Tera Raid Skiploom Counters
Tera Raid Skiploom 3-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Skiploom
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acrobatics
|
55 | ||||||||||||||||||||||
Seed Bomb
|
80 | ||||||||||||||||||||||
Cotton Spore
|
0 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Corviknight
Corviknight
Counters
Fighting
|
R
I
W
|
87
Δ 37
Attack |
105 Δ 60
Defense
|
Counters Fighting
|
Great (4) | ||
| Skarmory
Skarmory
Counters
Fighting
|
DLC 2 |
R
I
W
|
80
Δ 30
Attack |
140 Δ 95
Defense
|
Counters Fighting
|
Great (4) | |
| Dialga Dialga | Home |
R
I
W
|
150
Δ 85
Sp.Att. |
120 Δ 75
Defense
|
Great (3) | ||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 85
Sp.Att. |
120 Δ 75
Defense
|
Great (3) | ||
| Rayquaza
Rayquaza
Counters
Fighting
|
Home |
R
I
W
|
150
Δ 100
Attack |
90 Δ 45
Defense
|
Counters Fighting
|
Great (3) | |
| Metagross
Metagross
Counters
Fighting
|
DLC 2 |
R
I
W
|
135
Δ 85
Attack |
130 Δ 85
Defense
|
Counters Fighting
|
Great (3) | |
| Archaludon Archaludon | DLC 2 |
R
I
W
|
125
Δ 60
Sp.Att. |
130 Δ 85
Defense
|
Great (3) | ||
| Dragonite
Dragonite
Counters
Fighting
|
R
I
W
|
134
Δ 84
Attack |
95 Δ 50
Defense
|
Counters Fighting
|
Great (3) | ||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 65
Sp.Att. |
106 Δ 61
Defense
|
Great (3) | ||
| Salamence
Salamence
Counters
Fighting
|
R
I
W
|
135
Δ 85
Attack |
80 Δ 35
Defense
|
Counters Fighting
|
Great (3) | ||
| Magearna
Magearna
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 65
Sp.Att. |
115 Δ 70
Defense
|
Counters Fighting
|
Great (3) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 65
Sp.Att. |
115 Δ 70
Defense
|
Great (3) | |||
| Iron Crown
Iron Crown
Counters
Fighting
|
DLC 2 |
R
I
W
|
122
Δ 57
Sp.Att. |
100 Δ 55
Defense
|
Counters Fighting
|
Great (3) | |
| Moltres
Moltres
Counters
Fighting
|
Home |
R
I
W
|
125
Δ 60
Sp.Att. |
90 Δ 45
Defense
|
Counters Fighting
|
Great (3) | |
| Duraludon Duraludon | DLC 2 |
R
I
W
|
120
Δ 55
Sp.Att. |
115 Δ 70
Defense
|
Great (3) | ||
| Revavroom Revavroom |
R
I
W
|
119
Δ 69
Attack |
90 Δ 45
Defense
|
Great (3) | |||
| Farigiraf
Farigiraf
Counters
Fighting
Sap Sipper
|
R
I
W
|
110
Δ 45
Sp.Att. |
70 Δ 25
Defense
|
Counters Fighting
|
Great (3) | ||
| Zapdos
Zapdos
Counters
Fighting
|
Home |
R
I
W
|
125
Δ 60
Sp.Att. |
85 Δ 40
Defense
|
Counters Fighting
|
Great (3) | |
| Wyrdeer
Wyrdeer
Counters
Fighting
Sap Sipper
|
Home |
R
I
W
|
105
Δ 55
Attack |
72 Δ 27
Defense
|
Counters Fighting
|
Great (3) | |
| Thundurus (Therian)
Thundurus (Therian)
Counters
Fighting
|
Home |
R
I
W
|
145
Δ 80
Sp.Att. |
70 Δ 25
Defense
|
Counters Fighting
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Seed Bomb
|
Sap Sipper |
Boosts Attack when hit by a Grass-type move. | Seed Bomb
|
Good as Gold |
Gives immunity to status moves. | Cotton Spore
Sunny Day
|
Magic Bounce |
Reflects status- changing moves. | Cotton Spore
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Flying
Flying
|
Counters Fighting |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Ghost
Ghost
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Grass
Grass
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.