Tera Raid Pelipper Counters

Tera Raid Pelipper Grass guide with the best counters, builds, and strategies.

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Pelipper
Bekipanペリッパー패리퍼大嘴鸥

Flying
Water

Grass

Tera Raid Pokémon

Possible Attacks
Power Category
Air Slash
75
Surf
90
Mist
0
Supersonic
0
Tailwind
0
Hurricane
110
Hydro Pump
110
Rain Dance
0
Agility
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Keen Eye
Prevents other Pokémon from lowering accuracy. Yes
Drizzle
The Pokémon makes it rain when it enters a battle. Yes
Rain Dish

(Hidden Ability)
The Pokémon gradually regains HP in rain. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35,90 60 50 100 95 70 65

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Lapras Lapras Counters
Grass
Water Absorb
DLC 2
R
I
W
85
Δ 15
Sp.Att.
95
Δ 0
Sp.Def
Counters

Grass
Great (3)
Volcanion Volcanion Counters
Grass
Water Absorb
Home
R
I
W
130
Δ 60
Sp.Att.
90
Δ -5
Sp.Def
Counters

Grass
Great (3)
Lanturn Lanturn
Water Absorb
DLC 1
R
I
W
76
Δ 6
Sp.Att.
76
Δ -19
Sp.Def
Great (3)
Clodsire Clodsire Counters
Grass
Water Absorb
R
I
W
75
Δ -25
Attack
100
Δ 5
Sp.Def
Counters

Grass
Great (3)
Chinchou Chinchou
Water Absorb
DLC 1
R
I
W
56
Δ -14
Sp.Att.
56
Δ -39
Sp.Def
Great (3)
Eternatus Eternatus Counters
Grass
Home
R
I
W
145
Δ 75
Sp.Att.
95
Δ 0
Sp.Def
Counters

Grass
Great (2)
Dialga (Origin) Dialga (Origin)
Home
R
I
W
150
Δ 80
Sp.Att.
120
Δ 25
Sp.Def
Great (2)
Palkia Palkia
Home
R
I
W
150
Δ 80
Sp.Att.
120
Δ 25
Sp.Def
Great (2)
Palkia (Origin) Palkia (Origin)
Home
R
I
W
150
Δ 80
Sp.Att.
120
Δ 25
Sp.Def
Great (2)
Raging Bolt Raging Bolt
DLC 2
R
I
W
137
Δ 67
Sp.Att.
89
Δ -6
Sp.Def
Great (2)
Miraidon Miraidon
R
I
W
135
Δ 65
Sp.Att.
115
Δ 20
Sp.Def
Great (2)
Dialga Dialga
Home
R
I
W
150
Δ 80
Sp.Att.
100
Δ 5
Sp.Def
Great (2)
Rayquaza Rayquaza Counters
Grass
Home
R
I
W
150
Δ 80
Sp.Att.
90
Δ -5
Sp.Def
Counters

Grass
Great (2)
Vaporeon Vaporeon
Water Absorb
R
I
W
110
Δ 40
Sp.Att.
95
Δ 0
Sp.Def
Great (2)
Baxcalibur Baxcalibur Counters
Grass
R
I
W
145
Δ 45
Attack
86
Δ -9
Sp.Def
Counters

Grass
Great (2)
Slowking (Galar) Slowking (Galar) Counters
Grass
Own Tempo
R
I
W
110
Δ 40
Sp.Att.
110
Δ 15
Sp.Def
Counters

Grass
Great (2)
Slowking (Galar) Slowking (Galar) Counters
Grass
Own Tempo
Home
R
I
W
110
Δ 40
Sp.Att.
110
Δ 15
Sp.Def
Counters

Grass
Great (2)
Lapras Lapras Counters
Grass
DLC 2
R
I
W
85
Δ 15
Sp.Att.
95
Δ 0
Sp.Def
Counters

Grass
Great (2)
Walking Wake Walking Wake
R
I
W
125
Δ 55
Sp.Att.
83
Δ -12
Sp.Def
Great (2)
Slowking Slowking
Oblivious
R
I
W
100
Δ 30
Sp.Att.
110
Δ 15
Sp.Def
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Surf
Hydro Pump
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Surf
Hydro Pump
Water Absorb
Restores HP if hit by a Water-type move.
Surf
Hydro Pump
Good as Gold
Gives immunity to status moves.
Mist
Supersonic
Tailwind
Rain Dance
Magic Bounce
Reflects status- changing moves.
Supersonic
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Supersonic
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Supersonic
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Supersonic

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dragon
Dragon
1 Good
Flying
Flying
Counters
Grass
1 Good
Ice
Ice
Counters
Grass
1 Good
Poison
Poison
Counters
Grass
1 Good
Steel
Steel
1 Good
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ghost
Ghost
0 Neutral
Normal
Normal
0 Neutral
Psychic
Psychic
0 Neutral
Water
Water
0 Neutral
Bug
Bug
Counters
Grass
-2 Poor
Fire
Fire
Counters
Grass
-2 Poor
Rock
Rock
-2 Poor
Fighting
Fighting
-3 Poor
Grass
Grass
-3 Poor
Ground
Ground
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →