Tera Raid Riolu Counters

Tera Raid Riolu 3-star Poison guide with the best counters, builds, and strategies.

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Riolu
リオル리오르利欧路

Fighting

Poison

Tera Raid Pokémon

Possible Attacks
Power Category
Force Palm
60
Bullet Punch
40
Vacuum Wave
40
Screech
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Steadfast
Raises Speed each time the Pokémon flinches. Yes
Inner Focus
The Pokémon is protected from flinching. Yes
Prankster

(Hidden Ability)
Gives priority to a status move. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35 40 70 40 35 40 60

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Calyrex (Shadow) Calyrex (Shadow) Counters
Poison
Home
R
I
W
165
Δ 125
Sp.Att.
80
Δ 10
Defense
100
Δ 65
Sp.Def
Counters

Poison
Great (3)
Hoopa Hoopa Counters
Poison
Home
R
I
W
150
Δ 110
Sp.Att.
60
Δ -10
Defense
130
Δ 95
Sp.Def
Counters

Poison
Great (3)
Gholdengo Gholdengo
R
I
W
133
Δ 93
Sp.Att.
95
Δ 25
Defense
91
Δ 56
Sp.Def
Great (3)
Articuno (Galar) Articuno (Galar) Counters
Poison
Home
R
I
W
125
Δ 85
Sp.Att.
85
Δ 15
Defense
100
Δ 65
Sp.Def
Counters

Poison
Great (3)
Slowking (Galar) Slowking (Galar) Counters
Poison
R
I
W
110
Δ 70
Sp.Att.
80
Δ 10
Defense
110
Δ 75
Sp.Def
Counters

Poison
Great (3)
Slowking (Galar) Slowking (Galar) Counters
Poison
Home
R
I
W
110
Δ 70
Sp.Att.
80
Δ 10
Defense
110
Δ 75
Sp.Def
Counters

Poison
Great (3)
Armarouge Armarouge Counters
Poison
R
I
W
125
Δ 85
Sp.Att.
100
Δ 30
Defense
80
Δ 45
Sp.Def
Counters

Poison
Great (3)
Skeledirge Skeledirge
R
I
W
110
Δ 70
Sp.Att.
100
Δ 30
Defense
75
Δ 40
Sp.Def
Great (3)
Slowbro Slowbro Counters
Poison
R
I
W
100
Δ 60
Sp.Att.
110
Δ 40
Defense
80
Δ 45
Sp.Def
Counters

Poison
Great (3)
Slowking Slowking Counters
Poison
R
I
W
100
Δ 60
Sp.Att.
80
Δ 10
Defense
110
Δ 75
Sp.Def
Counters

Poison
Great (3)
Chandelure Chandelure
DLC 1
R
I
W
145
Δ 105
Sp.Att.
90
Δ 20
Defense
90
Δ 55
Sp.Def
Great (3)
Ceruledge Ceruledge
R
I
W
125
Δ 85
Attack
80
Δ 10
Defense
100
Δ 65
Sp.Def
Great (3)
Rabsca Rabsca Counters
Poison
R
I
W
115
Δ 75
Sp.Att.
85
Δ 15
Defense
100
Δ 65
Sp.Def
Counters

Poison
Great (3)
Munkidori Munkidori Counters
Poison
DLC 1
R
I
W
130
Δ 90
Sp.Att.
66
Δ -4
Defense
90
Δ 55
Sp.Def
Counters

Poison
Great (3)
Golurk Golurk Counters
Poison
DLC 2
R
I
W
124
Δ 84
Attack
80
Δ 10
Defense
80
Δ 45
Sp.Def
Counters

Poison
Great (3)
Basculegion Basculegion
Home
R
I
W
112
Δ 72
Attack
65
Δ -5
Defense
75
Δ 40
Sp.Def
Great (3)
Palossand Palossand Counters
Poison
R
I
W
100
Δ 60
Sp.Att.
110
Δ 40
Defense
75
Δ 40
Sp.Def
Counters

Poison
Great (3)
Delphox Delphox Counters
Poison
Home
R
I
W
114
Δ 74
Sp.Att.
72
Δ 2
Defense
100
Δ 65
Sp.Def
Counters

Poison
Great (3)
Slowbro (Galar) Slowbro (Galar) Counters
Poison
R
I
W
100
Δ 60
Attack
95
Δ 25
Defense
70
Δ 35
Sp.Def
Counters

Poison
Great (3)
Slowbro (Galar) Slowbro (Galar) Counters
Poison
Home
R
I
W
100
Δ 60
Attack
95
Δ 25
Defense
70
Δ 35
Sp.Def
Counters

Poison
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Bullet Punch
Vacuum Wave
Good as Gold
Gives immunity to status moves.
Screech
Magic Bounce
Reflects status- changing moves.
Screech
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Screech

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
2 Great
Psychic
Psychic
Counters
Poison
2 Great
Electric
Electric
1 Good
Fire
Fire
1 Good
Flying
Flying
1 Good
Ground
Ground
Counters
Poison
1 Good
Water
Water
1 Good
Bug
Bug
0 Neutral
Dragon
Dragon
0 Neutral
Poison
Poison
0 Neutral
Fighting
Fighting
-1 Bad
Grass
Grass
-1 Bad
Steel
Steel
-2 Poor
Dark
Dark
-3 Poor
Fairy
Fairy
-3 Poor
Normal
Normal
-3 Poor
Ice
Ice
-6 Poor
Rock
Rock
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →