Tera Raid Nosepass Counters
Tera Raid Nosepass 3-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Nosepass
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock Tomb
|
60 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Spark
|
65 | ||||||||||||||||||||||
Power Gem
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Great Tusk
Great Tusk
Counters
Rock
|
R
I
W
|
131
Δ -4
Attack |
131 Δ 86
Defense
|
53 Δ 8
Sp.Def
|
Counters Rock
|
Xcellent (5) | ||
| Great Tusk
Great Tusk
Counters
Rock
|
R
I
W
|
131
Δ -4
Attack |
131 Δ 86
Defense
|
53 Δ 8
Sp.Def
|
Counters Rock
|
Xcellent (5) | ||
| Iron Treads
Iron Treads
Counters
Rock
|
R
I
W
|
112
Δ -23
Attack |
120 Δ 75
Defense
|
70 Δ 25
Sp.Def
|
Counters Rock
|
Xcellent (5) | ||
| Excadrill
Excadrill
Counters
Rock
|
DLC 1 |
R
I
W
|
135
Δ 0
Attack |
60 Δ 15
Defense
|
65 Δ 20
Sp.Def
|
Counters Rock
|
Xcellent (5) | |
| Dugtrio (Alola)
Dugtrio (Alola)
Counters
Rock
|
R
I
W
|
100
Δ -35
Attack |
60 Δ 15
Defense
|
70 Δ 25
Sp.Def
|
Counters Rock
|
Xcellent (5) | ||
| Dugtrio (Alola)
Dugtrio (Alola)
Counters
Rock
|
Home |
R
I
W
|
100
Δ -35
Attack |
60 Δ 15
Defense
|
70 Δ 25
Sp.Def
|
Counters Rock
|
Xcellent (5) | |
| Groudon
Groudon
Counters
Rock
|
Home |
R
I
W
|
150
Δ 15
Attack |
140 Δ 95
Defense
|
90 Δ 45
Sp.Def
|
Counters Rock
|
Great (4) | |
| Ting-Lu
Ting-Lu
Counters
Rock
|
R
I
W
|
110
Δ -25
Attack |
125 Δ 80
Defense
|
80 Δ 35
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Ursaluna
Ursaluna
Counters
Rock
|
Home |
R
I
W
|
140
Δ 5
Attack |
105 Δ 60
Defense
|
80 Δ 35
Sp.Def
|
Counters Rock
|
Great (4) | |
| Rhyperior
Rhyperior
Counters
Rock
|
DLC 2 |
R
I
W
|
140
Δ 5
Attack |
130 Δ 85
Defense
|
55 Δ 10
Sp.Def
|
Counters Rock
|
Great (4) | |
| Rhyperior
Rhyperior
Counters
Rock
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 5
Attack |
130 Δ 85
Defense
|
55 Δ 10
Sp.Def
|
Counters Rock
|
Great (4) | |
| Sandy Shocks
Sandy Shocks
Counters
Rock
|
R
I
W
|
121
Δ 31
Sp.Att. |
97 Δ 52
Defense
|
85 Δ 40
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Garchomp
Garchomp
Counters
Rock
|
R
I
W
|
130
Δ -5
Attack |
95 Δ 50
Defense
|
85 Δ 40
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Palossand
Palossand
Counters
Rock
|
R
I
W
|
100
Δ 10
Sp.Att. |
110 Δ 65
Defense
|
75 Δ 30
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Hippowdon
Hippowdon
Counters
Rock
|
R
I
W
|
112
Δ -23
Attack |
118 Δ 73
Defense
|
72 Δ 27
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Mudsdale
Mudsdale
Counters
Rock
|
R
I
W
|
125
Δ -10
Attack |
100 Δ 55
Defense
|
85 Δ 40
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Swampert
Swampert
Counters
Rock
|
DLC 2 |
R
I
W
|
110
Δ -25
Attack |
90 Δ 45
Defense
|
90 Δ 45
Sp.Def
|
Counters Rock
|
Great (4) | |
| Torterra
Torterra
Counters
Rock
|
DLC 1 |
R
I
W
|
109
Δ -26
Attack |
105 Δ 60
Defense
|
85 Δ 40
Sp.Def
|
Counters Rock
|
Great (4) | |
| Rhydon
Rhydon
Counters
Rock
|
DLC 2 |
R
I
W
|
130
Δ -5
Attack |
120 Δ 75
Defense
|
45 Δ 0
Sp.Def
|
Counters Rock
|
Great (4) | |
| Rhydon
Rhydon
Counters
Rock
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ -5
Attack |
120 Δ 75
Defense
|
45 Δ 0
Sp.Def
|
Counters Rock
|
Great (4) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Spark
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Spark
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Spark
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ground
Ground
|
Counters Rock |
4 | Great | |||
Fighting
Fighting
|
Counters Rock |
2 | Great | |||
Grass
Grass
|
Counters Rock |
2 | Great | |||
Steel
Steel
|
Counters Rock |
2 | Great | |||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Normal
Normal
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Water
Water
|
Counters Rock |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Fire
Fire
|
-4 | Poor | ||||
Flying
Flying
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.