Tera Raid Snorlax Counters

Tera Raid Snorlax Ground guide with the best counters, builds, and strategies.

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Snorlax
RelaxoRonflexカビゴン잠만보卡比兽

Normal

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Body Slam
85
Heavy Slam
100
Bite
60
Mud-Slap
20
Curse
0
Facade
70
Crunch
80
Yawn
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Immunity
Prevents the Pokémon from getting poisoned. Yes
Thick Fat
Ups resistance to Fire- and Ice-type moves. Yes
Gluttony

(Hidden Ability)
Encourages the early use of a held Berry. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 160 110 65 65 110 30

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Rotom (Wash) Rotom (Wash) Counters
Ground
Levitate
R
I
W
105
Δ -5
Sp.Att.
107
Δ -3
Defense
107
Δ 42
Sp.Def
Counters

Ground
Xcellent (5)
Gyarados Gyarados Counters
Ground
R
I
W
125
Δ 60
Attack
79
Δ -31
Defense
100
Δ 35
Sp.Def
Counters

Ground
Great (4)
Corviknight Corviknight
R
I
W
87
Δ 22
Attack
105
Δ -5
Defense
85
Δ 20
Sp.Def
Great (4)
Orthworm Orthworm
Earth Eater
R
I
W
85
Δ 20
Attack
145
Δ 35
Defense
55
Δ -10
Sp.Def
Great (4)
Skarmory Skarmory
DLC 2
R
I
W
80
Δ 15
Attack
140
Δ 30
Defense
70
Δ 5
Sp.Def
Great (4)
Rotom (Heat) Rotom (Heat)
Levitate
R
I
W
105
Δ -5
Sp.Att.
107
Δ -3
Defense
107
Δ 42
Sp.Def
Great (4)
Rotom (Mow) Rotom (Mow) Counters
Ground
Levitate
R
I
W
105
Δ -5
Sp.Att.
107
Δ -3
Defense
107
Δ 42
Sp.Def
Counters

Ground
Great (4)
Brute Bonnet Brute Bonnet Counters
Ground
R
I
W
127
Δ 62
Attack
99
Δ -11
Defense
99
Δ 34
Sp.Def
Counters

Ground
Great (3)
Zarude Zarude Counters
Ground
Home
R
I
W
120
Δ 55
Attack
105
Δ -5
Defense
95
Δ 30
Sp.Def
Counters

Ground
Great (3)
Wo-Chien Wo-Chien Counters
Ground
R
I
W
85
Δ 20
Attack
100
Δ -10
Defense
135
Δ 70
Sp.Def
Counters

Ground
Great (3)
Zapdos (Galar) Zapdos (Galar)
Home
R
I
W
125
Δ 60
Attack
90
Δ -20
Defense
90
Δ 25
Sp.Def
Great (3)
Chesnaught Chesnaught Counters
Ground
Home
R
I
W
107
Δ 42
Attack
122
Δ 12
Defense
75
Δ 10
Sp.Def
Counters

Ground
Great (3)
Chesnaught Chesnaught Counters
Ground
R
I
W
107
Δ 42
Attack
122
Δ 12
Defense
75
Δ 10
Sp.Def
Counters

Ground
Great (3)
Moltres (Galar) Moltres (Galar)
Home
R
I
W
85
Δ 20
Attack
90
Δ -20
Defense
125
Δ 60
Sp.Def
Great (3)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Ground
Home
R
I
W
130
Δ 65
Attack
100
Δ -10
Defense
60
Δ -5
Sp.Def
Counters

Ground
Great (3)
Ogerpon (Wellspring Mask) Ogerpon (Wellspring Mask) Counters
Ground
DLC 1
R
I
W
120
Δ 55
Attack
84
Δ -26
Defense
96
Δ 31
Sp.Def
Counters

Ground
Great (3)
Hydreigon Hydreigon
Levitate
R
I
W
125
Δ 15
Sp.Att.
90
Δ -20
Defense
90
Δ 25
Sp.Def
Great (3)
Decidueye (Hisui) Decidueye (Hisui) Counters
Ground
Home
R
I
W
112
Δ 47
Attack
80
Δ -30
Defense
95
Δ 30
Sp.Def
Counters

Ground
Great (3)
Mandibuzz Mandibuzz
DLC 1
R
I
W
65
Δ 0
Attack
105
Δ -5
Defense
95
Δ 30
Sp.Def
Great (3)
Poliwrath Poliwrath Counters
Ground
DLC 1
R
I
W
95
Δ 30
Attack
95
Δ -15
Defense
90
Δ 25
Sp.Def
Counters

Ground
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Earth Eater
Restores HP when hit by a Ground-type move.
Mud-Slap
Levitate
Gives immunity to Ground type moves.
Mud-Slap
Good as Gold
Gives immunity to status moves.
Yawn
Magic Bounce
Reflects status- changing moves.
Yawn

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Flying
Flying
2 Great
Grass
Grass
Counters
Ground
2 Great
Water
Water
Counters
Ground
2 Great
Bug
Bug
1 Good
Dark
Dark
1 Good
Fighting
Fighting
1 Good
Dragon
Dragon
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Ghost
Ghost
-1 Bad
Steel
Steel
-1 Bad
Fairy
Fairy
-2 Poor
Fire
Fire
-2 Poor
Ice
Ice
Counters
Ground
-2 Poor
Psychic
Psychic
-3 Poor
Electric
Electric
-4 Poor
Poison
Poison
-4 Poor
Rock
Rock
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →