Tera Raid Mismagius Counters

Tera Raid Mismagius 5-star Ghost guide with the best counters, builds, and strategies.

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Mismagius
TraunmagilMagirêveムウマージ무우마직梦妖魔

Ghost

Ghost

Tera Raid Pokémon

Possible Attacks
Power Category
Mystical Fire
75
Shadow Ball
80
Psychic
90
Icy Wind
55
Astonish
30
Scary Face
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Levitate
Gives immunity to Ground type moves. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 60 60 60 105 105 105

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Houndoom Houndoom Counters
Ghost
Flash Fire
R
I
W
110
Δ 5
Sp.Att.
50
Δ -10
Defense
80
Δ -25
Sp.Def
Counters

Ghost
Xcellent (7)
Incineroar Incineroar Counters
Ghost
DLC 2
R
I
W
115
Δ 55
Attack
90
Δ 30
Defense
90
Δ -15
Sp.Def
Counters

Ghost
Xcellent (6)
Greninja (Ash) Greninja (Ash) Counters
Ghost
R
I
W
145
Δ 85
Attack
67
Δ 7
Defense
71
Δ -34
Sp.Def
Counters

Ghost
Xcellent (6)
Chi-Yu Chi-Yu Counters
Ghost
R
I
W
135
Δ 30
Sp.Att.
80
Δ 20
Defense
120
Δ 15
Sp.Def
Counters

Ghost
Xcellent (6)
Samurott (Hisui) Samurott (Hisui) Counters
Ghost
Home
R
I
W
108
Δ 48
Attack
80
Δ 20
Defense
65
Δ -40
Sp.Def
Counters

Ghost
Xcellent (6)
Crawdaunt Crawdaunt Counters
Ghost
DLC 1
R
I
W
120
Δ 60
Attack
85
Δ 25
Defense
55
Δ -50
Sp.Def
Counters

Ghost
Xcellent (6)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Ghost
R
I
W
95
Δ 35
Attack
67
Δ 7
Defense
71
Δ -34
Sp.Def
Counters

Ghost
Xcellent (6)
Greninja Greninja Counters
Ghost
R
I
W
95
Δ 35
Attack
67
Δ 7
Defense
71
Δ -34
Sp.Def
Counters

Ghost
Xcellent (6)
Houndoom Houndoom Counters
Ghost
R
I
W
110
Δ 5
Sp.Att.
50
Δ -10
Defense
80
Δ -25
Sp.Def
Counters

Ghost
Xcellent (6)
Tyranitar Tyranitar Counters
Ghost
R
I
W
134
Δ 74
Attack
110
Δ 50
Defense
100
Δ -5
Sp.Def
Counters

Ghost
Xcellent (5)
Heatran Heatran
Flash Fire
Home
R
I
W
130
Δ 25
Sp.Att.
106
Δ 46
Defense
106
Δ 1
Sp.Def
Xcellent (5)
Umbreon Umbreon Counters
Ghost
R
I
W
65
Δ 5
Attack
110
Δ 50
Defense
130
Δ 25
Sp.Def
Counters

Ghost
Great (4)
Volcanion Volcanion
Home
R
I
W
130
Δ 25
Sp.Att.
120
Δ 60
Defense
90
Δ -15
Sp.Def
Great (4)
Urshifu Urshifu Counters
Ghost
Home
R
I
W
130
Δ 70
Attack
100
Δ 40
Defense
60
Δ -45
Sp.Def
Counters

Ghost
Great (4)
Muk (Alola) Muk (Alola) Counters
Ghost
DLC 1
R
I
W
105
Δ 45
Attack
75
Δ 15
Defense
100
Δ -5
Sp.Def
Counters

Ghost
Great (4)
Muk (Alola) Muk (Alola) Counters
Ghost
Home
R
I
W
105
Δ 45
Attack
75
Δ 15
Defense
100
Δ -5
Sp.Def
Counters

Ghost
Great (4)
Scrafty Scrafty Counters
Ghost
DLC 1
R
I
W
90
Δ 30
Attack
115
Δ 55
Defense
115
Δ 10
Sp.Def
Counters

Ghost
Great (4)
Mabosstiff Mabosstiff Counters
Ghost
R
I
W
120
Δ 60
Attack
90
Δ 30
Defense
70
Δ -35
Sp.Def
Counters

Ghost
Great (4)
Overqwil Overqwil Counters
Ghost
Home
R
I
W
115
Δ 55
Attack
95
Δ 35
Defense
65
Δ -40
Sp.Def
Counters

Ghost
Great (4)
Grimmsnarl Grimmsnarl Counters
Ghost
R
I
W
120
Δ 60
Attack
65
Δ 5
Defense
75
Δ -30
Sp.Def
Counters

Ghost
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Mystical Fire
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Mystical Fire
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Good as Gold
Gives immunity to status moves.
Scary Face
Magic Bounce
Reflects status- changing moves.
Scary Face

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
Counters
Ghost
4 Great
Fire
Fire
2 Great
Water
Water
2 Great
Rock
Rock
1 Good
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Normal
Normal
0 Neutral
Steel
Steel
-1 Bad
Dragon
Dragon
-2 Poor
Ghost
Ghost
Counters
Ghost
-2 Poor
Ice
Ice
-2 Poor
Psychic
Psychic
-2 Poor
Flying
Flying
-3 Poor
Bug
Bug
-4 Poor
Ground
Ground
-4 Poor
Poison
Poison
-4 Poor
Fighting
Fighting
-5 Poor
Grass
Grass
-6 Poor

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What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →