Tera Raid Palafin Counters

Tera Raid Palafin 5-star Rock guide with the best counters, builds, and strategies.

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Palafin
DelfinatorSuperdofinイルカマン돌핀맨

Water

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Liquidation
85
Acrobatics
55
Charm
0
Boomburst
140
Rain Dance
0
Bulk Up
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Zero To Hero
undefined Yes
Zero To Hero

(Hidden Ability)
undefined Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 100 70 72 53 62 100

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Dialga (Origin) Dialga (Origin) Counters
Rock
Home
R
I
W
150
Δ 88
Sp.Att.
120
Δ 50
Defense
120
Δ 67
Sp.Def
Counters

Rock
Great (4)
Dialga Dialga Counters
Rock
Home
R
I
W
150
Δ 88
Sp.Att.
120
Δ 50
Defense
100
Δ 47
Sp.Def
Counters

Rock
Great (4)
Archaludon Archaludon Counters
Rock
DLC 2
R
I
W
125
Δ 63
Sp.Att.
130
Δ 60
Defense
65
Δ 12
Sp.Def
Counters

Rock
Great (4)
Gholdengo Gholdengo Counters
Rock
R
I
W
133
Δ 71
Sp.Att.
95
Δ 25
Defense
91
Δ 38
Sp.Def
Counters

Rock
Great (4)
Magnezone Magnezone Counters
Rock
R
I
W
130
Δ 68
Sp.Att.
115
Δ 45
Defense
90
Δ 37
Sp.Def
Counters

Rock
Great (4)
Empoleon Empoleon Counters
Rock
DLC 1
R
I
W
111
Δ 49
Sp.Att.
88
Δ 18
Defense
101
Δ 48
Sp.Def
Counters

Rock
Great (4)
Basculegion Basculegion Counters
Rock
Home
R
I
W
112
Δ 40
Attack
65
Δ -5
Defense
75
Δ 22
Sp.Def
Counters

Rock
Great (4)
Duraludon Duraludon Counters
Rock
DLC 2
R
I
W
120
Δ 58
Sp.Att.
115
Δ 45
Defense
50
Δ -3
Sp.Def
Counters

Rock
Great (4)
Magneton Magneton Counters
Rock
R
I
W
120
Δ 58
Sp.Att.
95
Δ 25
Defense
70
Δ 17
Sp.Def
Counters

Rock
Great (4)
Lanturn Lanturn Counters
Rock
Water Absorb
DLC 1
R
I
W
76
Δ 14
Sp.Att.
58
Δ -12
Defense
76
Δ 23
Sp.Def
Counters

Rock
Great (4)
Magnemite Magnemite Counters
Rock
R
I
W
95
Δ 33
Sp.Att.
70
Δ 0
Defense
55
Δ 2
Sp.Def
Counters

Rock
Great (4)
Chinchou Chinchou Counters
Rock
Water Absorb
DLC 1
R
I
W
56
Δ -6
Sp.Att.
38
Δ -32
Defense
56
Δ 3
Sp.Def
Counters

Rock
Great (4)
Giratina Giratina
Home
R
I
W
100
Δ 38
Sp.Att.
120
Δ 50
Defense
120
Δ 67
Sp.Def
Great (3)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 58
Sp.Att.
100
Δ 30
Defense
100
Δ 47
Sp.Def
Great (3)
Palkia Palkia Counters
Rock
Home
R
I
W
150
Δ 88
Sp.Att.
100
Δ 30
Defense
120
Δ 67
Sp.Def
Counters

Rock
Great (3)
Palkia (Origin) Palkia (Origin) Counters
Rock
Home
R
I
W
150
Δ 88
Sp.Att.
100
Δ 30
Defense
120
Δ 67
Sp.Def
Counters

Rock
Great (3)
Magearna Magearna Counters
Rock
Home
R
I
W
130
Δ 68
Sp.Att.
115
Δ 45
Defense
115
Δ 62
Sp.Def
Counters

Rock
Great (3)
Kingambit Kingambit Counters
Rock
R
I
W
135
Δ 63
Attack
120
Δ 50
Defense
85
Δ 32
Sp.Def
Counters

Rock
Great (3)
Metagross Metagross Counters
Rock
DLC 2
R
I
W
135
Δ 63
Attack
130
Δ 60
Defense
90
Δ 37
Sp.Def
Counters

Rock
Great (3)
Volcanion Volcanion Counters
Rock
Water Absorb
Home
R
I
W
130
Δ 68
Sp.Att.
120
Δ 50
Defense
90
Δ 37
Sp.Def
Counters

Rock
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Liquidation
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Liquidation
Water Absorb
Restores HP if hit by a Water-type move.
Liquidation
Good as Gold
Gives immunity to status moves.
Charm
Rain Dance
Magic Bounce
Reflects status- changing moves.
Charm

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Rock
3 Great
Ghost
Ghost
2 Great
Water
Water
Counters
Rock
2 Great
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Psychic
Psychic
0 Neutral
Flying
Flying
-1 Bad
Grass
Grass
Counters
Rock
-1 Bad
Normal
Normal
-1 Bad
Poison
Poison
-1 Bad
Rock
Rock
-1 Bad
Fighting
Fighting
Counters
Rock
-2 Poor
Ground
Ground
Counters
Rock
-2 Poor
Bug
Bug
-3 Poor
Fire
Fire
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →