Tera Raid Rampardos Counters
Tera Raid Rampardos 4-star Poison guide with the best counters, builds, and strategies.
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Rampardos
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zen Headbutt
|
80 | ||||||||||||||||||||||
Headbutt
|
70 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Screech
|
0 | ||||||||||||||||||||||
Head Smash
|
150 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Metagross
Metagross
Counters
Poison
|
DLC 2 |
R
I
W
|
135
Δ 75
Attack |
130 Δ -35
Defense
|
Counters Poison
|
Xcellent (5) | |
| Iron Treads
Iron Treads
Counters
Poison
|
R
I
W
|
112
Δ 52
Attack |
120 Δ -45
Defense
|
Counters Poison
|
Xcellent (5) | ||
| Iron Crown
Iron Crown
Counters
Poison
|
DLC 2 |
R
I
W
|
122
Δ 72
Sp.Att. |
100 Δ -65
Defense
|
Counters Poison
|
Xcellent (5) | |
| Excadrill
Excadrill
Counters
Poison
|
DLC 1 |
R
I
W
|
135
Δ 75
Attack |
60 Δ -105
Defense
|
Counters Poison
|
Xcellent (5) | |
| Bastiodon
Bastiodon
Soundproof
|
DLC 2 |
R
I
W
|
47
Δ -3
Sp.Att. |
168 Δ 3
Defense
|
Xcellent (5) | ||
| Bronzong
Bronzong
Counters
Poison
|
R
I
W
|
89
Δ 29
Attack |
116 Δ -49
Defense
|
Counters Poison
|
Xcellent (5) | ||
| Ting-Lu
Ting-Lu
Counters
Poison
|
R
I
W
|
110
Δ 50
Attack |
125 Δ -40
Defense
|
Counters Poison
|
Great (4) | ||
| Kingambit Kingambit |
R
I
W
|
135
Δ 75
Attack |
120 Δ -45
Defense
|
Great (4) | |||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Poison
|
Home |
R
I
W
|
165
Δ 115
Sp.Att. |
80 Δ -85
Defense
|
Counters Poison
|
Great (4) | |
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 83
Sp.Att. |
95 Δ -70
Defense
|
Great (4) | |||
| Palossand
Palossand
Counters
Poison
|
R
I
W
|
100
Δ 50
Sp.Att. |
110 Δ -55
Defense
|
Counters Poison
|
Great (4) | ||
| Hoopa
Hoopa
Counters
Poison
|
Home |
R
I
W
|
150
Δ 100
Sp.Att. |
60 Δ -105
Defense
|
Counters Poison
|
Great (4) | |
| Golurk
Golurk
Counters
Poison
|
DLC 2 |
R
I
W
|
124
Δ 64
Attack |
80 Δ -85
Defense
|
Counters Poison
|
Great (4) | |
| Krookodile
Krookodile
Counters
Poison
|
R
I
W
|
117
Δ 57
Attack |
80 Δ -85
Defense
|
Counters Poison
|
Great (4) | ||
| Bisharp Bisharp |
R
I
W
|
125
Δ 65
Attack |
100 Δ -65
Defense
|
Great (4) | |||
| Probopass Probopass | DLC 1 |
R
I
W
|
75
Δ 25
Sp.Att. |
145 Δ -20
Defense
|
Great (4) | ||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
47
Δ -3
Sp.Att. |
168 Δ 3
Defense
|
Great (4) | ||
| Spiritomb Spiritomb |
R
I
W
|
92
Δ 42
Sp.Att. |
108 Δ -57
Defense
|
Great (4) | |||
| Rhyperior
Rhyperior
Counters
Poison
|
DLC 2 |
R
I
W
|
140
Δ 80
Attack |
130 Δ -35
Defense
|
Counters Poison
|
Great (3) | |
| Dialga Dialga | Home |
R
I
W
|
150
Δ 100
Sp.Att. |
120 Δ -45
Defense
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Screech
|
Magic Bounce |
Reflects status- changing moves. | Screech
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Screech
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
3 | Great | ||||
Dark
Dark
|
2 | Great | ||||
Ghost
Ghost
|
2 | Great | ||||
Ground
Ground
|
Counters Poison |
2 | Great | |||
Psychic
Psychic
|
Counters Poison |
2 | Great | |||
Rock
Rock
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Bug
Bug
|
-4 | Poor | ||||
Poison
Poison
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.