Tera Raid Metang Counters
Tera Raid Metang 4-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Metang
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zen Headbutt
|
80 | ||||||||||||||||||||||
Iron Head
|
80 | ||||||||||||||||||||||
Bullet Punch
|
40 | ||||||||||||||||||||||
Agility
|
0 | ||||||||||||||||||||||
Iron Defense
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Metagross
Metagross
Counters
Fighting
|
DLC 2 |
R
I
W
|
135
Δ 35
Attack |
130 Δ 55
Defense
|
Counters Fighting
|
Great (4) | |
| Iron Crown
Iron Crown
Counters
Fighting
|
DLC 2 |
R
I
W
|
122
Δ 42
Sp.Att. |
100 Δ 25
Defense
|
Counters Fighting
|
Great (4) | |
| Bronzong
Bronzong
Counters
Fighting
|
R
I
W
|
79
Δ -1
Sp.Att. |
116 Δ 41
Defense
|
Counters Fighting
|
Great (4) | ||
| Metang
Metang
Counters
Fighting
|
DLC 2 |
R
I
W
|
75
Δ -25
Attack |
100 Δ 25
Defense
|
Counters Fighting
|
Great (4) | |
| Bronzor
Bronzor
Counters
Fighting
|
R
I
W
|
24
Δ -56
Sp.Att. |
86 Δ 11
Defense
|
Counters Fighting
|
Great (4) | ||
| Beldum
Beldum
Counters
Fighting
|
DLC 2 |
R
I
W
|
55
Δ -45
Attack |
80 Δ 5
Defense
|
Counters Fighting
|
Great (4) | |
| Kingambit Kingambit |
R
I
W
|
135
Δ 35
Attack |
120 Δ 45
Defense
|
Great (3) | |||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 50
Sp.Att. |
106 Δ 31
Defense
|
Great (3) | ||
| Magnezone Magnezone |
R
I
W
|
130
Δ 50
Sp.Att. |
115 Δ 40
Defense
|
Great (3) | |||
| Armarouge
Armarouge
Counters
Fighting
|
R
I
W
|
125
Δ 45
Sp.Att. |
100 Δ 25
Defense
|
Counters Fighting
|
Great (3) | ||
| Hoopa (Unbound)
Hoopa (Unbound)
Counters
Fighting
|
Home |
R
I
W
|
170
Δ 90
Sp.Att. |
60 Δ -15
Defense
|
Counters Fighting
|
Great (3) | |
| Slowbro
Slowbro
Counters
Fighting
|
R
I
W
|
100
Δ 20
Sp.Att. |
110 Δ 35
Defense
|
Counters Fighting
|
Great (3) | ||
| Iron Jugulis
Iron Jugulis
Counters
Fighting
|
R
I
W
|
122
Δ 42
Sp.Att. |
86 Δ 11
Defense
|
Counters Fighting
|
Great (3) | ||
| Greninja (Ash) Greninja (Ash) |
R
I
W
|
153
Δ 73
Sp.Att. |
67 Δ -8
Defense
|
Great (3) | |||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 31
Sp.Att. |
88 Δ 13
Defense
|
Great (3) | ||
| Moltres (Galar)
Moltres (Galar)
Counters
Fighting
|
Home |
R
I
W
|
100
Δ 20
Sp.Att. |
90 Δ 15
Defense
|
Counters Fighting
|
Great (3) | |
| Incineroar Incineroar | DLC 2 |
R
I
W
|
115
Δ 15
Attack |
90 Δ 15
Defense
|
Great (3) | ||
| Slowking
Slowking
Counters
Fighting
|
R
I
W
|
100
Δ 20
Sp.Att. |
80 Δ 5
Defense
|
Counters Fighting
|
Great (3) | ||
| Bisharp Bisharp |
R
I
W
|
125
Δ 25
Attack |
100 Δ 25
Defense
|
Great (3) | |||
| Corviknight
Corviknight
Counters
Fighting
|
R
I
W
|
87
Δ -13
Attack |
105 Δ 30
Defense
|
Counters Fighting
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Bullet Punch
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Psychic
Psychic
|
Counters Fighting |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Flying
Flying
|
Counters Fighting |
1 | Good | |||
Water
Water
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Fairy
Fairy
|
Counters Fighting |
-2 | Poor | |||
Fighting
Fighting
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Rock
Rock
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.