Tera Raid Pincurchin Counters
Tera Raid Pincurchin Normal guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Pincurchin
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spark
|
65 | ||||||||||||||||||||||
Bubble Beam
|
65 | ||||||||||||||||||||||
Poison Jab
|
80 | ||||||||||||||||||||||
Curse
|
0 | ||||||||||||||||||||||
Zing Zap
|
80 | ||||||||||||||||||||||
Thunder
|
110 | ||||||||||||||||||||||
Surf
|
90 | ||||||||||||||||||||||
Rain Dance
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Clodsire
Clodsire
Water Absorb
|
R
I
W
|
75
Δ -20
Attack |
60 Δ -41
Defense
|
100 Δ 9
Sp.Def
|
Xcellent (6) | |||
| Gastrodon
Gastrodon
Storm Drain
|
R
I
W
|
92
Δ 7
Sp.Att. |
68 Δ -33
Defense
|
82 Δ -9
Sp.Def
|
Xcellent (5) | |||
| Quagsire
Quagsire
Water Absorb
|
R
I
W
|
85
Δ -10
Attack |
85 Δ -16
Defense
|
65 Δ -26
Sp.Def
|
Xcellent (5) | |||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 65
Sp.Att. |
120 Δ 19
Defense
|
120 Δ 29
Sp.Def
|
Great (4) | ||
| Dialga Dialga | Home |
R
I
W
|
150
Δ 65
Sp.Att. |
120 Δ 19
Defense
|
100 Δ 9
Sp.Def
|
Great (4) | ||
| Archaludon Archaludon | DLC 2 |
R
I
W
|
125
Δ 40
Sp.Att. |
130 Δ 29
Defense
|
65 Δ -26
Sp.Def
|
Great (4) | ||
| Duraludon Duraludon | DLC 2 |
R
I
W
|
120
Δ 35
Sp.Att. |
115 Δ 14
Defense
|
50 Δ -41
Sp.Def
|
Great (4) | ||
| Toxicroak
Toxicroak
Counters
Normal
Dry Skin
|
R
I
W
|
106
Δ 11
Attack |
65 Δ -36
Defense
|
65 Δ -26
Sp.Def
|
Counters Normal
|
Great (4) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 15
Sp.Att. |
120 Δ 19
Defense
|
120 Δ 29
Sp.Def
|
Great (3) | ||
| Eternatus Eternatus | Home |
R
I
W
|
145
Δ 60
Sp.Att. |
95 Δ -6
Defense
|
95 Δ 4
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 35
Sp.Att. |
100 Δ -1
Defense
|
100 Δ 9
Sp.Def
|
Great (3) | ||
| Koraidon
Koraidon
Counters
Normal
|
R
I
W
|
135
Δ 40
Attack |
115 Δ 14
Defense
|
100 Δ 9
Sp.Def
|
Counters Normal
|
Great (3) | ||
| Garchomp Garchomp |
R
I
W
|
130
Δ 35
Attack |
95 Δ -6
Defense
|
85 Δ -6
Sp.Def
|
Great (3) | |||
| Kommo-o
Kommo-o
Counters
Normal
|
DLC 1 |
R
I
W
|
110
Δ 15
Attack |
125 Δ 24
Defense
|
105 Δ 14
Sp.Def
|
Counters Normal
|
Great (3) | |
| Swampert Swampert | DLC 2 |
R
I
W
|
110
Δ 15
Attack |
90 Δ -11
Defense
|
90 Δ -1
Sp.Def
|
Great (3) | ||
| Dragalge Dragalge |
R
I
W
|
97
Δ 12
Sp.Att. |
90 Δ -11
Defense
|
123 Δ 32
Sp.Def
|
Great (3) | |||
| Gastrodon Gastrodon |
R
I
W
|
92
Δ 7
Sp.Att. |
68 Δ -33
Defense
|
82 Δ -9
Sp.Def
|
Great (3) | |||
| Dragapult Dragapult |
R
I
W
|
120
Δ 25
Attack |
75 Δ -26
Defense
|
75 Δ -16
Sp.Def
|
Great (3) | |||
| Whiscash Whiscash |
R
I
W
|
76
Δ -9
Sp.Att. |
73 Δ -28
Defense
|
71 Δ -20
Sp.Def
|
Great (3) | |||
| Flygon Flygon | DLC 2 |
R
I
W
|
100
Δ 5
Attack |
80 Δ -21
Defense
|
80 Δ -11
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Spark
Zing Zap
Thunder
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Spark
Zing Zap
Thunder
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Spark
Zing Zap
Thunder
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Bubble Beam
Surf
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Bubble Beam
Surf
|
Water Absorb |
Restores HP if hit by a Water-type move. | Bubble Beam
Surf
|
Good as Gold |
Gives immunity to status moves. | Rain Dance
Electric Terrain
Thunder Wave
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Steel
Steel
|
2 | Great | ||||
Fighting
Fighting
|
Counters Normal |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Rock
Rock
|
-2 | Poor | ||||
Water
Water
|
-2 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.