Tera Raid Spinarak Counters
Tera Raid Spinarak 1-star Flying guide with the best counters, builds, and strategies.
Select the Tera Type:
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Spinarak
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Night Shade
|
0 | ||||||||||||||||||||||
Poison Sting
|
15 | ||||||||||||||||||||||
String Shot
|
0 | ||||||||||||||||||||||
Infestation
|
20 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Magearna Magearna | Home |
R
I
W
|
130
Δ 90
Sp.Att. |
115 Δ 55
Defense
|
115 Δ 75
Sp.Def
|
Great (4) | ||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 90
Sp.Att. |
106 Δ 46
Defense
|
106 Δ 66
Sp.Def
|
Great (4) | ||
| Probopass
Probopass
Counters
Flying
|
DLC 1 |
R
I
W
|
75
Δ 35
Sp.Att. |
145 Δ 85
Defense
|
150 Δ 110
Sp.Def
|
Counters Flying
|
Great (4) | |
| Bastiodon
Bastiodon
Counters
Flying
|
DLC 2 |
R
I
W
|
52
Δ 12
Attack |
168 Δ 108
Defense
|
138 Δ 98
Sp.Def
|
Counters Flying
|
Great (4) | |
| Magnezone
Magnezone
Counters
Flying
|
R
I
W
|
130
Δ 90
Sp.Att. |
115 Δ 55
Defense
|
90 Δ 50
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Glimmora
Glimmora
Counters
Flying
|
R
I
W
|
130
Δ 90
Sp.Att. |
90 Δ 30
Defense
|
81 Δ 41
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Corviknight Corviknight |
R
I
W
|
87
Δ 47
Attack |
105 Δ 45
Defense
|
85 Δ 45
Sp.Def
|
Great (4) | |||
| Sandslash (Alola)
Sandslash (Alola)
Counters
Flying
|
DLC 2 |
R
I
W
|
100
Δ 60
Attack |
120 Δ 60
Defense
|
65 Δ 25
Sp.Def
|
Counters Flying
|
Great (4) | |
| Revavroom Revavroom |
R
I
W
|
119
Δ 79
Attack |
90 Δ 30
Defense
|
67 Δ 27
Sp.Def
|
Great (4) | |||
| Skarmory Skarmory | DLC 2 |
R
I
W
|
80
Δ 40
Attack |
140 Δ 80
Defense
|
70 Δ 30
Sp.Def
|
Great (4) | ||
| Tinkaton Tinkaton |
R
I
W
|
75
Δ 35
Attack |
77 Δ 17
Defense
|
105 Δ 65
Sp.Def
|
Great (4) | |||
| Magneton
Magneton
Counters
Flying
|
R
I
W
|
120
Δ 80
Sp.Att. |
95 Δ 35
Defense
|
70 Δ 30
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Lucario Lucario |
R
I
W
|
115
Δ 75
Sp.Att. |
70 Δ 10
Defense
|
70 Δ 30
Sp.Def
|
Great (4) | |||
| Klefki Klefki |
R
I
W
|
80
Δ 40
Attack |
91 Δ 31
Defense
|
87 Δ 47
Sp.Def
|
Great (4) | |||
| Zoroark (Hisui) Zoroark (Hisui) |
R
I
W
|
125
Δ 85
Sp.Att. |
60 Δ 0
Defense
|
60 Δ 20
Sp.Def
|
Great (4) | |||
| Grafaiai Grafaiai |
R
I
W
|
95
Δ 55
Attack |
65 Δ 5
Defense
|
72 Δ 32
Sp.Def
|
Great (4) | |||
| Shieldon
Shieldon
Counters
Flying
|
DLC 2 |
R
I
W
|
42
Δ 2
Attack |
118 Δ 58
Defense
|
88 Δ 48
Sp.Def
|
Counters Flying
|
Great (4) | |
| Tinkatuff Tinkatuff |
R
I
W
|
55
Δ 15
Attack |
55 Δ -5
Defense
|
82 Δ 42
Sp.Def
|
Great (4) | |||
| Glimmet
Glimmet
Counters
Flying
|
R
I
W
|
105
Δ 65
Sp.Att. |
42 Δ -18
Defense
|
60 Δ 20
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Sandshrew (Alola)
Sandshrew (Alola)
Counters
Flying
|
DLC 2 |
R
I
W
|
75
Δ 35
Attack |
90 Δ 30
Defense
|
35 Δ -5
Sp.Def
|
Counters Flying
|
Great (4) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | String Shot
|
Magic Bounce |
Reflects status- changing moves. | String Shot
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
3 | Great | ||||
Normal
Normal
|
2 | Great | ||||
Poison
Poison
|
2 | Great | ||||
Rock
Rock
|
Counters Flying |
2 | Great | |||
Electric
Electric
|
Counters Flying |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Ice
Ice
|
Counters Flying |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Dark
Dark
|
-2 | Poor | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Psychic
Psychic
|
-6 | Poor | ||||
Grass
Grass
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.