Tera Raid Trapinch Counters

Tera Raid Trapinch 2-star Psychic guide with the best counters, builds, and strategies.

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Trapinch
KnacklionKraknoixナックラー톱치大颚蚁

Ground

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Bite
60
Mud-Slap
20
Sand Attack
0
Astonish
30
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Hyper Cutter
Prevents other Pokémon from lowering Attack stat. Yes
Arena Trap
Prevents the foe from fleeing. Yes
Sheer Force

(Hidden Ability)
Removes added effects to increase move damage. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 45 100 45 45 45 10

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Moltres (Galar) Moltres (Galar) Counters
Psychic
Home
R
I
W
100
Δ 55
Sp.Att.
90
Δ -10
Defense
125
Δ 80
Sp.Def
Counters

Psychic
Xcellent (5)
Hydreigon Hydreigon Counters
Psychic
Levitate
R
I
W
125
Δ 80
Sp.Att.
90
Δ -10
Defense
90
Δ 45
Sp.Def
Counters

Psychic
Xcellent (5)
Iron Jugulis Iron Jugulis Counters
Psychic
R
I
W
122
Δ 77
Sp.Att.
86
Δ -14
Defense
80
Δ 35
Sp.Def
Counters

Psychic
Xcellent (5)
Mandibuzz Mandibuzz Counters
Psychic
DLC 1
R
I
W
65
Δ 20
Attack
105
Δ 5
Defense
95
Δ 50
Sp.Def
Counters

Psychic
Xcellent (5)
Bombirdier Bombirdier Counters
Psychic
R
I
W
103
Δ 58
Attack
85
Δ -15
Defense
85
Δ 40
Sp.Def
Counters

Psychic
Xcellent (5)
Honchkrow Honchkrow Counters
Psychic
R
I
W
125
Δ 80
Attack
52
Δ -48
Defense
52
Δ 7
Sp.Def
Counters

Psychic
Xcellent (5)
Vullaby Vullaby Counters
Psychic
DLC 1
R
I
W
55
Δ 10
Attack
75
Δ -25
Defense
65
Δ 20
Sp.Def
Counters

Psychic
Xcellent (5)
Murkrow Murkrow Counters
Psychic
R
I
W
85
Δ 40
Attack
42
Δ -58
Defense
42
Δ -3
Sp.Def
Counters

Psychic
Xcellent (5)
Brute Bonnet Brute Bonnet Counters
Psychic
R
I
W
127
Δ 82
Attack
99
Δ -1
Defense
99
Δ 54
Sp.Def
Counters

Psychic
Great (4)
Zarude Zarude Counters
Psychic
Home
R
I
W
120
Δ 75
Attack
105
Δ 5
Defense
95
Δ 50
Sp.Def
Counters

Psychic
Great (4)
Wo-Chien Wo-Chien Counters
Psychic
R
I
W
95
Δ 50
Sp.Att.
100
Δ 0
Defense
135
Δ 90
Sp.Def
Counters

Psychic
Great (4)
Urshifu Urshifu Counters
Psychic
Home
R
I
W
130
Δ 85
Attack
100
Δ 0
Defense
60
Δ 15
Sp.Def
Counters

Psychic
Great (4)
Scrafty Scrafty Counters
Psychic
DLC 1
R
I
W
90
Δ 45
Attack
115
Δ 15
Defense
115
Δ 70
Sp.Def
Counters

Psychic
Great (4)
Braviary Braviary
R
I
W
123
Δ 78
Attack
75
Δ -25
Defense
75
Δ 30
Sp.Def
Great (4)
Grimmsnarl Grimmsnarl Counters
Psychic
R
I
W
120
Δ 75
Attack
65
Δ -35
Defense
75
Δ 30
Sp.Def
Counters

Psychic
Great (4)
Toucannon Toucannon
DLC 2
R
I
W
120
Δ 75
Attack
75
Δ -25
Defense
75
Δ 30
Sp.Def
Great (4)
Staraptor Staraptor
R
I
W
120
Δ 75
Attack
70
Δ -30
Defense
60
Δ 15
Sp.Def
Great (4)
Noctowl Noctowl
DLC 1
R
I
W
86
Δ 41
Sp.Att.
50
Δ -50
Defense
96
Δ 51
Sp.Def
Great (4)
Meowscarada Meowscarada Counters
Psychic
R
I
W
110
Δ 65
Attack
70
Δ -30
Defense
70
Δ 25
Sp.Def
Counters

Psychic
Great (4)
Shiftry Shiftry Counters
Psychic
DLC 1
R
I
W
100
Δ 55
Attack
60
Δ -40
Defense
60
Δ 15
Sp.Def
Counters

Psychic
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Earth Eater
Restores HP when hit by a Ground-type move.
Mud-Slap
Levitate
Gives immunity to Ground type moves.
Mud-Slap
Good as Gold
Gives immunity to status moves.
Sand Attack
Magic Bounce
Reflects status- changing moves.
Sand Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
Counters
Psychic
3 Great
Bug
Bug
Counters
Psychic
2 Great
Flying
Flying
2 Great
Normal
Normal
2 Great
Fairy
Fairy
1 Good
Grass
Grass
1 Good
Dragon
Dragon
0 Neutral
Fighting
Fighting
0 Neutral
Ground
Ground
0 Neutral
Ice
Ice
0 Neutral
Water
Water
0 Neutral
Electric
Electric
-3 Poor
Fire
Fire
-3 Poor
Poison
Poison
-3 Poor
Rock
Rock
-3 Poor
Steel
Steel
-3 Poor
Ghost
Ghost
Counters
Psychic
-5 Poor
Psychic
Psychic
-7 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →