Tera Raid Sinistcha Counters

Tera Raid Sinistcha 6-star Ground guide with the best counters, builds, and strategies.

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Sinistcha
Fatalitcha

Ghost
Grass

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Energy Ball
90
Shadow Ball
80
Stun Spore
0
Scald
80
Grassy Terrain
0
Matcha Gotcha
80
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Hospitality
undefined Yes
Headproof

(Hidden Ability)
undefined Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 71 60 106 121 80 70

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Sawsbuck Sawsbuck Counters
Ground
Sap Sipper
R
I
W
100
Δ -6
Attack
70
Δ -51
Sp.Def
Counters

Ground
Xcellent (6)
Arboliva Arboliva Counters
Ground
R
I
W
125
Δ 45
Sp.Att.
109
Δ -12
Sp.Def
Counters

Ground
Xcellent (5)
Hydrapple Hydrapple Counters
Ground
DLC 2
R
I
W
120
Δ 40
Sp.Att.
80
Δ -41
Sp.Def
Counters

Ground
Xcellent (5)
Exeggutor (Alola) Exeggutor (Alola) Counters
Ground
DLC 2
R
I
W
125
Δ 45
Sp.Att.
75
Δ -46
Sp.Def
Counters

Ground
Xcellent (5)
Appletun Appletun Counters
Ground
R
I
W
100
Δ 20
Sp.Att.
80
Δ -41
Sp.Def
Counters

Ground
Xcellent (5)
Dipplin Dipplin Counters
Ground
DLC 1
R
I
W
95
Δ 15
Sp.Att.
80
Δ -41
Sp.Def
Counters

Ground
Xcellent (5)
Cacturne Cacturne Counters
Ground
Water Absorb
R
I
W
115
Δ 35
Sp.Att.
60
Δ -61
Sp.Def
Counters

Ground
Xcellent (5)
Chesnaught Chesnaught Counters
Ground
Bulletproof
Home
R
I
W
107
Δ 1
Attack
75
Δ -46
Sp.Def
Counters

Ground
Xcellent (5)
Chesnaught Chesnaught Counters
Ground
Bulletproof
R
I
W
107
Δ 1
Attack
75
Δ -46
Sp.Def
Counters

Ground
Xcellent (5)
Leavanny Leavanny Counters
Ground
Overcoat
DLC 1
R
I
W
103
Δ -3
Attack
80
Δ -41
Sp.Def
Counters

Ground
Xcellent (5)
Flapple Flapple Counters
Ground
R
I
W
95
Δ 15
Sp.Att.
60
Δ -61
Sp.Def
Counters

Ground
Xcellent (5)
Sawsbuck Sawsbuck Counters
Ground
R
I
W
100
Δ -6
Attack
70
Δ -51
Sp.Def
Counters

Ground
Xcellent (5)
Wo-Chien Wo-Chien Counters
Ground
R
I
W
95
Δ 15
Sp.Att.
135
Δ 14
Sp.Def
Counters

Ground
Great (4)
Brute Bonnet Brute Bonnet Counters
Ground
R
I
W
127
Δ 21
Attack
99
Δ -22
Sp.Def
Counters

Ground
Great (4)
Gogoat Gogoat Counters
Ground
Sap Sipper
R
I
W
97
Δ 17
Sp.Att.
81
Δ -40
Sp.Def
Counters

Ground
Great (4)
Farigiraf Farigiraf
Sap Sipper
R
I
W
110
Δ 30
Sp.Att.
70
Δ -51
Sp.Def
Great (4)
Zarude Zarude Counters
Ground
Home
R
I
W
120
Δ 14
Attack
95
Δ -26
Sp.Def
Counters

Ground
Great (4)
Wyrdeer Wyrdeer
Sap Sipper
Home
R
I
W
105
Δ 25
Sp.Att.
75
Δ -46
Sp.Def
Great (4)
Venusaur Venusaur Counters
Ground
DLC 2
R
I
W
100
Δ 20
Sp.Att.
100
Δ -21
Sp.Def
Counters

Ground
Great (4)
Kommo-o Kommo-o
Bulletproof
DLC 1
R
I
W
100
Δ 20
Sp.Att.
105
Δ -16
Sp.Def
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Energy Ball
Shadow Ball
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Energy Ball
Matcha Gotcha
Good as Gold
Gives immunity to status moves.
Stun Spore
Grassy Terrain
Magic Bounce
Reflects status- changing moves.
Stun Spore
Overcoat
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Stun Spore
Dry Skin
Reduces HP if it is hot. Water restores HP.
Scald
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Scald
Water Absorb
Restores HP if hit by a Water-type move.
Scald

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Grass
Grass
Counters
Ground
3 Great
Dragon
Dragon
2 Great
Normal
Normal
2 Great
Bug
Bug
1 Good
Dark
Dark
1 Good
Flying
Flying
1 Good
Ice
Ice
Counters
Ground
1 Good
Steel
Steel
1 Good
Fairy
Fairy
0 Neutral
Fighting
Fighting
0 Neutral
Poison
Poison
0 Neutral
Water
Water
Counters
Ground
-1 Bad
Electric
Electric
-2 Poor
Fire
Fire
-2 Poor
Ghost
Ghost
-3 Poor
Psychic
Psychic
-3 Poor
Ground
Ground
-6 Poor
Rock
Rock
-7 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →