Tera Raid Sinistcha Counters
Tera Raid Sinistcha 6-star Flying guide with the best counters, builds, and strategies.
Select the Tera Type:
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Sinistcha
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Energy Ball
|
90 | ||||||||||||||||||||||
Shadow Ball
|
80 | ||||||||||||||||||||||
Stun Spore
|
0 | ||||||||||||||||||||||
Scald
|
80 | ||||||||||||||||||||||
Grassy Terrain
|
0 | ||||||||||||||||||||||
Matcha Gotcha
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Sawsbuck
Sawsbuck
Sap Sipper
|
R
I
W
|
100
Δ -6
Attack |
70 Δ -51
Sp.Def
|
Xcellent (5) | |||
| Arboliva Arboliva |
R
I
W
|
125
Δ 45
Sp.Att. |
109 Δ -12
Sp.Def
|
Great (4) | |||
| Hydrapple Hydrapple | DLC 2 |
R
I
W
|
120
Δ 40
Sp.Att. |
80 Δ -41
Sp.Def
|
Great (4) | ||
| Farigiraf
Farigiraf
Sap Sipper
|
R
I
W
|
110
Δ 30
Sp.Att. |
70 Δ -51
Sp.Def
|
Great (4) | |||
| Exeggutor (Alola) Exeggutor (Alola) | DLC 2 |
R
I
W
|
125
Δ 45
Sp.Att. |
75 Δ -46
Sp.Def
|
Great (4) | ||
| Appletun Appletun |
R
I
W
|
100
Δ 20
Sp.Att. |
80 Δ -41
Sp.Def
|
Great (4) | |||
| Wyrdeer
Wyrdeer
Sap Sipper
|
Home |
R
I
W
|
105
Δ 25
Sp.Att. |
75 Δ -46
Sp.Def
|
Great (4) | ||
| Kommo-o
Kommo-o
Bulletproof
|
DLC 1 |
R
I
W
|
100
Δ 20
Sp.Att. |
105 Δ -16
Sp.Def
|
Great (4) | ||
| Dipplin Dipplin | DLC 1 |
R
I
W
|
95
Δ 15
Sp.Att. |
80 Δ -41
Sp.Def
|
Great (4) | ||
| Cacturne
Cacturne
Water Absorb
|
R
I
W
|
115
Δ 35
Sp.Att. |
60 Δ -61
Sp.Def
|
Great (4) | |||
| Chesnaught
Chesnaught
Bulletproof
|
Home |
R
I
W
|
107
Δ 1
Attack |
75 Δ -46
Sp.Def
|
Great (4) | ||
| Chesnaught
Chesnaught
Bulletproof
|
R
I
W
|
107
Δ 1
Attack |
75 Δ -46
Sp.Def
|
Great (4) | |||
| Leavanny
Leavanny
Overcoat
|
DLC 1 |
R
I
W
|
103
Δ -3
Attack |
80 Δ -41
Sp.Def
|
Great (4) | ||
| Girafarig
Girafarig
Sap Sipper
|
R
I
W
|
90
Δ 10
Sp.Att. |
65 Δ -56
Sp.Def
|
Great (4) | |||
| Flapple Flapple |
R
I
W
|
95
Δ 15
Sp.Att. |
60 Δ -61
Sp.Def
|
Great (4) | |||
| Sawsbuck Sawsbuck |
R
I
W
|
100
Δ -6
Attack |
70 Δ -51
Sp.Def
|
Great (4) | |||
| Stantler
Stantler
Sap Sipper
|
R
I
W
|
85
Δ 5
Sp.Att. |
65 Δ -56
Sp.Def
|
Great (4) | |||
| Cyclizar Cyclizar |
R
I
W
|
85
Δ 5
Sp.Att. |
65 Δ -56
Sp.Def
|
Great (4) | |||
| Eternatus Eternatus | Home |
R
I
W
|
145
Δ 65
Sp.Att. |
95 Δ -26
Sp.Def
|
Great (3) | ||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 70
Sp.Att. |
120 Δ -1
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Energy Ball
Shadow Ball
|
Sap Sipper |
Boosts Attack when hit by a Grass-type move. | Energy Ball
Matcha Gotcha
|
Good as Gold |
Gives immunity to status moves. | Stun Spore
Grassy Terrain
|
Magic Bounce |
Reflects status- changing moves. | Stun Spore
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Stun Spore
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Scald
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Scald
|
Water Absorb |
Restores HP if hit by a Water-type move. | Scald
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Normal
Normal
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Electric
Electric
|
Counters Flying |
1 | Good | |||
Flying
Flying
|
1 | Good | ||||
Grass
Grass
|
1 | Good | ||||
Ice
Ice
|
Counters Flying |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
-1 | Bad | ||||
Fire
Fire
|
-2 | Poor | ||||
Water
Water
|
-2 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Rock
Rock
|
Counters Flying |
-5 | Poor | |||
Ground
Ground
|
-8 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.