Tera Raid Tandemaus Counters

Tera Raid Tandemaus 1-star Steel guide with the best counters, builds, and strategies.

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Tandemaus
ZwiepsCompagnolワッカネズミ두리쥐

Normal

Steel

Tera Raid Pokémon

Possible Attacks
Power Category
Pound
40
Baby-Doll Eyes
0
Echoed Voice
40
Super Fang
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Run Away
Enables a sure getaway from wild Pokémon. Yes
Pickup
The Pokémon may pick up items. Yes
Own Tempo

(Hidden Ability)
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 50 50 45 40 45 75

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Bastiodon Bastiodon
Soundproof
DLC 2
R
I
W
52
Δ 7
Attack
168
Δ 118
Defense
138
Δ 98
Sp.Def
Great (3)
Annihilape Annihilape Counters
Steel
R
I
W
115
Δ 70
Attack
80
Δ 30
Defense
90
Δ 50
Sp.Def
Counters

Steel
Great (3)
Skeledirge Skeledirge Counters
Steel
R
I
W
110
Δ 65
Sp.Att.
100
Δ 50
Defense
75
Δ 35
Sp.Def
Counters

Steel
Great (3)
Chandelure Chandelure Counters
Steel
DLC 1
R
I
W
145
Δ 100
Sp.Att.
90
Δ 40
Defense
90
Δ 50
Sp.Def
Counters

Steel
Great (3)
Ceruledge Ceruledge Counters
Steel
R
I
W
125
Δ 80
Attack
80
Δ 30
Defense
100
Δ 60
Sp.Def
Counters

Steel
Great (3)
Golurk Golurk Counters
Steel
DLC 2
R
I
W
124
Δ 79
Attack
80
Δ 30
Defense
80
Δ 40
Sp.Def
Counters

Steel
Great (3)
Palossand Palossand Counters
Steel
R
I
W
100
Δ 55
Sp.Att.
110
Δ 60
Defense
75
Δ 35
Sp.Def
Counters

Steel
Great (3)
Typhlosion (Hisui) Typhlosion (Hisui) Counters
Steel
Home
R
I
W
119
Δ 74
Sp.Att.
78
Δ 28
Defense
85
Δ 45
Sp.Def
Counters

Steel
Great (3)
Shieldon Shieldon
Soundproof
DLC 2
R
I
W
42
Δ -3
Attack
118
Δ 68
Defense
88
Δ 48
Sp.Def
Great (3)
Lampent Lampent Counters
Steel
DLC 1
R
I
W
95
Δ 50
Sp.Att.
60
Δ 10
Defense
60
Δ 20
Sp.Def
Counters

Steel
Great (3)
Sandygast Sandygast Counters
Steel
R
I
W
70
Δ 25
Sp.Att.
80
Δ 30
Defense
45
Δ 5
Sp.Def
Counters

Steel
Great (3)
Golett Golett Counters
Steel
DLC 2
R
I
W
74
Δ 29
Attack
50
Δ 0
Defense
50
Δ 10
Sp.Def
Counters

Steel
Great (3)
Litwick Litwick Counters
Steel
DLC 1
R
I
W
65
Δ 20
Sp.Att.
55
Δ 5
Defense
55
Δ 15
Sp.Def
Counters

Steel
Great (3)
Giratina Giratina
Home
R
I
W
100
Δ 55
Attack
120
Δ 70
Defense
120
Δ 80
Sp.Def
Great (2)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 75
Attack
100
Δ 50
Defense
100
Δ 60
Sp.Def
Great (2)
Calyrex (Shadow) Calyrex (Shadow)
Home
R
I
W
165
Δ 120
Sp.Att.
80
Δ 30
Defense
100
Δ 60
Sp.Def
Great (2)
Rhyperior Rhyperior Counters
Steel
DLC 2
R
I
W
140
Δ 95
Attack
130
Δ 80
Defense
55
Δ 15
Sp.Def
Counters

Steel
Great (2)
Heatran Heatran Counters
Steel
Home
R
I
W
130
Δ 85
Sp.Att.
106
Δ 56
Defense
106
Δ 66
Sp.Def
Counters

Steel
Great (2)
Probopass Probopass
DLC 1
R
I
W
75
Δ 30
Sp.Att.
145
Δ 95
Defense
150
Δ 110
Sp.Def
Great (2)
Pecharunt Pecharunt
DLC 2
R
I
W
88
Δ 43
Attack
160
Δ 110
Defense
88
Δ 48
Sp.Def
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Baby-Doll Eyes
Magic Bounce
Reflects status- changing moves.
Baby-Doll Eyes
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Baby-Doll Eyes
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Echoed Voice

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
2 Great
Fighting
Fighting
Counters
Steel
1 Good
Fire
Fire
Counters
Steel
1 Good
Ground
Ground
Counters
Steel
1 Good
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Rock
Rock
0 Neutral
Steel
Steel
0 Neutral
Water
Water
0 Neutral
Bug
Bug
-1 Bad
Dragon
Dragon
-1 Bad
Fairy
Fairy
-1 Bad
Flying
Flying
-1 Bad
Grass
Grass
-1 Bad
Ice
Ice
-1 Bad
Normal
Normal
-1 Bad
Psychic
Psychic
-1 Bad
Poison
Poison
-2 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →