Tera Raid Noctowl Counters
Tera Raid Noctowl Psychic guide with the best counters, builds, and strategies.
Select the Tera Type:
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Noctowl
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dual Wingbeat
|
40 | ||||||||||||||||||||||
Extrasensory
|
80 | ||||||||||||||||||||||
Air Slash
|
75 | ||||||||||||||||||||||
Reflect
|
0 | ||||||||||||||||||||||
Moonblast
|
95 | ||||||||||||||||||||||
Tailwind
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Kingambit
Kingambit
Counters
Psychic
|
R
I
W
|
135
Δ 85
Attack |
120 Δ 70
Defense
|
85 Δ -1
Sp.Def
|
Counters Psychic
|
Great (4) | ||
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 85
Attack |
130 Δ 80
Defense
|
90 Δ 4
Sp.Def
|
Great (4) | ||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
52
Δ 2
Attack |
168 Δ 118
Defense
|
138 Δ 52
Sp.Def
|
Great (4) | ||
| Probopass Probopass | DLC 1 |
R
I
W
|
75
Δ -21
Sp.Att. |
145 Δ 95
Defense
|
150 Δ 64
Sp.Def
|
Great (4) | ||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 34
Sp.Att. |
106 Δ 56
Defense
|
106 Δ 20
Sp.Def
|
Great (4) | ||
| Bronzong Bronzong |
R
I
W
|
89
Δ 39
Attack |
116 Δ 66
Defense
|
116 Δ 30
Sp.Def
|
Great (4) | |||
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 26
Sp.Att. |
100 Δ 50
Defense
|
108 Δ 22
Sp.Def
|
Great (4) | ||
| Bisharp
Bisharp
Counters
Psychic
|
R
I
W
|
125
Δ 75
Attack |
100 Δ 50
Defense
|
70 Δ -16
Sp.Def
|
Counters Psychic
|
Great (4) | ||
| Gholdengo
Gholdengo
Counters
Psychic
|
R
I
W
|
133
Δ 37
Sp.Att. |
95 Δ 45
Defense
|
91 Δ 5
Sp.Def
|
Counters Psychic
|
Great (4) | ||
| Magnezone Magnezone |
R
I
W
|
130
Δ 34
Sp.Att. |
115 Δ 65
Defense
|
90 Δ 4
Sp.Def
|
Great (4) | |||
| Metang Metang | DLC 2 |
R
I
W
|
75
Δ 25
Attack |
100 Δ 50
Defense
|
80 Δ -6
Sp.Def
|
Great (4) | ||
| Magneton Magneton |
R
I
W
|
120
Δ 24
Sp.Att. |
95 Δ 45
Defense
|
70 Δ -16
Sp.Def
|
Great (4) | |||
| Shieldon Shieldon | DLC 2 |
R
I
W
|
42
Δ -8
Attack |
118 Δ 68
Defense
|
88 Δ 2
Sp.Def
|
Great (4) | ||
| Bronzor Bronzor |
R
I
W
|
24
Δ -26
Attack |
86 Δ 36
Defense
|
86 Δ 0
Sp.Def
|
Great (4) | |||
| Pawniard
Pawniard
Counters
Psychic
|
R
I
W
|
85
Δ 35
Attack |
70 Δ 20
Defense
|
40 Δ -46
Sp.Def
|
Counters Psychic
|
Great (4) | ||
| Beldum Beldum | DLC 2 |
R
I
W
|
55
Δ 5
Attack |
80 Δ 30
Defense
|
60 Δ -26
Sp.Def
|
Great (4) | ||
| Magearna Magearna | Home |
R
I
W
|
130
Δ 34
Sp.Att. |
115 Δ 65
Defense
|
115 Δ 29
Sp.Def
|
Great (3) | ||
| Iron Treads Iron Treads |
R
I
W
|
112
Δ 62
Attack |
120 Δ 70
Defense
|
70 Δ -16
Sp.Def
|
Great (3) | |||
| Copperajah Copperajah |
R
I
W
|
130
Δ 80
Attack |
69 Δ 19
Defense
|
69 Δ -17
Sp.Def
|
Great (3) | |||
| Incineroar
Incineroar
Counters
Psychic
|
DLC 2 |
R
I
W
|
115
Δ 65
Attack |
90 Δ 40
Defense
|
90 Δ 4
Sp.Def
|
Counters Psychic
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Reflect
Tailwind
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
3 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Ghost
Ghost
|
Counters Psychic |
1 | Good | |||
Rock
Rock
|
1 | Good | ||||
Dark
Dark
|
Counters Psychic |
0 | Neutral | |||
Fairy
Fairy
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
Counters Psychic |
-2 | Poor | |||
Poison
Poison
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Fighting
Fighting
|
-10 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.