Tera Raid Tinkaton Counters
Tera Raid Tinkaton 6-star Fire guide with the best counters, builds, and strategies.
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Tinkaton
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gigaton Hammer
|
160 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
Knock Off
|
65 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Misty Terrain
|
0 | ||||||||||||||||||||||
Sweet Kiss
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Volcanion
Volcanion
Counters
Fire
|
Home |
R
I
W
|
130
Δ 25
Sp.Att. |
120 Δ 45
Defense
|
Counters Fire
|
Great (4) | |
| Heatran Heatran | Home |
R
I
W
|
130
Δ 25
Sp.Att. |
106 Δ 31
Defense
|
Great (4) | ||
| Empoleon
Empoleon
Counters
Fire
|
DLC 1 |
R
I
W
|
111
Δ 6
Sp.Att. |
88 Δ 13
Defense
|
Counters Fire
|
Great (4) | |
| Salazzle (Totem)
Salazzle (Totem)
Oblivious
|
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Great (4) | |||
| Salazzle
Salazzle
Oblivious
|
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Great (4) | |||
| Numel
Numel
Counters
Fire
Oblivious
|
R
I
W
|
60
Δ -17
Attack |
40 Δ -35
Defense
|
Counters Fire
|
Great (4) | ||
| Numel
Numel
Counters
Fire
Own Tempo
|
R
I
W
|
60
Δ -17
Attack |
40 Δ -35
Defense
|
Counters Fire
|
Great (4) | ||
| Dondozo
Dondozo
Counters
Fire
Oblivious
|
R
I
W
|
100
Δ 23
Attack |
115 Δ 40
Defense
|
Counters Fire
|
Great (3) | ||
| Iron Treads
Iron Treads
Counters
Fire
|
R
I
W
|
112
Δ 35
Attack |
120 Δ 45
Defense
|
Counters Fire
|
Great (3) | ||
| Excadrill
Excadrill
Counters
Fire
|
DLC 1 |
R
I
W
|
135
Δ 58
Attack |
60 Δ -15
Defense
|
Counters Fire
|
Great (3) | |
| Revavroom Revavroom |
R
I
W
|
119
Δ 42
Attack |
90 Δ 15
Defense
|
Great (3) | |||
| Magnezone Magnezone |
R
I
W
|
130
Δ 25
Sp.Att. |
115 Δ 40
Defense
|
Great (3) | |||
| Toxapex
Toxapex
Counters
Fire
|
R
I
W
|
63
Δ -14
Attack |
152 Δ 77
Defense
|
Counters Fire
|
Great (3) | ||
| Whiscash
Whiscash
Counters
Fire
Oblivious
|
R
I
W
|
78
Δ 1
Attack |
73 Δ -2
Defense
|
Counters Fire
|
Great (3) | ||
| Iron Moth Iron Moth |
R
I
W
|
140
Δ 35
Sp.Att. |
60 Δ -15
Defense
|
Great (3) | |||
| Qwilfish
Qwilfish
Counters
Fire
|
R
I
W
|
95
Δ 18
Attack |
85 Δ 10
Defense
|
Counters Fire
|
Great (3) | ||
| Lanturn
Lanturn
Counters
Fire
|
DLC 1 |
R
I
W
|
58
Δ -19
Attack |
58 Δ -17
Defense
|
Counters Fire
|
Great (3) | |
| Camerupt
Camerupt
Counters
Fire
|
R
I
W
|
100
Δ 23
Attack |
70 Δ -5
Defense
|
Counters Fire
|
Great (3) | ||
| Magneton Magneton |
R
I
W
|
120
Δ 15
Sp.Att. |
95 Δ 20
Defense
|
Great (3) | |||
| Tinkaton
Tinkaton
Own Tempo
|
R
I
W
|
75
Δ -2
Attack |
77 Δ 2
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Misty Terrain
Sweet Kiss
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Sweet Kiss
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Sweet Kiss
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Sweet Kiss
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Water
Water
|
Counters Fire |
2 | Great | |||
Electric
Electric
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Ground
Ground
|
Counters Fire |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Dark
Dark
|
-2 | Poor | ||||
Fighting
Fighting
|
-2 | Poor | ||||
Rock
Rock
|
Counters Fire |
-2 | Poor | |||
Dragon
Dragon
|
-3 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.