Tera Raid Scizor Counters
Tera Raid Scizor 5-star Bug guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Scizor
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iron Head
|
80 | ||||||||||||||||||||||
X-Scissor
|
80 | ||||||||||||||||||||||
Bullet Punch
|
40 | ||||||||||||||||||||||
Slash
|
70 | ||||||||||||||||||||||
Iron Defense
|
0 | ||||||||||||||||||||||
Focus Energy
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Bug
|
Home |
R
I
W
|
130
Δ 50
Sp.Att. |
106 Δ -24
Defense
|
Counters Bug
|
Xcellent (6) | |
| Skeledirge
Skeledirge
Counters
Bug
|
R
I
W
|
110
Δ 30
Sp.Att. |
100 Δ -30
Defense
|
Counters Bug
|
Xcellent (6) | ||
| Chandelure
Chandelure
Counters
Bug
|
DLC 1 |
R
I
W
|
145
Δ 65
Sp.Att. |
90 Δ -40
Defense
|
Counters Bug
|
Xcellent (6) | |
| Typhlosion (Hisui)
Typhlosion (Hisui)
Counters
Bug
|
Home |
R
I
W
|
119
Δ 39
Sp.Att. |
78 Δ -52
Defense
|
Counters Bug
|
Xcellent (6) | |
| Ceruledge
Ceruledge
Counters
Bug
|
R
I
W
|
125
Δ 25
Attack |
80 Δ -50
Defense
|
Counters Bug
|
Xcellent (6) | ||
| Lampent
Lampent
Counters
Bug
|
DLC 1 |
R
I
W
|
95
Δ 15
Sp.Att. |
60 Δ -70
Defense
|
Counters Bug
|
Xcellent (6) | |
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 53
Sp.Att. |
95 Δ -35
Defense
|
Xcellent (5) | |||
| Drifblim
Drifblim
Counters
Bug
|
R
I
W
|
90
Δ 10
Sp.Att. |
44 Δ -86
Defense
|
Counters Bug
|
Xcellent (5) | ||
| Corviknight
Corviknight
Counters
Bug
|
R
I
W
|
87
Δ -13
Attack |
105 Δ -25
Defense
|
Counters Bug
|
Xcellent (5) | ||
| Skarmory
Skarmory
Counters
Bug
|
DLC 2 |
R
I
W
|
80
Δ -20
Attack |
140 Δ 10
Defense
|
Counters Bug
|
Xcellent (5) | |
| Oricorio (Sensu)
Oricorio (Sensu)
Counters
Bug
|
R
I
W
|
98
Δ 18
Sp.Att. |
70 Δ -60
Defense
|
Counters Bug
|
Xcellent (5) | ||
| Pecharunt Pecharunt | DLC 2 |
R
I
W
|
88
Δ 8
Sp.Att. |
160 Δ 30
Defense
|
Great (4) | ||
| Volcanion
Volcanion
Counters
Bug
|
Home |
R
I
W
|
130
Δ 50
Sp.Att. |
120 Δ -10
Defense
|
Counters Bug
|
Great (4) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 50
Sp.Att. |
115 Δ -15
Defense
|
Great (4) | |||
| Moltres
Moltres
Counters
Bug
|
Home |
R
I
W
|
125
Δ 45
Sp.Att. |
90 Δ -40
Defense
|
Counters Bug
|
Great (4) | |
| Annihilape Annihilape |
R
I
W
|
115
Δ 15
Attack |
80 Δ -50
Defense
|
Great (4) | |||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 31
Sp.Att. |
88 Δ -42
Defense
|
Great (4) | ||
| Iron Moth
Iron Moth
Counters
Bug
|
R
I
W
|
140
Δ 60
Sp.Att. |
60 Δ -70
Defense
|
Counters Bug
|
Great (4) | ||
| Probopass
Probopass
Counters
Bug
|
DLC 1 |
R
I
W
|
75
Δ -5
Sp.Att. |
145 Δ 15
Defense
|
Counters Bug
|
Great (4) | |
| Emboar
Emboar
Counters
Bug
|
DLC 2 |
R
I
W
|
123
Δ 23
Attack |
65 Δ -65
Defense
|
Counters Bug
|
Great (4) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Bullet Punch
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Bug |
3 | Great | |||
Ghost
Ghost
|
3 | Great | ||||
Steel
Steel
|
3 | Great | ||||
Flying
Flying
|
Counters Bug |
2 | Great | |||
Electric
Electric
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Ground
Ground
|
-1 | Bad | ||||
Rock
Rock
|
Counters Bug |
-1 | Bad | |||
Fairy
Fairy
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Grass
Grass
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.