Tera Raid Palafin Counters

Tera Raid Palafin 5-star Psychic guide with the best counters, builds, and strategies.

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Palafin
DelfinatorSuperdofinイルカマン돌핀맨

Water

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Liquidation
85
Acrobatics
55
Charm
0
Boomburst
140
Rain Dance
0
Bulk Up
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Zero To Hero
undefined Yes
Zero To Hero

(Hidden Ability)
undefined Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 100 70 72 53 62 100

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Giratina Giratina Counters
Psychic
Home
R
I
W
100
Δ 38
Sp.Att.
120
Δ 50
Defense
120
Δ 67
Sp.Def
Counters

Psychic
Great (4)
Giratina (Origin) Giratina (Origin) Counters
Psychic
Home
R
I
W
120
Δ 58
Sp.Att.
100
Δ 30
Defense
100
Δ 47
Sp.Def
Counters

Psychic
Great (4)
Gholdengo Gholdengo Counters
Psychic
R
I
W
133
Δ 71
Sp.Att.
95
Δ 25
Defense
91
Δ 38
Sp.Def
Counters

Psychic
Great (4)
Basculegion Basculegion Counters
Psychic
Home
R
I
W
112
Δ 40
Attack
65
Δ -5
Defense
75
Δ 22
Sp.Def
Counters

Psychic
Great (4)
Dragapult Dragapult Counters
Psychic
R
I
W
120
Δ 48
Attack
75
Δ 5
Defense
75
Δ 22
Sp.Def
Counters

Psychic
Great (4)
Rotom Rotom Counters
Psychic
R
I
W
95
Δ 33
Sp.Att.
77
Δ 7
Defense
77
Δ 24
Sp.Def
Counters

Psychic
Great (4)
Drakloak Drakloak Counters
Psychic
R
I
W
80
Δ 8
Attack
50
Δ -20
Defense
50
Δ -3
Sp.Def
Counters

Psychic
Great (4)
Dialga (Origin) Dialga (Origin)
Home
R
I
W
150
Δ 88
Sp.Att.
120
Δ 50
Defense
120
Δ 67
Sp.Def
Great (3)
Dialga Dialga
Home
R
I
W
150
Δ 88
Sp.Att.
120
Δ 50
Defense
100
Δ 47
Sp.Def
Great (3)
Calyrex (Shadow) Calyrex (Shadow) Counters
Psychic
Home
R
I
W
165
Δ 103
Sp.Att.
80
Δ 10
Defense
100
Δ 47
Sp.Def
Counters

Psychic
Great (3)
Kingambit Kingambit Counters
Psychic
R
I
W
135
Δ 63
Attack
120
Δ 50
Defense
85
Δ 32
Sp.Def
Counters

Psychic
Great (3)
Pecharunt Pecharunt Counters
Psychic
DLC 2
R
I
W
88
Δ 26
Sp.Att.
160
Δ 90
Defense
88
Δ 35
Sp.Def
Counters

Psychic
Great (3)
Hoopa Hoopa Counters
Psychic
Home
R
I
W
150
Δ 88
Sp.Att.
60
Δ -10
Defense
130
Δ 77
Sp.Def
Counters

Psychic
Great (3)
Archaludon Archaludon
DLC 2
R
I
W
125
Δ 63
Sp.Att.
130
Δ 60
Defense
65
Δ 12
Sp.Def
Great (3)
Magnezone Magnezone
R
I
W
130
Δ 68
Sp.Att.
115
Δ 45
Defense
90
Δ 37
Sp.Def
Great (3)
Dusknoir Dusknoir Counters
Psychic
DLC 1
R
I
W
100
Δ 28
Attack
135
Δ 65
Defense
135
Δ 82
Sp.Def
Counters

Psychic
Great (3)
Spectrier Spectrier Counters
Psychic
Home
R
I
W
145
Δ 83
Sp.Att.
60
Δ -10
Defense
80
Δ 27
Sp.Def
Counters

Psychic
Great (3)
Empoleon Empoleon
DLC 1
R
I
W
111
Δ 49
Sp.Att.
88
Δ 18
Defense
101
Δ 48
Sp.Def
Great (3)
Flutter Mane Flutter Mane Counters
Psychic
R
I
W
135
Δ 73
Sp.Att.
55
Δ -15
Defense
135
Δ 82
Sp.Def
Counters

Psychic
Great (3)
Polteageist Polteageist Counters
Psychic
R
I
W
134
Δ 72
Sp.Att.
65
Δ -5
Defense
114
Δ 61
Sp.Def
Counters

Psychic
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Liquidation
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Liquidation
Water Absorb
Restores HP if hit by a Water-type move.
Liquidation
Good as Gold
Gives immunity to status moves.
Charm
Rain Dance
Magic Bounce
Reflects status- changing moves.
Charm

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
Counters
Psychic
3 Great
Steel
Steel
2 Great
Dark
Dark
Counters
Psychic
1 Good
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Water
Water
1 Good
Fairy
Fairy
0 Neutral
Flying
Flying
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
-1 Bad
Rock
Rock
-1 Bad
Bug
Bug
Counters
Psychic
-2 Poor
Grass
Grass
-2 Poor
Fire
Fire
-3 Poor
Ground
Ground
-3 Poor
Fighting
Fighting
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →