Tera Raid Rellor Counters
Tera Raid Rellor 1-star Flying guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Rellor
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Struggle Bug
|
50 | ||||||||||||||||||||||
Rollout
|
30 | ||||||||||||||||||||||
Mud Shot
|
55 | ||||||||||||||||||||||
Defense Curl
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Zapdos (Galar) Zapdos (Galar) | Home |
R
I
W
|
125
Δ 65
Attack |
90 Δ 40
Defense
|
90 Δ 59
Sp.Def
|
Great (4) | ||
| Corviknight Corviknight |
R
I
W
|
87
Δ 27
Attack |
105 Δ 55
Defense
|
85 Δ 54
Sp.Def
|
Great (4) | |||
| Orthworm
Orthworm
Earth Eater
|
R
I
W
|
85
Δ 25
Attack |
145 Δ 95
Defense
|
55 Δ 24
Sp.Def
|
Great (4) | |||
| Skarmory Skarmory | DLC 2 |
R
I
W
|
80
Δ 20
Attack |
140 Δ 90
Defense
|
70 Δ 39
Sp.Def
|
Great (4) | ||
| Flamigo Flamigo |
R
I
W
|
115
Δ 55
Attack |
74 Δ 24
Defense
|
64 Δ 33
Sp.Def
|
Great (4) | |||
| Hawlucha Hawlucha |
R
I
W
|
92
Δ 32
Attack |
75 Δ 25
Defense
|
63 Δ 32
Sp.Def
|
Great (4) | |||
| Rotom
Rotom
Counters
Flying
Levitate
|
R
I
W
|
95
Δ 37
Sp.Att. |
77 Δ 27
Defense
|
77 Δ 46
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Haunter
Haunter
Levitate
|
R
I
W
|
115
Δ 57
Sp.Att. |
45 Δ -5
Defense
|
55 Δ 24
Sp.Def
|
Great (4) | |||
| Gastly
Gastly
Levitate
|
R
I
W
|
100
Δ 42
Sp.Att. |
30 Δ -20
Defense
|
35 Δ 4
Sp.Def
|
Great (4) | |||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 62
Sp.Att. |
100 Δ 50
Defense
|
100 Δ 69
Sp.Def
|
Great (3) | ||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 71
Attack |
131 Δ 81
Defense
|
53 Δ 22
Sp.Def
|
Great (3) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 71
Attack |
131 Δ 81
Defense
|
53 Δ 22
Sp.Def
|
Great (3) | |||
| Landorus (Therian) Landorus (Therian) | Home |
R
I
W
|
145
Δ 85
Attack |
90 Δ 40
Defense
|
80 Δ 49
Sp.Def
|
Great (3) | ||
| Annihilape Annihilape |
R
I
W
|
115
Δ 55
Attack |
80 Δ 30
Defense
|
90 Δ 59
Sp.Def
|
Great (3) | |||
| Bronzong
Bronzong
Levitate
|
R
I
W
|
89
Δ 29
Attack |
116 Δ 66
Defense
|
116 Δ 85
Sp.Def
|
Great (3) | |||
| Landorus Landorus | Home |
R
I
W
|
125
Δ 65
Attack |
90 Δ 40
Defense
|
80 Δ 49
Sp.Def
|
Great (3) | ||
| Rotom (Wash)
Rotom (Wash)
Counters
Flying
Levitate
|
R
I
W
|
105
Δ 47
Sp.Att. |
107 Δ 57
Defense
|
107 Δ 76
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Gliscor Gliscor | DLC 1 |
R
I
W
|
95
Δ 35
Attack |
125 Δ 75
Defense
|
75 Δ 44
Sp.Def
|
Great (3) | ||
| Eelektross
Eelektross
Counters
Flying
Levitate
|
R
I
W
|
115
Δ 55
Attack |
80 Δ 30
Defense
|
80 Δ 49
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Iron Valiant Iron Valiant |
R
I
W
|
130
Δ 70
Attack |
90 Δ 40
Defense
|
60 Δ 29
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Mud Shot
|
Levitate |
Gives immunity to Ground type moves. | Mud Shot
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Ghost
Ghost
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ground
Ground
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Electric
Electric
|
Counters Flying |
-2 | Poor | |||
Ice
Ice
|
Counters Flying |
-2 | Poor | |||
Poison
Poison
|
-2 | Poor | ||||
Rock
Rock
|
Counters Flying |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Fire
Fire
|
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.