Tera Raid Teddiursa Counters
Tera Raid Teddiursa 2-star Ice guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Teddiursa
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Covet
|
60 | ||||||||||||||||||||||
Payback
|
50 | ||||||||||||||||||||||
Baby-Doll Eyes
|
0 | ||||||||||||||||||||||
Metal Claw
|
50 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Kingambit
Kingambit
Counters
Ice
|
R
I
W
|
135
Δ 85
Attack |
120 Δ 40
Defense
|
Counters Ice
|
Great (4) | ||
| Heatran
Heatran
Counters
Ice
|
Home |
R
I
W
|
130
Δ 80
Sp.Att. |
106 Δ 26
Defense
|
Counters Ice
|
Great (4) | |
| Magnezone
Magnezone
Counters
Ice
|
R
I
W
|
130
Δ 80
Sp.Att. |
115 Δ 35
Defense
|
Counters Ice
|
Great (4) | ||
| Bisharp
Bisharp
Counters
Ice
|
R
I
W
|
125
Δ 75
Attack |
100 Δ 20
Defense
|
Counters Ice
|
Great (4) | ||
| Empoleon
Empoleon
Counters
Ice
|
DLC 1 |
R
I
W
|
111
Δ 61
Sp.Att. |
88 Δ 8
Defense
|
Counters Ice
|
Great (4) | |
| Magneton
Magneton
Counters
Ice
|
R
I
W
|
120
Δ 70
Sp.Att. |
95 Δ 15
Defense
|
Counters Ice
|
Great (4) | ||
| Lucario
Lucario
Counters
Ice
|
R
I
W
|
115
Δ 65
Sp.Att. |
70 Δ -10
Defense
|
Counters Ice
|
Great (4) | ||
| Pawniard
Pawniard
Counters
Ice
|
R
I
W
|
85
Δ 35
Attack |
70 Δ -10
Defense
|
Counters Ice
|
Great (4) | ||
| Magnemite
Magnemite
Counters
Ice
|
R
I
W
|
95
Δ 45
Sp.Att. |
70 Δ -10
Defense
|
Counters Ice
|
Great (4) | ||
| Iron Hands
Iron Hands
Counters
Ice
|
R
I
W
|
140
Δ 90
Attack |
108 Δ 28
Defense
|
Counters Ice
|
Great (3) | ||
| Dialga
Dialga
Counters
Ice
|
Home |
R
I
W
|
150
Δ 100
Sp.Att. |
120 Δ 40
Defense
|
Counters Ice
|
Great (3) | |
| Dialga (Origin)
Dialga (Origin)
Counters
Ice
|
Home |
R
I
W
|
150
Δ 100
Sp.Att. |
120 Δ 40
Defense
|
Counters Ice
|
Great (3) | |
| Archaludon
Archaludon
Counters
Ice
|
DLC 2 |
R
I
W
|
125
Δ 75
Sp.Att. |
130 Δ 50
Defense
|
Counters Ice
|
Great (3) | |
| Volcanion
Volcanion
Counters
Ice
|
Home |
R
I
W
|
130
Δ 80
Sp.Att. |
120 Δ 40
Defense
|
Counters Ice
|
Great (3) | |
| Urshifu
Urshifu
Counters
Ice
|
Home |
R
I
W
|
130
Δ 80
Attack |
100 Δ 20
Defense
|
Counters Ice
|
Great (3) | |
| Urshifu (Rapid Strike)
Urshifu (Rapid Strike)
Counters
Ice
|
Home |
R
I
W
|
130
Δ 80
Attack |
100 Δ 20
Defense
|
Counters Ice
|
Great (3) | |
| Magearna
Magearna
Counters
Ice
|
Home |
R
I
W
|
130
Δ 80
Sp.Att. |
115 Δ 35
Defense
|
Counters Ice
|
Great (3) | |
| Iron Treads
Iron Treads
Counters
Ice
|
R
I
W
|
112
Δ 62
Attack |
120 Δ 40
Defense
|
Counters Ice
|
Great (3) | ||
| Copperajah
Copperajah
Counters
Ice
|
R
I
W
|
130
Δ 80
Attack |
69 Δ -11
Defense
|
Counters Ice
|
Great (3) | ||
| Forretress
Forretress
Counters
Ice
|
R
I
W
|
90
Δ 40
Attack |
140 Δ 60
Defense
|
Counters Ice
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Baby-Doll Eyes
|
Magic Bounce |
Reflects status- changing moves. | Baby-Doll Eyes
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Baby-Doll Eyes
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
Counters Ice |
3 | Great | |||
Fighting
Fighting
|
Counters Ice |
2 | Great | |||
Fire
Fire
|
Counters Ice |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Rock
Rock
|
Counters Ice |
-1 | Bad | |||
Fairy
Fairy
|
-2 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.