Tera Raid Tinkaton Counters
Tera Raid Tinkaton Poison guide with the best counters, builds, and strategies.
Select the Tera Type:
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Tinkaton
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gigaton Hammer
|
160 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
Brutal Swing
|
60 | ||||||||||||||||||||||
Rock Smash
|
40 | ||||||||||||||||||||||
Misty Terrain
|
0 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Charm
|
0 | ||||||||||||||||||||||
Knock Off
|
65 | ||||||||||||||||||||||
Sweet Kiss
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Salazzle (Totem)
Salazzle (Totem)
Oblivious
|
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Xcellent (5) | |||
| Salazzle
Salazzle
Oblivious
|
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Xcellent (5) | |||
| Iron Moth Iron Moth |
R
I
W
|
140
Δ 35
Sp.Att. |
60 Δ -15
Defense
|
Great (4) | |||
| Salazzle (Totem) Salazzle (Totem) |
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Great (4) | |||
| Salazzle Salazzle |
R
I
W
|
111
Δ 6
Sp.Att. |
60 Δ -15
Defense
|
Great (4) | |||
| Numel
Numel
Counters
Poison
Oblivious
|
R
I
W
|
60
Δ -17
Attack |
40 Δ -35
Defense
|
Counters Poison
|
Great (4) | ||
| Numel
Numel
Counters
Poison
Own Tempo
|
R
I
W
|
60
Δ -17
Attack |
40 Δ -35
Defense
|
Counters Poison
|
Great (4) | ||
| Volcanion Volcanion | Home |
R
I
W
|
130
Δ 25
Sp.Att. |
120 Δ 45
Defense
|
Great (3) | ||
| Revavroom Revavroom |
R
I
W
|
119
Δ 42
Attack |
90 Δ 15
Defense
|
Great (3) | |||
| Moltres Moltres | Home |
R
I
W
|
125
Δ 20
Sp.Att. |
90 Δ 15
Defense
|
Great (3) | ||
| Toxapex Toxapex |
R
I
W
|
63
Δ -14
Attack |
152 Δ 77
Defense
|
Great (3) | |||
| Clodsire
Clodsire
Counters
Poison
|
R
I
W
|
75
Δ -2
Attack |
60 Δ -15
Defense
|
Counters Poison
|
Great (3) | ||
| Whiscash
Whiscash
Counters
Poison
Oblivious
|
R
I
W
|
78
Δ 1
Attack |
73 Δ -2
Defense
|
Counters Poison
|
Great (3) | ||
| Hatterene
Hatterene
Counters
Poison
Magic Bounce
|
R
I
W
|
136
Δ 31
Sp.Att. |
95 Δ 20
Defense
|
Counters Poison
|
Great (3) | ||
| Volcarona Volcarona |
R
I
W
|
135
Δ 30
Sp.Att. |
65 Δ -10
Defense
|
Great (3) | |||
| Qwilfish Qwilfish |
R
I
W
|
95
Δ 18
Attack |
85 Δ 10
Defense
|
Great (3) | |||
| Toxtricity Toxtricity |
R
I
W
|
98
Δ 21
Attack |
70 Δ -5
Defense
|
Great (3) | |||
| Toxtricity (Low Key) Toxtricity (Low Key) |
R
I
W
|
98
Δ 21
Attack |
70 Δ -5
Defense
|
Great (3) | |||
| Charizard Charizard |
R
I
W
|
109
Δ 4
Sp.Att. |
78 Δ 3
Defense
|
Great (3) | |||
| Camerupt
Camerupt
Counters
Poison
|
R
I
W
|
100
Δ 23
Attack |
70 Δ -5
Defense
|
Counters Poison
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Misty Terrain
Thunder Wave
Charm
Sweet Kiss
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Charm
Sweet Kiss
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Sweet Kiss
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Sweet Kiss
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
2 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Ground
Ground
|
Counters Poison |
1 | Good | |||
Poison
Poison
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Psychic
Psychic
|
Counters Poison |
-1 | Bad | |||
Steel
Steel
|
-1 | Bad | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Dark
Dark
|
-5 | Poor | ||||
Ice
Ice
|
-6 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.