Tera Raid Stonjourner Counters
Tera Raid Stonjourner 4-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Stonjourner
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock Slide
|
75 | ||||||||||||||||||||||
Body Slam
|
85 | ||||||||||||||||||||||
Gravity
|
0 | ||||||||||||||||||||||
Stomping Tantrum
|
75 | ||||||||||||||||||||||
Curse
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Chesnaught
Chesnaught
Counters
Water
Bulletproof
|
Home |
R
I
W
|
107
Δ -28
Attack |
122 Δ -3
Defense
|
Counters Water
|
Xcellent (5) | |
| Chesnaught
Chesnaught
Counters
Water
Bulletproof
|
R
I
W
|
107
Δ -28
Attack |
122 Δ -3
Defense
|
Counters Water
|
Xcellent (5) | ||
| Rotom
Rotom
Counters
Water
Levitate
|
R
I
W
|
95
Δ 75
Sp.Att. |
77 Δ -48
Defense
|
Counters Water
|
Xcellent (5) | ||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 100
Sp.Att. |
100 Δ -25
Defense
|
Great (4) | ||
| Sinistcha
Sinistcha
Counters
Water
|
DLC 1 |
R
I
W
|
121
Δ 101
Sp.Att. |
106 Δ -19
Defense
|
Counters Water
|
Great (4) | |
| Orthworm
Orthworm
Earth Eater
|
R
I
W
|
85
Δ -50
Attack |
145 Δ 20
Defense
|
Great (4) | |||
| Bronzong
Bronzong
Levitate
|
R
I
W
|
79
Δ 59
Sp.Att. |
116 Δ -9
Defense
|
Great (4) | |||
| Decidueye
Decidueye
Counters
Water
|
R
I
W
|
100
Δ 80
Sp.Att. |
75 Δ -50
Defense
|
Counters Water
|
Great (4) | ||
| Trevenant
Trevenant
Counters
Water
|
DLC 1 |
R
I
W
|
110
Δ -25
Attack |
76 Δ -49
Defense
|
Counters Water
|
Great (4) | |
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 85
Sp.Att. |
60 Δ -65
Defense
|
Great (4) | |||
| Quilladin
Quilladin
Counters
Water
Bulletproof
|
Home |
R
I
W
|
78
Δ -57
Attack |
95 Δ -30
Defense
|
Counters Water
|
Great (4) | |
| Haunter
Haunter
Levitate
|
R
I
W
|
115
Δ 95
Sp.Att. |
45 Δ -80
Defense
|
Great (4) | |||
| Misdreavus
Misdreavus
Levitate
|
R
I
W
|
85
Δ 65
Sp.Att. |
60 Δ -65
Defense
|
Great (4) | |||
| Brambleghast
Brambleghast
Counters
Water
|
R
I
W
|
115
Δ -20
Attack |
70 Δ -55
Defense
|
Counters Water
|
Great (4) | ||
| Chespin
Chespin
Counters
Water
Bulletproof
|
Home |
R
I
W
|
48
Δ 28
Sp.Att. |
65 Δ -60
Defense
|
Counters Water
|
Great (4) | |
| Bronzor
Bronzor
Levitate
|
R
I
W
|
24
Δ 4
Sp.Att. |
86 Δ -39
Defense
|
Great (4) | |||
| Kommo-o
Kommo-o
Bulletproof
|
DLC 1 |
R
I
W
|
100
Δ 80
Sp.Att. |
125 Δ 0
Defense
|
Great (3) | ||
| Palossand Palossand |
R
I
W
|
100
Δ 80
Sp.Att. |
110 Δ -15
Defense
|
Great (3) | |||
| Chesnaught
Chesnaught
Counters
Water
|
Home |
R
I
W
|
107
Δ -28
Attack |
122 Δ -3
Defense
|
Counters Water
|
Great (3) | |
| Chesnaught
Chesnaught
Counters
Water
|
R
I
W
|
107
Δ -28
Attack |
122 Δ -3
Defense
|
Counters Water
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Body Slam
|
Good as Gold |
Gives immunity to status moves. | Gravity
|
Earth Eater |
Restores HP when hit by a Ground-type move. | Stomping Tantrum
|
Levitate |
Gives immunity to Ground type moves. | Stomping Tantrum
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Grass
Grass
|
Counters Water |
2 | Great | |||
Fighting
Fighting
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Flying
Flying
|
-1 | Bad | ||||
Water
Water
|
-1 | Bad | ||||
Bug
Bug
|
-2 | Poor | ||||
Electric
Electric
|
Counters Water |
-2 | Poor | |||
Rock
Rock
|
-2 | Poor | ||||
Steel
Steel
|
-2 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor | ||||
Fire
Fire
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.