Tera Raid Plusle Counters
Tera Raid Plusle 3-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Plusle
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Encore
|
0 | ||||||||||||||||||||||
Swift
|
60 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 84
Attack |
80 Δ -5
Sp.Def
|
Great (4) | ||
| Palossand Palossand |
R
I
W
|
100
Δ 25
Sp.Att. |
75 Δ -10
Sp.Def
|
Great (4) | |||
| Golett Golett | DLC 2 |
R
I
W
|
74
Δ 34
Attack |
50 Δ -35
Sp.Def
|
Great (4) | ||
| Sandygast Sandygast |
R
I
W
|
55
Δ 15
Attack |
45 Δ -40
Sp.Def
|
Great (4) | |||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 60
Attack |
120 Δ 35
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 80
Attack |
100 Δ 15
Sp.Def
|
Great (3) | ||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Fighting
|
Home |
R
I
W
|
165
Δ 90
Sp.Att. |
100 Δ 15
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Hoopa
Hoopa
Counters
Fighting
|
Home |
R
I
W
|
150
Δ 75
Sp.Att. |
130 Δ 45
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Landorus (Therian)
Landorus (Therian)
Counters
Fighting
|
Home |
R
I
W
|
145
Δ 105
Attack |
80 Δ -5
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 100
Attack |
55 Δ -30
Sp.Def
|
Great (3) | ||
| Rhyperior
Rhyperior
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 100
Attack |
55 Δ -30
Sp.Def
|
Great (3) | ||
| Excadrill Excadrill | DLC 1 |
R
I
W
|
135
Δ 95
Attack |
65 Δ -20
Sp.Def
|
Great (3) | ||
| Landorus
Landorus
Counters
Fighting
|
Home |
R
I
W
|
125
Δ 85
Attack |
80 Δ -5
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Flutter Mane
Flutter Mane
Counters
Fighting
|
R
I
W
|
135
Δ 60
Sp.Att. |
135 Δ 50
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Decidueye Decidueye |
R
I
W
|
107
Δ 67
Attack |
100 Δ 15
Sp.Def
|
Great (3) | |||
| Dragapult Dragapult |
R
I
W
|
120
Δ 80
Attack |
75 Δ -10
Sp.Def
|
Great (3) | |||
| Rhydon Rhydon | DLC 2 |
R
I
W
|
130
Δ 90
Attack |
45 Δ -40
Sp.Def
|
Great (3) | ||
| Rhydon
Rhydon
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 90
Attack |
45 Δ -40
Sp.Def
|
Great (3) | ||
| Trevenant Trevenant | DLC 1 |
R
I
W
|
110
Δ 70
Attack |
82 Δ -3
Sp.Def
|
Great (3) | ||
| Iron Treads Iron Treads |
R
I
W
|
112
Δ 72
Attack |
70 Δ -15
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Encore
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Encore
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Ground
Ground
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Grass
Grass
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Steel
Steel
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Dark
Dark
|
-1 | Bad | ||||
Flying
Flying
|
Counters Fighting |
-2 | Poor | |||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.