Tera Raid Pichu Counters

Tera Raid Pichu 1-star Steel guide with the best counters, builds, and strategies.

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Pichu
ピチュー피츄皮丘

Electric

Steel

Tera Raid Pokémon

Possible Attacks
Power Category
Thunder Shock
40
Nuzzle
20
Nasty Plot
0
Swift
60
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Static
Contact with the Pokémon may cause paralysis. Yes
Lightning Rod

(Hidden Ability)
Draws in all Electric-type moves to up Sp. Attack. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 20 40 15 35 35 60

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Golurk Golurk Counters
Steel
DLC 2
R
I
W
124
Δ 109
Attack
80
Δ 40
Defense
80
Δ 45
Sp.Def
Counters

Steel
Xcellent (5)
Palossand Palossand Counters
Steel
R
I
W
100
Δ 65
Sp.Att.
110
Δ 70
Defense
75
Δ 40
Sp.Def
Counters

Steel
Xcellent (5)
Sandygast Sandygast Counters
Steel
R
I
W
55
Δ 40
Attack
80
Δ 40
Defense
45
Δ 10
Sp.Def
Counters

Steel
Xcellent (5)
Golett Golett Counters
Steel
DLC 2
R
I
W
74
Δ 59
Attack
50
Δ 10
Defense
50
Δ 15
Sp.Def
Counters

Steel
Xcellent (5)
Rhyperior Rhyperior Counters
Steel
DLC 2
R
I
W
140
Δ 125
Attack
130
Δ 90
Defense
55
Δ 20
Sp.Def
Counters

Steel
Great (4)
Rhyperior Rhyperior Counters
Steel
Lightning Rod
DLC 2
R
I
W
140
Δ 125
Attack
130
Δ 90
Defense
55
Δ 20
Sp.Def
Counters

Steel
Great (4)
Rhydon Rhydon Counters
Steel
DLC 2
R
I
W
130
Δ 115
Attack
120
Δ 80
Defense
45
Δ 10
Sp.Def
Counters

Steel
Great (4)
Rhydon Rhydon Counters
Steel
Lightning Rod
DLC 2
R
I
W
130
Δ 115
Attack
120
Δ 80
Defense
45
Δ 10
Sp.Def
Counters

Steel
Great (4)
Golem Golem Counters
Steel
R
I
W
120
Δ 105
Attack
130
Δ 90
Defense
65
Δ 30
Sp.Def
Counters

Steel
Great (4)
Iron Treads Iron Treads Counters
Steel
R
I
W
112
Δ 97
Attack
120
Δ 80
Defense
70
Δ 35
Sp.Def
Counters

Steel
Great (4)
Excadrill Excadrill Counters
Steel
DLC 1
R
I
W
135
Δ 120
Attack
60
Δ 20
Defense
65
Δ 30
Sp.Def
Counters

Steel
Great (4)
Graveler Graveler Counters
Steel
DLC 1
R
I
W
95
Δ 80
Attack
115
Δ 75
Defense
45
Δ 10
Sp.Def
Counters

Steel
Great (4)
Pupitar Pupitar Counters
Steel
R
I
W
84
Δ 69
Attack
70
Δ 30
Defense
70
Δ 35
Sp.Def
Counters

Steel
Great (4)
Rhyhorn Rhyhorn Counters
Steel
DLC 2
R
I
W
85
Δ 70
Attack
95
Δ 55
Defense
30
Δ -5
Sp.Def
Counters

Steel
Great (4)
Rhyhorn Rhyhorn Counters
Steel
Lightning Rod
DLC 2
R
I
W
85
Δ 70
Attack
95
Δ 55
Defense
30
Δ -5
Sp.Def
Counters

Steel
Great (4)
Dugtrio (Alola) Dugtrio (Alola) Counters
Steel
R
I
W
100
Δ 85
Attack
60
Δ 20
Defense
70
Δ 35
Sp.Def
Counters

Steel
Great (4)
Dugtrio (Alola) Dugtrio (Alola) Counters
Steel
Home
R
I
W
100
Δ 85
Attack
60
Δ 20
Defense
70
Δ 35
Sp.Def
Counters

Steel
Great (4)
Geodude Geodude Counters
Steel
DLC 1
R
I
W
80
Δ 65
Attack
100
Δ 60
Defense
30
Δ -5
Sp.Def
Counters

Steel
Great (4)
Larvitar Larvitar Counters
Steel
R
I
W
64
Δ 49
Attack
50
Δ 10
Defense
50
Δ 15
Sp.Def
Counters

Steel
Great (4)
Diglett (Alola) Diglett (Alola) Counters
Steel
DLC 2
R
I
W
55
Δ 40
Attack
30
Δ -10
Defense
45
Δ 10
Sp.Def
Counters

Steel
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Shock
Nuzzle
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Shock
Nuzzle
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Shock
Nuzzle

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ground
Ground
Counters
Steel
3 Great
Ghost
Ghost
2 Great
Electric
Electric
1 Good
Fighting
Fighting
Counters
Steel
1 Good
Fire
Fire
Counters
Steel
1 Good
Dark
Dark
0 Neutral
Dragon
Dragon
0 Neutral
Grass
Grass
0 Neutral
Rock
Rock
0 Neutral
Steel
Steel
0 Neutral
Bug
Bug
-1 Bad
Fairy
Fairy
-1 Bad
Ice
Ice
-1 Bad
Normal
Normal
-1 Bad
Psychic
Psychic
-1 Bad
Poison
Poison
-2 Poor
Water
Water
-3 Poor
Flying
Flying
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →