Tera Raid Salandit Counters
Tera Raid Salandit 2-star Normal guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Salandit
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ember
|
40 | ||||||||||||||||||||||
Incinerate
|
60 | ||||||||||||||||||||||
Mud-Slap
|
20 | ||||||||||||||||||||||
Poison Tail
|
50 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 80
Attack |
100 Δ 56
Defense
|
100 Δ 29
Sp.Def
|
Great (4) | ||
| Flygon
Flygon
Levitate
|
DLC 2 |
R
I
W
|
100
Δ 60
Attack |
80 Δ 36
Defense
|
80 Δ 9
Sp.Def
|
Great (4) | ||
| Minior Minior | DLC 1 |
R
I
W
|
60
Δ 20
Attack |
100 Δ 56
Defense
|
100 Δ 29
Sp.Def
|
Great (4) | ||
| Haunter
Haunter
Levitate
|
R
I
W
|
115
Δ 75
Sp.Att. |
45 Δ 1
Defense
|
55 Δ -16
Sp.Def
|
Great (4) | |||
| Vibrava
Vibrava
Levitate
|
DLC 2 |
R
I
W
|
70
Δ 30
Attack |
50 Δ 6
Defense
|
50 Δ -21
Sp.Def
|
Great (4) | ||
| Gastly
Gastly
Levitate
|
R
I
W
|
100
Δ 60
Sp.Att. |
30 Δ -14
Defense
|
35 Δ -36
Sp.Def
|
Great (4) | |||
| Rayquaza Rayquaza | Home |
R
I
W
|
150
Δ 110
Attack |
90 Δ 46
Defense
|
90 Δ 19
Sp.Def
|
Great (3) | ||
| Dragonite Dragonite |
R
I
W
|
134
Δ 94
Attack |
95 Δ 51
Defense
|
100 Δ 29
Sp.Def
|
Great (3) | |||
| Landorus (Therian) Landorus (Therian) | Home |
R
I
W
|
145
Δ 105
Attack |
90 Δ 46
Defense
|
80 Δ 9
Sp.Def
|
Great (3) | ||
| Gyarados Gyarados |
R
I
W
|
125
Δ 85
Attack |
79 Δ 35
Defense
|
100 Δ 29
Sp.Def
|
Great (3) | |||
| Hydreigon
Hydreigon
Levitate
|
R
I
W
|
125
Δ 85
Sp.Att. |
90 Δ 46
Defense
|
90 Δ 19
Sp.Def
|
Great (3) | |||
| Zapdos (Galar)
Zapdos (Galar)
Counters
Normal
|
Home |
R
I
W
|
125
Δ 85
Attack |
90 Δ 46
Defense
|
90 Δ 19
Sp.Def
|
Counters Normal
|
Great (3) | |
| Salamence Salamence |
R
I
W
|
135
Δ 95
Attack |
80 Δ 36
Defense
|
80 Δ 9
Sp.Def
|
Great (3) | |||
| Moltres Moltres | Home |
R
I
W
|
125
Δ 85
Sp.Att. |
90 Δ 46
Defense
|
85 Δ 14
Sp.Def
|
Great (3) | ||
| Landorus Landorus | Home |
R
I
W
|
125
Δ 85
Attack |
90 Δ 46
Defense
|
80 Δ 9
Sp.Def
|
Great (3) | ||
| Gliscor Gliscor | DLC 1 |
R
I
W
|
95
Δ 55
Attack |
125 Δ 81
Defense
|
75 Δ 4
Sp.Def
|
Great (3) | ||
| Rotom (Heat)
Rotom (Heat)
Levitate
|
R
I
W
|
105
Δ 65
Sp.Att. |
107 Δ 63
Defense
|
107 Δ 36
Sp.Def
|
Great (3) | |||
| Rotom (Wash)
Rotom (Wash)
Levitate
|
R
I
W
|
105
Δ 65
Sp.Att. |
107 Δ 63
Defense
|
107 Δ 36
Sp.Def
|
Great (3) | |||
| Charizard Charizard |
R
I
W
|
109
Δ 69
Sp.Att. |
78 Δ 34
Defense
|
85 Δ 14
Sp.Def
|
Great (3) | |||
| Weezing
Weezing
Levitate
|
DLC 1 |
R
I
W
|
90
Δ 50
Attack |
120 Δ 76
Defense
|
70 Δ -1
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Ember
Incinerate
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Ember
Incinerate
|
Earth Eater |
Restores HP when hit by a Ground-type move. | Mud-Slap
|
Levitate |
Gives immunity to Ground type moves. | Mud-Slap
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Flying
Flying
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Fighting
Fighting
|
Counters Normal |
1 | Good | |||
Ground
Ground
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Rock
Rock
|
-1 | Bad | ||||
Bug
Bug
|
-2 | Poor | ||||
Fire
Fire
|
-2 | Poor | ||||
Poison
Poison
|
-2 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Steel
Steel
|
-4 | Poor | ||||
Grass
Grass
|
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.