Tera Raid Shinx Counters

Tera Raid Shinx 2-star Fighting guide with the best counters, builds, and strategies.

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Shinx
SheinuxLixyコリンク꼬링크小猫怪

Electric

Fighting

Tera Raid Pokémon

Possible Attacks
Power Category
Bite
60
Thunder Fang
65
Double Kick
30
Baby-Doll Eyes
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Rivalry
Deals more damage to a Pokémon of same gender. Yes
Intimidate
Lowers the foe's Attack stat. Yes
Guts

(Hidden Ability)
Boosts Attack if there is a status problem. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 45 65 34 40 34 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Landorus (Therian) Landorus (Therian) Counters
Fighting
Home
R
I
W
145
Δ 111
Attack
90
Δ 25
Defense
Counters

Fighting
Great (4)
Landorus Landorus Counters
Fighting
Home
R
I
W
125
Δ 91
Attack
90
Δ 25
Defense
Counters

Fighting
Great (4)
Gliscor Gliscor Counters
Fighting
DLC 1
R
I
W
95
Δ 61
Attack
125
Δ 60
Defense
Counters

Fighting
Great (4)
Iron Valiant Iron Valiant Counters
Fighting
R
I
W
130
Δ 96
Attack
90
Δ 25
Defense
Counters

Fighting
Great (4)
Thundurus (Therian) Thundurus (Therian) Counters
Fighting
Volt Absorb
Home
R
I
W
145
Δ 111
Sp.Att.
70
Δ 5
Defense
Counters

Fighting
Great (4)
Hatterene Hatterene Counters
Fighting
Magic Bounce
R
I
W
136
Δ 102
Sp.Att.
95
Δ 30
Defense
Counters

Fighting
Great (4)
Fezandipiti Fezandipiti Counters
Fighting
DLC 1
R
I
W
91
Δ 57
Attack
82
Δ 17
Defense
Counters

Fighting
Great (4)
Gligar Gligar Counters
Fighting
DLC 1
R
I
W
75
Δ 41
Attack
105
Δ 40
Defense
Counters

Fighting
Great (4)
Kilowattrel Kilowattrel Counters
Fighting
Volt Absorb
R
I
W
105
Δ 71
Sp.Att.
60
Δ -5
Defense
Counters

Fighting
Great (4)
Whimsicott Whimsicott Counters
Fighting
DLC 2
R
I
W
77
Δ 43
Sp.Att.
85
Δ 20
Defense
Counters

Fighting
Great (4)
Ribombee Ribombee Counters
Fighting
DLC 1
R
I
W
95
Δ 61
Sp.Att.
60
Δ -5
Defense
Counters

Fighting
Great (4)
Dedenne Dedenne Counters
Fighting
R
I
W
81
Δ 47
Sp.Att.
57
Δ -8
Defense
Counters

Fighting
Great (4)
Cottonee Cottonee Counters
Fighting
DLC 2
R
I
W
37
Δ 3
Sp.Att.
60
Δ -5
Defense
Counters

Fighting
Great (4)
Cutiefly Cutiefly Counters
Fighting
DLC 1
R
I
W
55
Δ 21
Sp.Att.
40
Δ -25
Defense
Counters

Fighting
Great (4)
Wattrel Wattrel Counters
Fighting
Volt Absorb
R
I
W
55
Δ 21
Sp.Att.
35
Δ -30
Defense
Counters

Fighting
Great (4)
Great Tusk Great Tusk
R
I
W
131
Δ 97
Attack
131
Δ 66
Defense
Great (3)
Great Tusk Great Tusk
R
I
W
131
Δ 97
Attack
131
Δ 66
Defense
Great (3)
Zacian Zacian Counters
Fighting
Home
R
I
W
130
Δ 96
Attack
115
Δ 50
Defense
Counters

Fighting
Great (3)
Hatterene Hatterene Counters
Fighting
R
I
W
136
Δ 102
Sp.Att.
95
Δ 30
Defense
Counters

Fighting
Great (3)
Granbull Granbull Counters
Fighting
DLC 1
R
I
W
120
Δ 86
Attack
75
Δ 10
Defense
Counters

Fighting
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Fang
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Fang
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Fang
Good as Gold
Gives immunity to status moves.
Baby-Doll Eyes
Magic Bounce
Reflects status- changing moves.
Baby-Doll Eyes
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Baby-Doll Eyes

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fairy
Fairy
Counters
Fighting
3 Great
Ground
Ground
2 Great
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Fighting
Fighting
1 Good
Grass
Grass
1 Good
Poison
Poison
1 Good
Bug
Bug
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
Counters
Fighting
-1 Bad
Ghost
Ghost
-1 Bad
Psychic
Psychic
Counters
Fighting
-1 Bad
Dark
Dark
-3 Poor
Ice
Ice
-3 Poor
Normal
Normal
-3 Poor
Steel
Steel
-3 Poor
Water
Water
-3 Poor
Rock
Rock
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →