Tera Raid Sandslash (Alola) Counters
Tera Raid Sandslash (Alola) 6-star Psychic guide with the best counters, builds, and strategies.
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Sandslash (Alola)
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ice Spinner
|
80 | ||||||||||||||||||||||
Iron Head
|
80 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Triple Axel
|
20 | ||||||||||||||||||||||
Snowscape
|
0 | ||||||||||||||||||||||
Swords Dance
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Rotom (Heat)
Rotom (Heat)
Levitate
|
R
I
W
|
105
Δ 40
Sp.Att. |
107 Δ 7
Defense
|
Xcellent (5) | |||
| Rotom (Wash)
Rotom (Wash)
Levitate
|
R
I
W
|
105
Δ 40
Sp.Att. |
107 Δ 7
Defense
|
Xcellent (5) | |||
| Vikavolt
Vikavolt
Counters
Psychic
Levitate
|
DLC 1 |
R
I
W
|
145
Δ 80
Sp.Att. |
90 Δ -10
Defense
|
Counters Psychic
|
Great (4) | |
| Forretress
Forretress
Counters
Psychic
Overcoat
|
R
I
W
|
90
Δ -30
Attack |
140 Δ 40
Defense
|
Counters Psychic
|
Great (4) | ||
| Orthworm
Orthworm
Earth Eater
|
R
I
W
|
85
Δ -35
Attack |
145 Δ 45
Defense
|
Great (4) | |||
| Bronzong
Bronzong
Levitate
|
R
I
W
|
79
Δ 14
Sp.Att. |
116 Δ 16
Defense
|
Great (4) | |||
| Rotom
Rotom
Counters
Psychic
Levitate
|
R
I
W
|
95
Δ 30
Sp.Att. |
77 Δ -23
Defense
|
Counters Psychic
|
Great (4) | ||
| Araquanid
Araquanid
Counters
Psychic
|
DLC 1 |
R
I
W
|
70
Δ -50
Attack |
92 Δ -8
Defense
|
Counters Psychic
|
Great (4) | |
| Bronzor
Bronzor
Levitate
|
R
I
W
|
24
Δ -41
Sp.Att. |
86 Δ -14
Defense
|
Great (4) | |||
| Cloyster
Cloyster
Overcoat
|
R
I
W
|
85
Δ 20
Sp.Att. |
180 Δ 80
Defense
|
Great (3) | |||
| Moltres Moltres | Home |
R
I
W
|
125
Δ 60
Sp.Att. |
90 Δ -10
Defense
|
Great (3) | ||
| Greninja (Ash)
Greninja (Ash)
Counters
Psychic
|
R
I
W
|
153
Δ 88
Sp.Att. |
67 Δ -33
Defense
|
Counters Psychic
|
Great (3) | ||
| Volcarona
Volcarona
Counters
Psychic
|
R
I
W
|
135
Δ 70
Sp.Att. |
65 Δ -35
Defense
|
Counters Psychic
|
Great (3) | ||
| Forretress
Forretress
Counters
Psychic
|
R
I
W
|
90
Δ -30
Attack |
140 Δ 40
Defense
|
Counters Psychic
|
Great (3) | ||
| Eelektross
Eelektross
Levitate
|
R
I
W
|
105
Δ 40
Sp.Att. |
80 Δ -20
Defense
|
Great (3) | |||
| Samurott (Hisui)
Samurott (Hisui)
Counters
Psychic
|
Home |
R
I
W
|
100
Δ 35
Sp.Att. |
80 Δ -20
Defense
|
Counters Psychic
|
Great (3) | |
| Charizard Charizard |
R
I
W
|
109
Δ 44
Sp.Att. |
78 Δ -22
Defense
|
Great (3) | |||
| Basculegion
Basculegion
Counters
Psychic
|
Home |
R
I
W
|
112
Δ -8
Attack |
65 Δ -35
Defense
|
Counters Psychic
|
Great (3) | |
| Rotom (Frost)
Rotom (Frost)
Levitate
|
R
I
W
|
105
Δ 40
Sp.Att. |
107 Δ 7
Defense
|
Great (3) | |||
| Corviknight Corviknight |
R
I
W
|
87
Δ -33
Attack |
105 Δ 5
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
|
Good as Gold |
Gives immunity to status moves. | Snowscape
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Snowscape
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Bug
Bug
|
Counters Psychic |
2 | Great | |||
Water
Water
|
2 | Great | ||||
Dark
Dark
|
Counters Psychic |
1 | Good | |||
Ghost
Ghost
|
Counters Psychic |
1 | Good | |||
Normal
Normal
|
0 | Neutral | ||||
Fighting
Fighting
|
-1 | Bad | ||||
Fire
Fire
|
-1 | Bad | ||||
Flying
Flying
|
-1 | Bad | ||||
Psychic
Psychic
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Electric
Electric
|
-2 | Poor | ||||
Grass
Grass
|
-2 | Poor | ||||
Ice
Ice
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.