Tera Raid Medicham Counters
Tera Raid Medicham 4-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
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Medicham
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brick Break
|
75 | ||||||||||||||||||||||
Zen Headbutt
|
80 | ||||||||||||||||||||||
Psybeam
|
65 | ||||||||||||||||||||||
Fake Out
|
40 | ||||||||||||||||||||||
Work Up
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Spiritomb Spiritomb |
R
I
W
|
92
Δ 17
Attack |
108 Δ 48
Defense
|
108 Δ 48
Sp.Def
|
Xcellent (6) | |||
| Sableye Sableye |
R
I
W
|
75
Δ 0
Attack |
75 Δ 15
Defense
|
65 Δ 5
Sp.Def
|
Xcellent (6) | |||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 90
Sp.Att. |
80 Δ 20
Defense
|
100 Δ 40
Sp.Def
|
Xcellent (5) | ||
| Hoopa Hoopa | Home |
R
I
W
|
150
Δ 75
Sp.Att. |
60 Δ 0
Defense
|
130 Δ 70
Sp.Def
|
Xcellent (5) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 58
Sp.Att. |
95 Δ 35
Defense
|
91 Δ 31
Sp.Def
|
Xcellent (5) | |||
| Sinistcha
Sinistcha
Counters
Ground
|
DLC 1 |
R
I
W
|
121
Δ 46
Sp.Att. |
106 Δ 46
Defense
|
80 Δ 20
Sp.Def
|
Counters Ground
|
Xcellent (5) | |
| Basculegion
Basculegion
Counters
Ground
|
Home |
R
I
W
|
112
Δ 37
Attack |
65 Δ 5
Defense
|
75 Δ 15
Sp.Def
|
Counters Ground
|
Xcellent (5) | |
| Decidueye
Decidueye
Counters
Ground
|
R
I
W
|
107
Δ 32
Attack |
75 Δ 15
Defense
|
100 Δ 40
Sp.Def
|
Counters Ground
|
Xcellent (5) | ||
| Trevenant
Trevenant
Counters
Ground
|
DLC 1 |
R
I
W
|
110
Δ 35
Attack |
76 Δ 16
Defense
|
82 Δ 22
Sp.Def
|
Counters Ground
|
Xcellent (5) | |
| Brambleghast
Brambleghast
Counters
Ground
|
R
I
W
|
115
Δ 40
Attack |
70 Δ 10
Defense
|
70 Δ 10
Sp.Def
|
Counters Ground
|
Xcellent (5) | ||
| Froslass
Froslass
Counters
Ground
|
R
I
W
|
80
Δ 5
Attack |
70 Δ 10
Defense
|
70 Δ 10
Sp.Def
|
Counters Ground
|
Xcellent (5) | ||
| Phantump
Phantump
Counters
Ground
|
DLC 1 |
R
I
W
|
70
Δ -5
Attack |
48 Δ -12
Defense
|
60 Δ 0
Sp.Def
|
Counters Ground
|
Xcellent (5) | |
| Poltchageist
Poltchageist
Counters
Ground
|
DLC 1 |
R
I
W
|
74
Δ -1
Sp.Att. |
45 Δ -15
Defense
|
54 Δ -6
Sp.Def
|
Counters Ground
|
Xcellent (5) | |
| Giratina Giratina | Home |
R
I
W
|
100
Δ 25
Attack |
120 Δ 60
Defense
|
120 Δ 60
Sp.Def
|
Great (4) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 45
Attack |
100 Δ 40
Defense
|
100 Δ 40
Sp.Def
|
Great (4) | ||
| Dusknoir Dusknoir | DLC 1 |
R
I
W
|
100
Δ 25
Attack |
135 Δ 75
Defense
|
135 Δ 75
Sp.Def
|
Great (4) | ||
| Skeledirge Skeledirge |
R
I
W
|
110
Δ 35
Sp.Att. |
100 Δ 40
Defense
|
75 Δ 15
Sp.Def
|
Great (4) | |||
| Spectrier Spectrier | Home |
R
I
W
|
145
Δ 70
Sp.Att. |
60 Δ 0
Defense
|
80 Δ 20
Sp.Def
|
Great (4) | ||
| Chandelure Chandelure | DLC 1 |
R
I
W
|
145
Δ 70
Sp.Att. |
90 Δ 30
Defense
|
90 Δ 30
Sp.Def
|
Great (4) | ||
| Ceruledge Ceruledge |
R
I
W
|
125
Δ 50
Attack |
80 Δ 20
Defense
|
100 Δ 40
Sp.Def
|
Great (4) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Fake Out
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
4 | Great | ||||
Psychic
Psychic
|
2 | Great | ||||
Bug
Bug
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Grass
Grass
|
Counters Ground |
1 | Good | |||
Water
Water
|
Counters Ground |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Electric
Electric
|
-2 | Poor | ||||
Ice
Ice
|
Counters Ground |
-2 | Poor | |||
Fighting
Fighting
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.