Tera Raid Scizor Counters
Tera Raid Scizor 5-star Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Scizor
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iron Head
|
80 | ||||||||||||||||||||||
X-Scissor
|
80 | ||||||||||||||||||||||
Bullet Punch
|
40 | ||||||||||||||||||||||
Slash
|
70 | ||||||||||||||||||||||
Iron Defense
|
0 | ||||||||||||||||||||||
Focus Energy
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Grass
|
Home |
R
I
W
|
130
Δ 50
Sp.Att. |
106 Δ -24
Defense
|
Counters Grass
|
Xcellent (6) | |
| Skeledirge
Skeledirge
Counters
Grass
|
R
I
W
|
110
Δ 30
Sp.Att. |
100 Δ -30
Defense
|
Counters Grass
|
Xcellent (6) | ||
| Chandelure
Chandelure
Counters
Grass
|
DLC 1 |
R
I
W
|
145
Δ 65
Sp.Att. |
90 Δ -40
Defense
|
Counters Grass
|
Xcellent (6) | |
| Typhlosion (Hisui)
Typhlosion (Hisui)
Counters
Grass
|
Home |
R
I
W
|
119
Δ 39
Sp.Att. |
78 Δ -52
Defense
|
Counters Grass
|
Xcellent (6) | |
| Ceruledge
Ceruledge
Counters
Grass
|
R
I
W
|
125
Δ 25
Attack |
80 Δ -50
Defense
|
Counters Grass
|
Xcellent (6) | ||
| Lampent
Lampent
Counters
Grass
|
DLC 1 |
R
I
W
|
95
Δ 15
Sp.Att. |
60 Δ -70
Defense
|
Counters Grass
|
Xcellent (6) | |
| Pecharunt
Pecharunt
Counters
Grass
|
DLC 2 |
R
I
W
|
88
Δ 8
Sp.Att. |
160 Δ 30
Defense
|
Counters Grass
|
Xcellent (5) | |
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 53
Sp.Att. |
95 Δ -35
Defense
|
Xcellent (5) | |||
| Drifblim
Drifblim
Counters
Grass
|
R
I
W
|
90
Δ 10
Sp.Att. |
44 Δ -86
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Corviknight
Corviknight
Counters
Grass
|
R
I
W
|
87
Δ -13
Attack |
105 Δ -25
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Revavroom
Revavroom
Counters
Grass
|
R
I
W
|
119
Δ 19
Attack |
90 Δ -40
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Skarmory
Skarmory
Counters
Grass
|
DLC 2 |
R
I
W
|
80
Δ -20
Attack |
140 Δ 10
Defense
|
Counters Grass
|
Xcellent (5) | |
| Gengar
Gengar
Counters
Grass
|
R
I
W
|
130
Δ 50
Sp.Att. |
60 Δ -70
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Oricorio (Sensu)
Oricorio (Sensu)
Counters
Grass
|
R
I
W
|
98
Δ 18
Sp.Att. |
70 Δ -60
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Haunter
Haunter
Counters
Grass
|
R
I
W
|
115
Δ 35
Sp.Att. |
45 Δ -85
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Volcanion
Volcanion
Counters
Grass
|
Home |
R
I
W
|
130
Δ 50
Sp.Att. |
120 Δ -10
Defense
|
Counters Grass
|
Great (4) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 50
Sp.Att. |
115 Δ -15
Defense
|
Great (4) | |||
| Moltres
Moltres
Counters
Grass
|
Home |
R
I
W
|
125
Δ 45
Sp.Att. |
90 Δ -40
Defense
|
Counters Grass
|
Great (4) | |
| Forretress
Forretress
Counters
Grass
|
R
I
W
|
90
Δ -10
Attack |
140 Δ 10
Defense
|
Counters Grass
|
Great (4) | ||
| Annihilape Annihilape |
R
I
W
|
115
Δ 15
Attack |
80 Δ -50
Defense
|
Great (4) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Bullet Punch
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Grass |
3 | Great | |||
Ghost
Ghost
|
3 | Great | ||||
Steel
Steel
|
3 | Great | ||||
Flying
Flying
|
Counters Grass |
2 | Great | |||
Poison
Poison
|
Counters Grass |
2 | Great | |||
Bug
Bug
|
Counters Grass |
1 | Good | |||
Fighting
Fighting
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ground
Ground
|
-1 | Bad | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Rock
Rock
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Grass
Grass
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.