Tera Raid Sableye Counters

Tera Raid Sableye 3-star Flying guide with the best counters, builds, and strategies.

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Sableye
ZobirisTénéfixヤミラミ깜까미勾魂眼

Dark
Ghost

Flying

Tera Raid Pokémon

Possible Attacks
Power Category
Hex
65
Foul Play
95
Snarl
55
Aerial Ace
60
Will-O-Wisp
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Keen Eye
Prevents other Pokémon from lowering accuracy. Yes
Stall
The Pokémon moves after all other Pokémon do. Yes
Prankster

(Hidden Ability)
Gives priority to a status move. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35 50 75 75 65 65 50

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Tyranitar Tyranitar Counters
Flying
R
I
W
134
Δ 59
Attack
110
Δ 35
Defense
100
Δ 35
Sp.Def
Counters

Flying
Great (4)
Bastiodon Bastiodon Counters
Flying
Soundproof
DLC 2
R
I
W
47
Δ -18
Sp.Att.
168
Δ 93
Defense
138
Δ 73
Sp.Def
Counters

Flying
Great (4)
Shieldon Shieldon Counters
Flying
Soundproof
DLC 2
R
I
W
42
Δ -23
Sp.Att.
118
Δ 43
Defense
88
Δ 23
Sp.Def
Counters

Flying
Great (4)
Morpeko Morpeko Counters
Flying
DLC 1
R
I
W
95
Δ 20
Attack
58
Δ -17
Defense
58
Δ -7
Sp.Def
Counters

Flying
Great (4)
Diancie Diancie Counters
Flying
Home
R
I
W
100
Δ 35
Sp.Att.
150
Δ 75
Defense
150
Δ 85
Sp.Def
Counters

Flying
Great (3)
Kingambit Kingambit
R
I
W
135
Δ 60
Attack
120
Δ 45
Defense
85
Δ 20
Sp.Def
Great (3)
Probopass Probopass Counters
Flying
DLC 1
R
I
W
75
Δ 10
Sp.Att.
145
Δ 70
Defense
150
Δ 85
Sp.Def
Counters

Flying
Great (3)
Iron Thorns Iron Thorns Counters
Flying
R
I
W
134
Δ 59
Attack
110
Δ 35
Defense
84
Δ 19
Sp.Def
Counters

Flying
Great (3)
Bastiodon Bastiodon Counters
Flying
DLC 2
R
I
W
47
Δ -18
Sp.Att.
168
Δ 93
Defense
138
Δ 73
Sp.Def
Counters

Flying
Great (3)
Magnezone Magnezone Counters
Flying
R
I
W
130
Δ 65
Sp.Att.
115
Δ 40
Defense
90
Δ 25
Sp.Def
Counters

Flying
Great (3)
Carbink Carbink Counters
Flying
Home
R
I
W
50
Δ -15
Sp.Att.
150
Δ 75
Defense
150
Δ 85
Sp.Def
Counters

Flying
Great (3)
Golem (Alola) Golem (Alola) Counters
Flying
R
I
W
120
Δ 45
Attack
130
Δ 55
Defense
65
Δ 0
Sp.Def
Counters

Flying
Great (3)
Bisharp Bisharp
R
I
W
125
Δ 50
Attack
100
Δ 25
Defense
70
Δ 5
Sp.Def
Great (3)
Grimmsnarl Grimmsnarl
R
I
W
120
Δ 45
Attack
65
Δ -10
Defense
75
Δ 10
Sp.Def
Great (3)
Magneton Magneton Counters
Flying
R
I
W
120
Δ 55
Sp.Att.
95
Δ 20
Defense
70
Δ 5
Sp.Def
Counters

Flying
Great (3)
Chien-Pao Chien-Pao Counters
Flying
R
I
W
120
Δ 45
Attack
80
Δ 5
Defense
65
Δ 0
Sp.Def
Counters

Flying
Great (3)
Weavile Weavile Counters
Flying
R
I
W
120
Δ 45
Attack
65
Δ -10
Defense
85
Δ 20
Sp.Def
Counters

Flying
Great (3)
Wigglytuff Wigglytuff
R
I
W
85
Δ 20
Sp.Att.
45
Δ -30
Defense
50
Δ -15
Sp.Def
Great (3)
Electrode Electrode Counters
Flying
Soundproof
R
I
W
80
Δ 15
Sp.Att.
70
Δ -5
Defense
80
Δ 15
Sp.Def
Counters

Flying
Great (3)
Shieldon Shieldon Counters
Flying
DLC 2
R
I
W
42
Δ -23
Sp.Att.
118
Δ 43
Defense
88
Δ 23
Sp.Def
Counters

Flying
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Hex
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Snarl
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
2 Great
Electric
Electric
Counters
Flying
2 Great
Normal
Normal
2 Great
Rock
Rock
Counters
Flying
2 Great
Fairy
Fairy
1 Good
Ice
Ice
Counters
Flying
1 Good
Steel
Steel
1 Good
Dragon
Dragon
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Poison
Poison
0 Neutral
Water
Water
0 Neutral
Ground
Ground
-2 Poor
Fighting
Fighting
-3 Poor
Bug
Bug
-4 Poor
Grass
Grass
-4 Poor
Ghost
Ghost
-6 Poor
Psychic
Psychic
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →