Tera Raid Trevenant Counters

Tera Raid Trevenant 5-star Ground guide with the best counters, builds, and strategies.

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Trevenant
TromborkDesséliandeオーロット대로트朽木妖

Ghost
Grass

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Wood Hammer
120
Shadow Claw
70
Will-O-Wisp
0
Hex
65
Grassy Terrain
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Natural Cure
All status problems heal when it switches out. Yes
Frisk
The Pokémon can check a foe's held item. Yes
Harvest

(Hidden Ability)
May create another Berry after one is used. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 85 110 76 65 82 56

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Sawsbuck Sawsbuck Counters
Ground
Sap Sipper
R
I
W
100
Δ 24
Attack
70
Δ -40
Defense
70
Δ 5
Sp.Def
Counters

Ground
Xcellent (5)
Ursaluna Ursaluna
Bulletproof
Home
R
I
W
140
Δ 64
Attack
105
Δ -5
Defense
80
Δ 15
Sp.Def
Great (4)
Arboliva Arboliva Counters
Ground
R
I
W
125
Δ 43
Sp.Att.
90
Δ -20
Defense
109
Δ 44
Sp.Def
Counters

Ground
Great (4)
Farigiraf Farigiraf
Sap Sipper
R
I
W
110
Δ 28
Sp.Att.
70
Δ -40
Defense
70
Δ 5
Sp.Def
Great (4)
Wyrdeer Wyrdeer
Sap Sipper
Home
R
I
W
105
Δ 29
Attack
72
Δ -38
Defense
75
Δ 10
Sp.Def
Great (4)
Sawsbuck Sawsbuck Counters
Ground
R
I
W
100
Δ 24
Attack
70
Δ -40
Defense
70
Δ 5
Sp.Def
Counters

Ground
Great (4)
Stantler Stantler
Sap Sipper
R
I
W
95
Δ 19
Attack
62
Δ -48
Defense
65
Δ 0
Sp.Def
Great (4)
Girafarig Girafarig
Sap Sipper
R
I
W
90
Δ 8
Sp.Att.
65
Δ -45
Defense
65
Δ 0
Sp.Def
Great (4)
Dolliv Dolliv Counters
Ground
R
I
W
78
Δ -4
Sp.Att.
60
Δ -50
Defense
78
Δ 13
Sp.Def
Counters

Ground
Great (4)
Brute Bonnet Brute Bonnet Counters
Ground
R
I
W
127
Δ 51
Attack
99
Δ -11
Defense
99
Δ 34
Sp.Def
Counters

Ground
Great (3)
Zarude Zarude Counters
Ground
Home
R
I
W
120
Δ 44
Attack
105
Δ -5
Defense
95
Δ 30
Sp.Def
Counters

Ground
Great (3)
Hydrapple Hydrapple Counters
Ground
DLC 2
R
I
W
120
Δ 38
Sp.Att.
110
Δ 0
Defense
80
Δ 15
Sp.Def
Counters

Ground
Great (3)
Wo-Chien Wo-Chien Counters
Ground
R
I
W
95
Δ 13
Sp.Att.
100
Δ -10
Defense
135
Δ 70
Sp.Def
Counters

Ground
Great (3)
Chesnaught Chesnaught Counters
Ground
Bulletproof
Home
R
I
W
107
Δ 31
Attack
122
Δ 12
Defense
75
Δ 10
Sp.Def
Counters

Ground
Great (3)
Chesnaught Chesnaught Counters
Ground
Bulletproof
R
I
W
107
Δ 31
Attack
122
Δ 12
Defense
75
Δ 10
Sp.Def
Counters

Ground
Great (3)
Ogerpon (Hearthflame Mask) Ogerpon (Hearthflame Mask) Counters
Ground
DLC 1
R
I
W
120
Δ 44
Attack
84
Δ -26
Defense
96
Δ 31
Sp.Def
Counters

Ground
Great (3)
Exeggutor (Alola) Exeggutor (Alola) Counters
Ground
DLC 2
R
I
W
125
Δ 43
Sp.Att.
85
Δ -25
Defense
75
Δ 10
Sp.Def
Counters

Ground
Great (3)
Braviary Braviary
R
I
W
123
Δ 47
Attack
75
Δ -35
Defense
75
Δ 10
Sp.Def
Great (3)
Gogoat Gogoat Counters
Ground
Sap Sipper
R
I
W
100
Δ 24
Attack
62
Δ -48
Defense
81
Δ 16
Sp.Def
Counters

Ground
Great (3)
Appletun Appletun Counters
Ground
R
I
W
100
Δ 18
Sp.Att.
80
Δ -30
Defense
80
Δ 15
Sp.Def
Counters

Ground
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Wood Hammer
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Wood Hammer
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Grassy Terrain
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Grass
Grass
Counters
Ground
2 Great
Normal
Normal
2 Great
Bug
Bug
1 Good
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fire
Fire
1 Good
Flying
Flying
1 Good
Ice
Ice
Counters
Ground
1 Good
Steel
Steel
1 Good
Fairy
Fairy
0 Neutral
Fighting
Fighting
0 Neutral
Poison
Poison
0 Neutral
Electric
Electric
-2 Poor
Water
Water
Counters
Ground
-2 Poor
Ghost
Ghost
-3 Poor
Ground
Ground
-3 Poor
Psychic
Psychic
-3 Poor
Rock
Rock
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →