Tera Raid Pincurchin Counters
Tera Raid Pincurchin 5-star Grass guide with the best counters, builds, and strategies.
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Pincurchin
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zing Zap
|
80 | ||||||||||||||||||||||
Thunder
|
110 | ||||||||||||||||||||||
Surf
|
90 | ||||||||||||||||||||||
Poison Jab
|
80 | ||||||||||||||||||||||
Rain Dance
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Clodsire
Clodsire
Counters
Grass
Water Absorb
|
R
I
W
|
75
Δ -20
Attack |
60 Δ -41
Defense
|
100 Δ 9
Sp.Def
|
Counters Grass
|
Xcellent (7) | ||
| Gastrodon
Gastrodon
Storm Drain
|
R
I
W
|
92
Δ 7
Sp.Att. |
68 Δ -33
Defense
|
82 Δ -9
Sp.Def
|
Xcellent (5) | |||
| Quagsire
Quagsire
Water Absorb
|
R
I
W
|
85
Δ -10
Attack |
85 Δ -16
Defense
|
65 Δ -26
Sp.Def
|
Xcellent (5) | |||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 65
Sp.Att. |
120 Δ 19
Defense
|
120 Δ 29
Sp.Def
|
Great (4) | ||
| Eternatus
Eternatus
Counters
Grass
|
Home |
R
I
W
|
145
Δ 60
Sp.Att. |
95 Δ -6
Defense
|
95 Δ 4
Sp.Def
|
Counters Grass
|
Great (4) | |
| Dialga Dialga | Home |
R
I
W
|
150
Δ 65
Sp.Att. |
120 Δ 19
Defense
|
100 Δ 9
Sp.Def
|
Great (4) | ||
| Archaludon Archaludon | DLC 2 |
R
I
W
|
125
Δ 40
Sp.Att. |
130 Δ 29
Defense
|
65 Δ -26
Sp.Def
|
Great (4) | ||
| Dragalge
Dragalge
Counters
Grass
|
R
I
W
|
97
Δ 12
Sp.Att. |
90 Δ -11
Defense
|
123 Δ 32
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Duraludon Duraludon | DLC 2 |
R
I
W
|
120
Δ 35
Sp.Att. |
115 Δ 14
Defense
|
50 Δ -41
Sp.Def
|
Great (4) | ||
| Toxicroak
Toxicroak
Counters
Grass
Dry Skin
|
R
I
W
|
106
Δ 11
Attack |
65 Δ -36
Defense
|
65 Δ -26
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 15
Sp.Att. |
120 Δ 19
Defense
|
120 Δ 29
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 35
Sp.Att. |
100 Δ -1
Defense
|
100 Δ 9
Sp.Def
|
Great (3) | ||
| Baxcalibur
Baxcalibur
Counters
Grass
|
R
I
W
|
145
Δ 50
Attack |
92 Δ -9
Defense
|
86 Δ -5
Sp.Def
|
Counters Grass
|
Great (3) | ||
| Pecharunt
Pecharunt
Counters
Grass
|
DLC 2 |
R
I
W
|
88
Δ 3
Sp.Att. |
160 Δ 59
Defense
|
88 Δ -3
Sp.Def
|
Counters Grass
|
Great (3) | |
| Garchomp Garchomp |
R
I
W
|
130
Δ 35
Attack |
95 Δ -6
Defense
|
85 Δ -6
Sp.Def
|
Great (3) | |||
| Swampert Swampert | DLC 2 |
R
I
W
|
110
Δ 15
Attack |
90 Δ -11
Defense
|
90 Δ -1
Sp.Def
|
Great (3) | ||
| Scizor
Scizor
Counters
Grass
|
R
I
W
|
130
Δ 35
Attack |
100 Δ -1
Defense
|
80 Δ -11
Sp.Def
|
Counters Grass
|
Great (3) | ||
| Venusaur
Venusaur
Counters
Grass
|
DLC 2 |
R
I
W
|
100
Δ 15
Sp.Att. |
83 Δ -18
Defense
|
100 Δ 9
Sp.Def
|
Counters Grass
|
Great (3) | |
| Vileplume
Vileplume
Counters
Grass
|
DLC 2 |
R
I
W
|
110
Δ 25
Sp.Att. |
85 Δ -16
Defense
|
90 Δ -1
Sp.Def
|
Counters Grass
|
Great (3) | |
| Forretress
Forretress
Counters
Grass
|
R
I
W
|
90
Δ -5
Attack |
140 Δ 39
Defense
|
60 Δ -31
Sp.Def
|
Counters Grass
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Zing Zap
Thunder
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Zing Zap
Thunder
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Zing Zap
Thunder
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Surf
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Surf
|
Water Absorb |
Restores HP if hit by a Water-type move. | Surf
|
Good as Gold |
Gives immunity to status moves. | Rain Dance
Electric Terrain
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Poison
Poison
|
Counters Grass |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Bug
Bug
|
Counters Grass |
1 | Good | |||
Ghost
Ghost
|
1 | Good | ||||
Ice
Ice
|
Counters Grass |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Ground
Ground
|
-1 | Bad | ||||
Fire
Fire
|
Counters Grass |
-2 | Poor | |||
Flying
Flying
|
Counters Grass |
-2 | Poor | |||
Grass
Grass
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.