Tera Raid Shinx Counters
Tera Raid Shinx 2-star Ghost guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Shinx
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bite
|
60 | ||||||||||||||||||||||
Thunder Fang
|
65 | ||||||||||||||||||||||
Double Kick
|
30 | ||||||||||||||||||||||
Baby-Doll Eyes
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 97
Attack |
131 Δ 66
Defense
|
Great (3) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 97
Attack |
131 Δ 66
Defense
|
Great (3) | |||
| Landorus (Therian) Landorus (Therian) | Home |
R
I
W
|
145
Δ 111
Attack |
90 Δ 25
Defense
|
Great (3) | ||
| Annihilape
Annihilape
Counters
Ghost
|
R
I
W
|
115
Δ 81
Attack |
80 Δ 15
Defense
|
Counters Ghost
|
Great (3) | ||
| Landorus Landorus | Home |
R
I
W
|
125
Δ 91
Attack |
90 Δ 25
Defense
|
Great (3) | ||
| Gliscor Gliscor | DLC 1 |
R
I
W
|
95
Δ 61
Attack |
125 Δ 60
Defense
|
Great (3) | ||
| Iron Valiant Iron Valiant |
R
I
W
|
130
Δ 96
Attack |
90 Δ 25
Defense
|
Great (3) | |||
| Thundurus (Therian)
Thundurus (Therian)
Volt Absorb
|
Home |
R
I
W
|
145
Δ 111
Sp.Att. |
70 Δ 5
Defense
|
Great (3) | ||
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 102
Sp.Att. |
95 Δ 30
Defense
|
Great (3) | |||
| Grimmsnarl
Grimmsnarl
Counters
Ghost
|
R
I
W
|
120
Δ 86
Attack |
65 Δ 0
Defense
|
Counters Ghost
|
Great (3) | ||
| Clodsire Clodsire |
R
I
W
|
75
Δ 41
Attack |
60 Δ -5
Defense
|
Great (3) | |||
| Fezandipiti Fezandipiti | DLC 1 |
R
I
W
|
91
Δ 57
Attack |
82 Δ 17
Defense
|
Great (3) | ||
| Pawmot
Pawmot
Volt Absorb
|
R
I
W
|
115
Δ 81
Attack |
70 Δ 5
Defense
|
Great (3) | |||
| Spiritomb
Spiritomb
Counters
Ghost
|
R
I
W
|
92
Δ 58
Attack |
108 Δ 43
Defense
|
Counters Ghost
|
Great (3) | ||
| Flutter Mane
Flutter Mane
Counters
Ghost
|
R
I
W
|
135
Δ 101
Sp.Att. |
55 Δ -10
Defense
|
Counters Ghost
|
Great (3) | ||
| Gligar Gligar | DLC 1 |
R
I
W
|
75
Δ 41
Attack |
105 Δ 40
Defense
|
Great (3) | ||
| Kilowattrel
Kilowattrel
Volt Absorb
|
R
I
W
|
105
Δ 71
Sp.Att. |
60 Δ -5
Defense
|
Great (3) | |||
| Mimikyu (Busted)
Mimikyu (Busted)
Counters
Ghost
|
R
I
W
|
90
Δ 56
Attack |
80 Δ 15
Defense
|
Counters Ghost
|
Great (3) | ||
| Mimikyu
Mimikyu
Counters
Ghost
|
R
I
W
|
90
Δ 56
Attack |
80 Δ 15
Defense
|
Counters Ghost
|
Great (3) | ||
| Mimikyu (Totem Busted)
Mimikyu (Totem Busted)
Counters
Ghost
|
R
I
W
|
90
Δ 56
Attack |
80 Δ 15
Defense
|
Counters Ghost
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Thunder Fang
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Thunder Fang
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Thunder Fang
|
Good as Gold |
Gives immunity to status moves. | Baby-Doll Eyes
|
Magic Bounce |
Reflects status- changing moves. | Baby-Doll Eyes
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Baby-Doll Eyes
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
2 | Great | ||||
Ground
Ground
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Grass
Grass
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Ghost
Ghost
|
Counters Ghost |
0 | Neutral | |||
Poison
Poison
|
0 | Neutral | ||||
Dark
Dark
|
Counters Ghost |
-1 | Bad | |||
Fighting
Fighting
|
-1 | Bad | ||||
Flying
Flying
|
-2 | Poor | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor | ||||
Normal
Normal
|
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.