Tera Raid Swinub Counters

Tera Raid Swinub 2-star Rock guide with the best counters, builds, and strategies.

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Swinub
QuiekelMarcacrinウリムー꾸꾸리小山猪

Ground
Ice

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Powder Snow
40
Flail
0
Ice Shard
40
Mist
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. Yes
Snow Cloak
Raises evasion in a hailstorm. Yes
Thick Fat

(Hidden Ability)
Ups resistance to Fire- and Ice-type moves. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 50 50 40 30 30 50

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Heatran Heatran Counters
Rock
Home
R
I
W
130
Δ 100
Sp.Att.
106
Δ 56
Defense
106
Δ 76
Sp.Def
Counters

Rock
Great (4)
Probopass Probopass Counters
Rock
DLC 1
R
I
W
75
Δ 45
Sp.Att.
145
Δ 95
Defense
150
Δ 120
Sp.Def
Counters

Rock
Great (4)
Bastiodon Bastiodon Counters
Rock
DLC 2
R
I
W
47
Δ 17
Sp.Att.
168
Δ 118
Defense
138
Δ 108
Sp.Def
Counters

Rock
Great (4)
Gholdengo Gholdengo Counters
Rock
R
I
W
133
Δ 103
Sp.Att.
95
Δ 45
Defense
91
Δ 61
Sp.Def
Counters

Rock
Great (4)
Empoleon Empoleon Counters
Rock
DLC 1
R
I
W
111
Δ 81
Sp.Att.
88
Δ 38
Defense
101
Δ 71
Sp.Def
Counters

Rock
Great (4)
Basculegion Basculegion Counters
Rock
Home
R
I
W
112
Δ 72
Attack
65
Δ 15
Defense
75
Δ 45
Sp.Def
Counters

Rock
Great (4)
Sandslash (Alola) Sandslash (Alola) Counters
Rock
DLC 2
R
I
W
100
Δ 60
Attack
120
Δ 70
Defense
65
Δ 35
Sp.Def
Counters

Rock
Great (4)
Shieldon Shieldon Counters
Rock
DLC 2
R
I
W
42
Δ 12
Sp.Att.
118
Δ 68
Defense
88
Δ 58
Sp.Def
Counters

Rock
Great (4)
Sandshrew (Alola) Sandshrew (Alola) Counters
Rock
DLC 2
R
I
W
75
Δ 35
Attack
90
Δ 40
Defense
35
Δ 5
Sp.Def
Counters

Rock
Great (4)
Magearna Magearna Counters
Rock
Home
R
I
W
130
Δ 100
Sp.Att.
115
Δ 65
Defense
115
Δ 85
Sp.Def
Counters

Rock
Great (3)
Kingambit Kingambit Counters
Rock
R
I
W
135
Δ 95
Attack
120
Δ 70
Defense
85
Δ 55
Sp.Def
Counters

Rock
Great (3)
Metagross Metagross Counters
Rock
DLC 2
R
I
W
135
Δ 95
Attack
130
Δ 80
Defense
90
Δ 60
Sp.Def
Counters

Rock
Great (3)
Volcanion Volcanion Counters
Rock
Home
R
I
W
130
Δ 100
Sp.Att.
120
Δ 70
Defense
90
Δ 60
Sp.Def
Counters

Rock
Great (3)
Iron Crown Iron Crown Counters
Rock
DLC 2
R
I
W
122
Δ 92
Sp.Att.
100
Δ 50
Defense
108
Δ 78
Sp.Def
Counters

Rock
Great (3)
Magnezone Magnezone Counters
Rock
R
I
W
130
Δ 100
Sp.Att.
115
Δ 65
Defense
90
Δ 60
Sp.Def
Counters

Rock
Great (3)
Lapras Lapras Counters
Rock
DLC 2
R
I
W
85
Δ 55
Sp.Att.
80
Δ 30
Defense
95
Δ 65
Sp.Def
Counters

Rock
Great (3)
Skeledirge Skeledirge
R
I
W
110
Δ 80
Sp.Att.
100
Δ 50
Defense
75
Δ 45
Sp.Def
Great (3)
Annihilape Annihilape Counters
Rock
R
I
W
115
Δ 75
Attack
80
Δ 30
Defense
90
Δ 60
Sp.Def
Counters

Rock
Great (3)
Chandelure Chandelure
DLC 1
R
I
W
145
Δ 115
Sp.Att.
90
Δ 40
Defense
90
Δ 60
Sp.Def
Great (3)
Copperajah Copperajah Counters
Rock
R
I
W
130
Δ 90
Attack
69
Δ 19
Defense
69
Δ 39
Sp.Def
Counters

Rock
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Ice Shard
Good as Gold
Gives immunity to status moves.
Mist

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Rock
3 Great
Ghost
Ghost
2 Great
Water
Water
Counters
Rock
2 Great
Fighting
Fighting
Counters
Rock
1 Good
Ice
Ice
1 Good
Rock
Rock
1 Good
Bug
Bug
0 Neutral
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Fire
Fire
0 Neutral
Psychic
Psychic
0 Neutral
Normal
Normal
-1 Bad
Poison
Poison
-1 Bad
Grass
Grass
Counters
Rock
-2 Poor
Ground
Ground
Counters
Rock
-2 Poor
Dragon
Dragon
-3 Poor
Flying
Flying
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →