Tera Raid Pawmot Counters

Tera Raid Pawmot Fire guide with the best counters, builds, and strategies.

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Pawmot
PamomamoPohmarmotteパーモット빠르모트

Electric
Fighting

Fire

Tera Raid Pokémon

Possible Attacks
Power Category
Wild Charge
90
Close Combat
120
Nuzzle
20
Sweet Kiss
0
Double Shock
120
Electric Terrain
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Volt Absorb
Restores HP if hit by an Electric-type move. Yes
Natural Cure
All status problems heal when it switches out. Yes
Iron Fist

(Hidden Ability)
Boosts the power of punching moves. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 70 115 70 70 60 105

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Palossand Palossand Counters
Fire
R
I
W
100
Δ 40
Sp.Att.
110
Δ -5
Defense
Counters

Fire
Xcellent (5)
Golurk Golurk Counters
Fire
DLC 2
R
I
W
124
Δ 54
Attack
80
Δ -35
Defense
Counters

Fire
Xcellent (5)
Sandygast Sandygast Counters
Fire
R
I
W
70
Δ 10
Sp.Att.
80
Δ -35
Defense
Counters

Fire
Xcellent (5)
Golett Golett Counters
Fire
DLC 2
R
I
W
74
Δ 4
Attack
50
Δ -65
Defense
Counters

Fire
Xcellent (5)
Mudsdale Mudsdale Counters
Fire
Own Tempo
R
I
W
125
Δ 55
Attack
100
Δ -15
Defense
Counters

Fire
Great (4)
Landorus (Therian) Landorus (Therian) Counters
Fire
Home
R
I
W
145
Δ 75
Attack
90
Δ -25
Defense
Counters

Fire
Great (4)
Landorus Landorus Counters
Fire
Home
R
I
W
125
Δ 55
Attack
90
Δ -25
Defense
Counters

Fire
Great (4)
Gliscor Gliscor Counters
Fire
DLC 1
R
I
W
95
Δ 25
Attack
125
Δ 10
Defense
Counters

Fire
Great (4)
Whiscash Whiscash Counters
Fire
Oblivious
R
I
W
76
Δ 16
Sp.Att.
73
Δ -42
Defense
Counters

Fire
Great (4)
Clodsire Clodsire Counters
Fire
R
I
W
75
Δ 5
Attack
60
Δ -55
Defense
Counters

Fire
Great (4)
Gligar Gligar Counters
Fire
DLC 1
R
I
W
75
Δ 5
Attack
105
Δ -10
Defense
Counters

Fire
Great (4)
Mudbray Mudbray Counters
Fire
Own Tempo
R
I
W
100
Δ 30
Attack
70
Δ -45
Defense
Counters

Fire
Great (4)
Groudon Groudon Counters
Fire
Home
R
I
W
150
Δ 80
Attack
140
Δ 25
Defense
Counters

Fire
Great (3)
Giratina Giratina
Home
R
I
W
100
Δ 40
Sp.Att.
120
Δ 5
Defense
Great (3)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 60
Sp.Att.
100
Δ -15
Defense
Great (3)
Great Tusk Great Tusk Counters
Fire
R
I
W
131
Δ 61
Attack
131
Δ 16
Defense
Counters

Fire
Great (3)
Great Tusk Great Tusk Counters
Fire
R
I
W
131
Δ 61
Attack
131
Δ 16
Defense
Counters

Fire
Great (3)
Hippowdon Hippowdon Counters
Fire
R
I
W
112
Δ 42
Attack
118
Δ 3
Defense
Counters

Fire
Great (3)
Garchomp Garchomp Counters
Fire
R
I
W
130
Δ 60
Attack
95
Δ -20
Defense
Counters

Fire
Great (3)
Donphan Donphan Counters
Fire
R
I
W
120
Δ 50
Attack
120
Δ 5
Defense
Counters

Fire
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Wild Charge
Nuzzle
Double Shock
Motor Drive
Raises Speed if hit by an Electric-type move.
Wild Charge
Nuzzle
Double Shock
Volt Absorb
Restores HP if hit by an Electric-type move.
Wild Charge
Nuzzle
Double Shock
Good as Gold
Gives immunity to status moves.
Sweet Kiss
Electric Terrain
Magic Bounce
Reflects status- changing moves.
Sweet Kiss
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Sweet Kiss
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Sweet Kiss

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ground
Ground
Counters
Fire
3 Great
Ghost
Ghost
2 Great
Dragon
Dragon
1 Good
Poison
Poison
1 Good
Psychic
Psychic
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Fighting
Fighting
0 Neutral
Grass
Grass
0 Neutral
Fire
Fire
-1 Bad
Flying
Flying
-2 Poor
Rock
Rock
Counters
Fire
-2 Poor
Water
Water
Counters
Fire
-2 Poor
Dark
Dark
-3 Poor
Normal
Normal
-3 Poor
Ice
Ice
-4 Poor
Steel
Steel
-4 Poor

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What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →