Tera Raid Tauros (Paldea Combat Breed) Counters
Tera Raid Tauros (Paldea Combat Breed) 4-star Dark guide with the best counters, builds, and strategies.
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Tauros (Paldea Combat Breed)
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raging Bull
|
90 | ||||||||||||||||||||||
Zen Headbutt
|
80 | ||||||||||||||||||||||
Scary Face
|
0 | ||||||||||||||||||||||
Swagger
|
0 | ||||||||||||||||||||||
Work Up
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Hatterene
Hatterene
Counters
Dark
Magic Bounce
|
R
I
W
|
136
Δ 66
Sp.Att. |
95 Δ -15
Defense
|
Counters Dark
|
Great (4) | ||
| Spiritomb Spiritomb |
R
I
W
|
92
Δ 22
Sp.Att. |
108 Δ -2
Defense
|
Great (4) | |||
| Tinkaton
Tinkaton
Counters
Dark
Own Tempo
|
R
I
W
|
70
Δ 0
Sp.Att. |
77 Δ -33
Defense
|
Counters Dark
|
Great (4) | ||
| Sableye Sableye |
R
I
W
|
65
Δ -5
Sp.Att. |
75 Δ -35
Defense
|
Great (4) | |||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 95
Sp.Att. |
80 Δ -30
Defense
|
Great (3) | ||
| Magearna
Magearna
Counters
Dark
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ 5
Defense
|
Counters Dark
|
Great (3) | |
| Kingambit Kingambit |
R
I
W
|
135
Δ 30
Attack |
120 Δ 10
Defense
|
Great (3) | |||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 63
Sp.Att. |
95 Δ -15
Defense
|
Great (3) | |||
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 52
Sp.Att. |
100 Δ -10
Defense
|
Great (3) | ||
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 30
Attack |
130 Δ 20
Defense
|
Great (3) | ||
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 29
Attack |
110 Δ 0
Defense
|
Great (3) | |||
| Urshifu
Urshifu
Counters
Dark
|
Home |
R
I
W
|
130
Δ 25
Attack |
100 Δ -10
Defense
|
Counters Dark
|
Great (3) | |
| Hoopa Hoopa | Home |
R
I
W
|
150
Δ 80
Sp.Att. |
60 Δ -50
Defense
|
Great (3) | ||
| Probopass Probopass | DLC 1 |
R
I
W
|
75
Δ 5
Sp.Att. |
145 Δ 35
Defense
|
Great (3) | ||
| Forretress
Forretress
Counters
Dark
|
R
I
W
|
90
Δ -15
Attack |
140 Δ 30
Defense
|
Counters Dark
|
Great (3) | ||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
47
Δ -23
Sp.Att. |
168 Δ 58
Defense
|
Great (3) | ||
| Scizor
Scizor
Counters
Dark
|
R
I
W
|
130
Δ 25
Attack |
100 Δ -10
Defense
|
Counters Dark
|
Great (3) | ||
| Bronzong Bronzong |
R
I
W
|
79
Δ 9
Sp.Att. |
116 Δ 6
Defense
|
Great (3) | |||
| Espeon
Espeon
Magic Bounce
|
R
I
W
|
130
Δ 60
Sp.Att. |
60 Δ -50
Defense
|
Great (3) | |||
| Bisharp Bisharp |
R
I
W
|
125
Δ 20
Attack |
100 Δ -10
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Scary Face
Swagger
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
Swagger
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Swagger
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Swagger
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
2 | Great | ||||
Bug
Bug
|
Counters Dark |
1 | Good | |||
Dark
Dark
|
1 | Good | ||||
Fairy
Fairy
|
Counters Dark |
1 | Good | |||
Ghost
Ghost
|
1 | Good | ||||
Rock
Rock
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Psychic
Psychic
|
-1 | Bad | ||||
Fighting
Fighting
|
Counters Dark |
-2 | Poor | |||
Poison
Poison
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.