Tera Raid Toxicroak Counters
Tera Raid Toxicroak 4-star Ground guide with the best counters, builds, and strategies.
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Toxicroak
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poison Jab
|
80 | ||||||||||||||||||||||
Brick Break
|
75 | ||||||||||||||||||||||
Venoshock
|
65 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
Toxic
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Pecharunt Pecharunt | DLC 2 |
R
I
W
|
88
Δ 23
Attack |
160 Δ 54
Defense
|
88 Δ 2
Sp.Def
|
Great (4) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 68
Sp.Att. |
95 Δ -11
Defense
|
91 Δ 5
Sp.Def
|
Great (4) | |||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 59
Attack |
80 Δ -26
Defense
|
80 Δ -6
Sp.Def
|
Great (4) | ||
| Palossand Palossand |
R
I
W
|
100
Δ 35
Sp.Att. |
110 Δ 4
Defense
|
75 Δ -11
Sp.Def
|
Great (4) | |||
| Gengar Gengar |
R
I
W
|
130
Δ 65
Sp.Att. |
60 Δ -46
Defense
|
75 Δ -11
Sp.Def
|
Great (4) | |||
| Froslass
Froslass
Counters
Ground
|
R
I
W
|
80
Δ 15
Attack |
70 Δ -36
Defense
|
70 Δ -16
Sp.Def
|
Counters Ground
|
Great (4) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 35
Attack |
120 Δ 14
Defense
|
120 Δ 34
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 55
Attack |
100 Δ -6
Defense
|
100 Δ 14
Sp.Def
|
Great (3) | ||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 100
Sp.Att. |
80 Δ -26
Defense
|
100 Δ 14
Sp.Def
|
Great (3) | ||
| Hoopa Hoopa | Home |
R
I
W
|
150
Δ 85
Sp.Att. |
60 Δ -46
Defense
|
130 Δ 44
Sp.Def
|
Great (3) | ||
| Dusknoir Dusknoir | DLC 1 |
R
I
W
|
100
Δ 35
Attack |
135 Δ 29
Defense
|
135 Δ 49
Sp.Def
|
Great (3) | ||
| Slowking (Galar) Slowking (Galar) |
R
I
W
|
110
Δ 45
Sp.Att. |
80 Δ -26
Defense
|
110 Δ 24
Sp.Def
|
Great (3) | |||
| Annihilape Annihilape |
R
I
W
|
115
Δ 50
Attack |
80 Δ -26
Defense
|
90 Δ 4
Sp.Def
|
Great (3) | |||
| Slowking (Galar) Slowking (Galar) | Home |
R
I
W
|
110
Δ 45
Sp.Att. |
80 Δ -26
Defense
|
110 Δ 24
Sp.Def
|
Great (3) | ||
| Skeledirge Skeledirge |
R
I
W
|
110
Δ 45
Sp.Att. |
100 Δ -6
Defense
|
75 Δ -11
Sp.Def
|
Great (3) | |||
| Spectrier Spectrier | Home |
R
I
W
|
145
Δ 80
Sp.Att. |
60 Δ -46
Defense
|
80 Δ -6
Sp.Def
|
Great (3) | ||
| Chandelure Chandelure | DLC 1 |
R
I
W
|
145
Δ 80
Sp.Att. |
90 Δ -16
Defense
|
90 Δ 4
Sp.Def
|
Great (3) | ||
| Ceruledge Ceruledge |
R
I
W
|
125
Δ 60
Attack |
80 Δ -26
Defense
|
100 Δ 14
Sp.Def
|
Great (3) | |||
| Sinistcha
Sinistcha
Counters
Ground
|
DLC 1 |
R
I
W
|
121
Δ 56
Sp.Att. |
106 Δ 0
Defense
|
80 Δ -6
Sp.Def
|
Counters Ground
|
Great (3) | |
| Munkidori Munkidori | DLC 1 |
R
I
W
|
130
Δ 65
Sp.Att. |
66 Δ -40
Defense
|
90 Δ 4
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Taunt
Toxic
|
Magic Bounce |
Reflects status- changing moves. | Taunt
Toxic
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
3 | Great | ||||
Bug
Bug
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Psychic
Psychic
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Steel
Steel
|
-1 | Bad | ||||
Water
Water
|
⚠️Toxicroak is immune to Water because of Dry Skin |
-1 | Bad | |||
Electric
Electric
|
-2 | Poor | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Grass
Grass
|
Counters Ground |
-2 | Poor | |||
Ice
Ice
|
Counters Ground |
-2 | Poor | |||
Dark
Dark
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.