Tera Raid Swalot Counters

Tera Raid Swalot 4-star Psychic guide with the best counters, builds, and strategies.

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Swalot
SchlukwechAvaltoutマルノーム꿀꺽몬吞食兽

Poison

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Sludge Bomb
90
Yawn
0
Encore
0
Body Slam
85
Stockpile
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Liquid Ooze
Damages attackers using any draining move. Yes
Sticky Hold
Protects the Pokémon from item theft. Yes
Gluttony

(Hidden Ability)
Encourages the early use of a held Berry. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 100 73 83 73 83 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Pecharunt Pecharunt Counters
Psychic
DLC 2
R
I
W
88
Δ 5
Attack
160
Δ 87
Defense
88
Δ 15
Sp.Def
Counters

Psychic
Xcellent (5)
Gholdengo Gholdengo Counters
Psychic
R
I
W
133
Δ 50
Sp.Att.
95
Δ 22
Defense
91
Δ 18
Sp.Def
Counters

Psychic
Xcellent (5)
Golurk Golurk Counters
Psychic
DLC 2
R
I
W
124
Δ 41
Attack
80
Δ 7
Defense
80
Δ 7
Sp.Def
Counters

Psychic
Xcellent (5)
Palossand Palossand Counters
Psychic
R
I
W
100
Δ 17
Sp.Att.
110
Δ 37
Defense
75
Δ 2
Sp.Def
Counters

Psychic
Xcellent (5)
Gengar Gengar Counters
Psychic
R
I
W
130
Δ 47
Sp.Att.
60
Δ -13
Defense
75
Δ 2
Sp.Def
Counters

Psychic
Xcellent (5)
Haunter Haunter Counters
Psychic
R
I
W
115
Δ 32
Sp.Att.
45
Δ -28
Defense
55
Δ -18
Sp.Def
Counters

Psychic
Xcellent (5)
Sandygast Sandygast Counters
Psychic
R
I
W
70
Δ -13
Sp.Att.
80
Δ 7
Defense
45
Δ -28
Sp.Def
Counters

Psychic
Xcellent (5)
Giratina Giratina Counters
Psychic
Home
R
I
W
100
Δ 17
Attack
120
Δ 47
Defense
120
Δ 47
Sp.Def
Counters

Psychic
Great (4)
Giratina (Origin) Giratina (Origin) Counters
Psychic
Home
R
I
W
120
Δ 37
Attack
100
Δ 27
Defense
100
Δ 27
Sp.Def
Counters

Psychic
Great (4)
Calyrex (Shadow) Calyrex (Shadow) Counters
Psychic
Home
R
I
W
165
Δ 82
Sp.Att.
80
Δ 7
Defense
100
Δ 27
Sp.Def
Counters

Psychic
Great (4)
Kingambit Kingambit Counters
Psychic
R
I
W
135
Δ 52
Attack
120
Δ 47
Defense
85
Δ 12
Sp.Def
Counters

Psychic
Great (4)
Probopass Probopass
DLC 1
R
I
W
75
Δ -8
Sp.Att.
145
Δ 72
Defense
150
Δ 77
Sp.Def
Great (4)
Hoopa Hoopa Counters
Psychic
Home
R
I
W
150
Δ 67
Sp.Att.
60
Δ -13
Defense
130
Δ 57
Sp.Def
Counters

Psychic
Great (4)
Bastiodon Bastiodon
DLC 2
R
I
W
52
Δ -31
Attack
168
Δ 95
Defense
138
Δ 65
Sp.Def
Great (4)
Dusknoir Dusknoir Counters
Psychic
DLC 1
R
I
W
100
Δ 17
Attack
135
Δ 62
Defense
135
Δ 62
Sp.Def
Counters

Psychic
Great (4)
Annihilape Annihilape Counters
Psychic
R
I
W
115
Δ 32
Attack
80
Δ 7
Defense
90
Δ 17
Sp.Def
Counters

Psychic
Great (4)
Skeledirge Skeledirge Counters
Psychic
R
I
W
110
Δ 27
Sp.Att.
100
Δ 27
Defense
75
Δ 2
Sp.Def
Counters

Psychic
Great (4)
Spectrier Spectrier Counters
Psychic
Home
R
I
W
145
Δ 62
Sp.Att.
60
Δ -13
Defense
80
Δ 7
Sp.Def
Counters

Psychic
Great (4)
Chandelure Chandelure Counters
Psychic
DLC 1
R
I
W
145
Δ 62
Sp.Att.
90
Δ 17
Defense
90
Δ 17
Sp.Def
Counters

Psychic
Great (4)
Scizor Scizor Counters
Psychic
R
I
W
130
Δ 47
Attack
100
Δ 27
Defense
80
Δ 7
Sp.Def
Counters

Psychic
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Sludge Bomb
Good as Gold
Gives immunity to status moves.
Yawn
Encore
Stockpile
Magic Bounce
Reflects status- changing moves.
Yawn
Encore

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
Counters
Psychic
4 Great
Steel
Steel
3 Great
Rock
Rock
2 Great
Bug
Bug
Counters
Psychic
1 Good
Dark
Dark
Counters
Psychic
1 Good
Ground
Ground
1 Good
Poison
Poison
1 Good
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Water
Water
0 Neutral
Fighting
Fighting
-1 Bad
Psychic
Psychic
-1 Bad
Fairy
Fairy
-3 Poor
Grass
Grass
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →