Paldea)
Wooper (Paldea)
Water Absorb
|
R
I
W
|
45
Δ -5
Attack |
45 Δ 25
Defense
|
Great (3) | |||
| Magnezone
Magnezone
Counters
Water
|
R
I
W
|
130
Δ 80
Sp.Att. |
115 Δ 95
Defense
|
Counters Water
|
Great (2) | ||
| Vaporeon
Vaporeon
Water Absorb
|
R
I
W
|
110
Δ 60
Sp.Att. |
60 Δ 40
Defense
|
Great (2) | |||
| Lapras
Lapras
Water Absorb
|
DLC 2 |
R
I
W
|
85
Δ 35
Attack |
80 Δ 60
Defense
|
Great (2) | ||
| Revavroom Revavroom |
R
I
W
|
119
Δ 69
Attack |
90 Δ 70
Defense
|
Great (2) | |||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 61
Sp.Att. |
88 Δ 68
Defense
|
Great (2) | ||
| Gastrodon
Gastrodon
Storm Drain
|
R
I
W
|
92
Δ 42
Sp.Att. |
68 Δ 48
Defense
|
Great (2) | |||
| Magneton
Magneton
Counters
Water
|
R
I
W
|
120
Δ 70
Sp.Att. |
95 Δ 75
Defense
|
Counters Water
|
Great (2) | ||
| Toxapex Toxapex |
R
I
W
|
63
Δ 13
Attack |
152 Δ 132
Defense
|
Great (2) | |||
| Quagsire
Quagsire
Water Absorb
|
R
I
W
|
85
Δ 35
Attack |
85 Δ 65
Defense
|
Great (2) | |||
| Rotom (Wash)
Rotom (Wash)
Counters
Water
|
R
I
W
|
105
Δ 55
Sp.Att. |
107 Δ 87
Defense
|
Counters Water
|
Great (2) | ||
| Toxtricity
Toxtricity
Counters
Water
|
R
I
W
|
114
Δ 64
Sp.Att. |
70 Δ 50
Defense
|
Counters Water
|
Great (2) | ||
| Toxtricity (Low Key)
Toxtricity (Low Key)
Counters
Water
|
R
I
W
|
114
Δ 64
Sp.Att. |
70 Δ 50
Defense
|
Counters Water
|
Great (2) | ||
| Lanturn
Lanturn
Counters
Water
|
DLC 1 |
R
I
W
|
76
Δ 26
Sp.Att. |
58 Δ 38
Defense
|
Counters Water
|
Great (2) | |
| Politoed
Politoed
Water Absorb
|
DLC 1 |
R
I
W
|
90
Δ 40
Sp.Att. |
75 Δ 55
Defense
|
Great (2) | ||
| Toxicroak
Toxicroak
Dry Skin
|
R
I
W
|
106
Δ 56
Attack |
65 Δ 45
Defense
|
Great (2) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Aqua Jet
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Aqua Jet
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Aqua Jet
|
Water Absorb |
Restores HP if hit by a Water-type move. | Aqua Jet
|
Good as Gold |
Gives immunity to status moves. | Tail Whip
Rain Dance
|
Magic Bounce |
Reflects status- changing moves. | Tail Whip
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Electric
Electric
|
Counters Water |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Grass
Grass
|
⚠️Marill is immune to Grass because of Sap Sipper |
0 | Neutral | |||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Steel
Steel
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ice
Ice
|
-1 | Bad | ||||
Dragon
Dragon
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.