Tera Raid Tynamo Counters

Tera Raid Tynamo 1-star Water guide with the best counters, builds, and strategies.

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Tynamo
ZapplardinAnchwattシビシラス저리어麻麻小鱼

Electric

Water

Tera Raid Pokémon

Possible Attacks
Power Category
Tackle
40
Thunder Wave
0
Spark
65
Charge Beam
50
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Levitate
Gives immunity to Ground type moves. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 35 55 40 45 40 60

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Sinistcha Sinistcha Counters
Water
DLC 1
R
I
W
121
Δ 81
Sp.Att.
106
Δ 51
Defense
80
Δ 35
Sp.Def
Counters

Water
Great (4)
Decidueye Decidueye Counters
Water
R
I
W
107
Δ 67
Attack
75
Δ 20
Defense
100
Δ 55
Sp.Def
Counters

Water
Great (4)
Trevenant Trevenant Counters
Water
DLC 1
R
I
W
110
Δ 70
Attack
76
Δ 21
Defense
82
Δ 37
Sp.Def
Counters

Water
Great (4)
Brambleghast Brambleghast Counters
Water
R
I
W
115
Δ 75
Attack
70
Δ 15
Defense
70
Δ 25
Sp.Def
Counters

Water
Great (4)
Rotom Rotom Counters
Water
R
I
W
95
Δ 55
Sp.Att.
77
Δ 22
Defense
77
Δ 32
Sp.Def
Counters

Water
Great (4)
Phantump Phantump Counters
Water
DLC 1
R
I
W
70
Δ 30
Attack
48
Δ -7
Defense
60
Δ 15
Sp.Def
Counters

Water
Great (4)
Poltchageist Poltchageist Counters
Water
DLC 1
R
I
W
74
Δ 34
Sp.Att.
45
Δ -10
Defense
54
Δ 9
Sp.Def
Counters

Water
Great (4)
Bramblin Bramblin Counters
Water
R
I
W
65
Δ 25
Attack
30
Δ -25
Defense
35
Δ -10
Sp.Def
Counters

Water
Great (4)
Giratina Giratina
Home
R
I
W
100
Δ 60
Attack
120
Δ 65
Defense
120
Δ 75
Sp.Def
Great (3)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 80
Attack
100
Δ 45
Defense
100
Δ 55
Sp.Def
Great (3)
Miraidon Miraidon Counters
Water
R
I
W
135
Δ 95
Sp.Att.
100
Δ 45
Defense
115
Δ 70
Sp.Def
Counters

Water
Great (3)
Raging Bolt Raging Bolt Counters
Water
DLC 2
R
I
W
137
Δ 97
Sp.Att.
91
Δ 36
Defense
89
Δ 44
Sp.Def
Counters

Water
Great (3)
Iron Thorns Iron Thorns Counters
Water
R
I
W
134
Δ 94
Attack
110
Δ 55
Defense
84
Δ 39
Sp.Def
Counters

Water
Great (3)
Hydrapple Hydrapple Counters
Water
DLC 2
R
I
W
120
Δ 80
Sp.Att.
110
Δ 55
Defense
80
Δ 35
Sp.Def
Counters

Water
Great (3)
Magnezone Magnezone Counters
Water
R
I
W
130
Δ 90
Sp.Att.
115
Δ 60
Defense
90
Δ 45
Sp.Def
Counters

Water
Great (3)
Golem (Alola) Golem (Alola) Counters
Water
R
I
W
120
Δ 80
Attack
130
Δ 75
Defense
65
Δ 20
Sp.Def
Counters

Water
Great (3)
Exeggutor (Alola) Exeggutor (Alola) Counters
Water
DLC 2
R
I
W
125
Δ 85
Sp.Att.
85
Δ 30
Defense
75
Δ 30
Sp.Def
Counters

Water
Great (3)
Ogerpon (Cornerstone Mask) Ogerpon (Cornerstone Mask) Counters
Water
DLC 1
R
I
W
120
Δ 80
Attack
84
Δ 29
Defense
96
Δ 51
Sp.Def
Counters

Water
Great (3)
Thundurus (Therian) Thundurus (Therian) Counters
Water
Volt Absorb
Home
R
I
W
145
Δ 105
Sp.Att.
70
Δ 15
Defense
80
Δ 35
Sp.Def
Counters

Water
Great (3)
Golurk Golurk
DLC 2
R
I
W
124
Δ 84
Attack
80
Δ 25
Defense
80
Δ 35
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Thunder Wave
Magic Bounce
Reflects status- changing moves.
Thunder Wave
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Spark
Charge Beam
Motor Drive
Raises Speed if hit by an Electric-type move.
Spark
Charge Beam
Volt Absorb
Restores HP if hit by an Electric-type move.
Spark
Charge Beam

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Electric
Electric
Counters
Water
2 Great
Ghost
Ghost
2 Great
Grass
Grass
Counters
Water
2 Great
Dragon
Dragon
1 Good
Ground
Ground
1 Good
Rock
Rock
1 Good
Bug
Bug
0 Neutral
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Fighting
Fighting
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
0 Neutral
Steel
Steel
0 Neutral
Fire
Fire
-1 Bad
Ice
Ice
-1 Bad
Flying
Flying
-3 Poor
Water
Water
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →