Tera Raid Starly Counters
Tera Raid Starly 1-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Starly
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aerial Ace
|
60 | ||||||||||||||||||||||
Quick Attack
|
40 | ||||||||||||||||||||||
Double Team
|
0 | ||||||||||||||||||||||
Growl
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bastiodon
Bastiodon
Soundproof
|
DLC 2 |
R
I
W
|
52
Δ 22
Attack |
168 Δ 113
Defense
|
Xcellent (5) | ||
| Shieldon
Shieldon
Soundproof
|
DLC 2 |
R
I
W
|
42
Δ 12
Attack |
118 Δ 63
Defense
|
Xcellent (5) | ||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
52
Δ 22
Attack |
168 Δ 113
Defense
|
Great (4) | ||
| Probopass Probopass | DLC 1 |
R
I
W
|
75
Δ 45
Sp.Att. |
145 Δ 90
Defense
|
Great (4) | ||
| Shieldon Shieldon | DLC 2 |
R
I
W
|
42
Δ 12
Attack |
118 Δ 63
Defense
|
Great (4) | ||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Fighting
|
Home |
R
I
W
|
165
Δ 135
Sp.Att. |
80 Δ 25
Defense
|
Counters Fighting
|
Great (3) | |
| Metagross
Metagross
Counters
Fighting
|
DLC 2 |
R
I
W
|
135
Δ 105
Attack |
130 Δ 75
Defense
|
Counters Fighting
|
Great (3) | |
| Iron Thorns Iron Thorns |
R
I
W
|
134
Δ 104
Attack |
110 Δ 55
Defense
|
Great (3) | |||
| Golem (Alola) Golem (Alola) |
R
I
W
|
120
Δ 90
Attack |
130 Δ 75
Defense
|
Great (3) | |||
| Magearna
Magearna
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 100
Sp.Att. |
115 Δ 60
Defense
|
Counters Fighting
|
Great (3) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 100
Sp.Att. |
115 Δ 60
Defense
|
Great (3) | |||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 103
Sp.Att. |
95 Δ 40
Defense
|
Great (3) | |||
| Iron Crown
Iron Crown
Counters
Fighting
|
DLC 2 |
R
I
W
|
122
Δ 92
Sp.Att. |
100 Δ 45
Defense
|
Counters Fighting
|
Great (3) | |
| Diancie
Diancie
Counters
Fighting
|
Home |
R
I
W
|
100
Δ 70
Attack |
150 Δ 95
Defense
|
Counters Fighting
|
Great (3) | |
| Corviknight
Corviknight
Counters
Fighting
|
R
I
W
|
87
Δ 57
Attack |
105 Δ 50
Defense
|
Counters Fighting
|
Great (3) | ||
| Hoopa
Hoopa
Counters
Fighting
|
Home |
R
I
W
|
150
Δ 120
Sp.Att. |
60 Δ 5
Defense
|
Counters Fighting
|
Great (3) | |
| Iron Boulder
Iron Boulder
Counters
Fighting
|
DLC 2 |
R
I
W
|
120
Δ 90
Attack |
80 Δ 25
Defense
|
Counters Fighting
|
Great (3) | |
| Skarmory
Skarmory
Counters
Fighting
|
DLC 2 |
R
I
W
|
80
Δ 50
Attack |
140 Δ 85
Defense
|
Counters Fighting
|
Great (3) | |
| Drifblim
Drifblim
Counters
Fighting
|
R
I
W
|
90
Δ 60
Sp.Att. |
44 Δ -11
Defense
|
Counters Fighting
|
Great (3) | ||
| Bronzong
Bronzong
Counters
Fighting
|
R
I
W
|
89
Δ 59
Attack |
116 Δ 61
Defense
|
Counters Fighting
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Quick Attack
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Quick Attack
|
Good as Gold |
Gives immunity to status moves. | Growl
|
Magic Bounce |
Reflects status- changing moves. | Growl
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Growl
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Steel
Steel
|
2 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Flying
Flying
|
Counters Fighting |
1 | Good | |||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Rock
Rock
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Bug
Bug
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.