Tera Raid Slakoth Counters
Tera Raid Slakoth 2-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Slakoth
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Headbutt
|
70 | ||||||||||||||||||||||
Encore
|
0 | ||||||||||||||||||||||
Yawn
|
0 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Calyrex (Shadow)
Calyrex (Shadow)
Map
Counters
Fighting
|
Home |
R
I
W
|
165
Δ 130
Sp.Att. |
80 Δ 20
Defense
|
Counters Fighting
|
Great (3) | |
| Pecharunt Pecharunt Map | DLC 2 |
R
I
W
|
88
Δ 53
Sp.Att. |
160 Δ 100
Defense
|
Great (3) | ||
| Heatran Heatran Map | Home |
R
I
W
|
130
Δ 95
Sp.Att. |
106 Δ 46
Defense
|
Great (3) | ||
| Magearna
Magearna
Map
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 95
Sp.Att. |
115 Δ 55
Defense
|
Counters Fighting
|
Great (3) | |
| Metagross
Metagross
Map
Counters
Fighting
|
DLC 2 |
R
I
W
|
135
Δ 75
Attack |
130 Δ 70
Defense
|
Counters Fighting
|
Great (3) | |
| Gholdengo Gholdengo Map |
R
I
W
|
133
Δ 98
Sp.Att. |
95 Δ 35
Defense
|
Great (3) | |||
| Skeledirge Skeledirge Map |
R
I
W
|
110
Δ 75
Sp.Att. |
100 Δ 40
Defense
|
Great (3) | |||
| Iron Crown
Iron Crown
Map
Counters
Fighting
|
DLC 2 |
R
I
W
|
122
Δ 87
Sp.Att. |
100 Δ 40
Defense
|
Counters Fighting
|
Great (3) | |
| Chandelure Chandelure Map | DLC 1 |
R
I
W
|
145
Δ 110
Sp.Att. |
90 Δ 30
Defense
|
Great (3) | ||
| Hoopa
Hoopa
Map
Counters
Fighting
|
Home |
R
I
W
|
150
Δ 115
Sp.Att. |
60 Δ 0
Defense
|
Counters Fighting
|
Great (3) | |
| Hatterene
Hatterene
Map
Counters
Fighting
Magic Bounce
|
R
I
W
|
136
Δ 101
Sp.Att. |
95 Δ 35
Defense
|
Counters Fighting
|
Great (3) | ||
| Drifblim
Drifblim
Map
Counters
Fighting
|
R
I
W
|
90
Δ 55
Sp.Att. |
44 Δ -16
Defense
|
Counters Fighting
|
Great (3) | ||
| Probopass Probopass Map | DLC 1 |
R
I
W
|
75
Δ 40
Sp.Att. |
145 Δ 85
Defense
|
Great (3) | ||
| Bastiodon Bastiodon Map | DLC 2 |
R
I
W
|
47
Δ 12
Sp.Att. |
168 Δ 108
Defense
|
Great (3) | ||
| Typhlosion (Hisui) Typhlosion (Hisui) Map | Home |
R
I
W
|
119
Δ 84
Sp.Att. |
78 Δ 18
Defense
|
Great (3) | ||
| Corviknight
Corviknight
Map
Counters
Fighting
|
R
I
W
|
87
Δ 27
Attack |
105 Δ 45
Defense
|
Counters Fighting
|
Great (3) | ||
| Revavroom Revavroom Map |
R
I
W
|
119
Δ 59
Attack |
90 Δ 30
Defense
|
Great (3) | |||
| Bronzong
Bronzong
Map
Counters
Fighting
|
R
I
W
|
79
Δ 44
Sp.Att. |
116 Δ 56
Defense
|
Counters Fighting
|
Great (3) | ||
| Skarmory
Skarmory
Map
Counters
Fighting
|
DLC 2 |
R
I
W
|
80
Δ 20
Attack |
140 Δ 80
Defense
|
Counters Fighting
|
Great (3) | |
| Espeon
Espeon
Map
Counters
Fighting
Magic Bounce
|
R
I
W
|
130
Δ 95
Sp.Att. |
60 Δ 0
Defense
|
Counters Fighting
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Encore
Yawn
|
Magic Bounce |
Reflects status- changing moves. | Encore
Yawn
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Steel
Steel
|
2 | Great | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Flying
Flying
|
Counters Fighting |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Electric
Electric
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Dark
Dark
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.