Tera Raid Venomoth Counters
Tera Raid Venomoth 3-star Flying guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Venomoth
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Slash
|
75 | ||||||||||||||||||||||
Bug Buzz
|
90 | ||||||||||||||||||||||
Psybeam
|
65 | ||||||||||||||||||||||
Sleep Powder
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bastiodon
Bastiodon
Counters
Flying
Soundproof
|
DLC 2 |
R
I
W
|
52
Δ -8
Attack |
138 Δ 48
Sp.Def
|
Counters Flying
|
Xcellent (6) | |
| Magnezone
Magnezone
Counters
Flying
|
R
I
W
|
130
Δ 55
Sp.Att. |
90 Δ 0
Sp.Def
|
Counters Flying
|
Xcellent (5) | ||
| Probopass
Probopass
Counters
Flying
|
DLC 1 |
R
I
W
|
75
Δ 0
Sp.Att. |
150 Δ 60
Sp.Def
|
Counters Flying
|
Xcellent (5) | |
| Bastiodon
Bastiodon
Counters
Flying
|
DLC 2 |
R
I
W
|
52
Δ -8
Attack |
138 Δ 48
Sp.Def
|
Counters Flying
|
Xcellent (5) | |
| Magneton
Magneton
Counters
Flying
|
R
I
W
|
120
Δ 45
Sp.Att. |
70 Δ -20
Sp.Def
|
Counters Flying
|
Xcellent (5) | ||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 55
Sp.Att. |
106 Δ 16
Sp.Def
|
Great (4) | ||
| Magearna Magearna | Home |
R
I
W
|
130
Δ 55
Sp.Att. |
115 Δ 25
Sp.Def
|
Great (4) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 58
Sp.Att. |
91 Δ 1
Sp.Def
|
Great (4) | |||
| Corviknight Corviknight |
R
I
W
|
87
Δ 27
Attack |
85 Δ -5
Sp.Def
|
Great (4) | |||
| Revavroom
Revavroom
Overcoat
|
R
I
W
|
119
Δ 59
Attack |
67 Δ -23
Sp.Def
|
Great (4) | |||
| Tinkaton Tinkaton |
R
I
W
|
75
Δ 15
Attack |
105 Δ 15
Sp.Def
|
Great (4) | |||
| Sandslash (Alola)
Sandslash (Alola)
Counters
Flying
|
DLC 2 |
R
I
W
|
100
Δ 40
Attack |
65 Δ -25
Sp.Def
|
Counters Flying
|
Great (4) | |
| Klefki Klefki |
R
I
W
|
80
Δ 20
Attack |
87 Δ -3
Sp.Def
|
Great (4) | |||
| Skarmory Skarmory | DLC 2 |
R
I
W
|
80
Δ 20
Attack |
70 Δ -20
Sp.Def
|
Great (4) | ||
| Tinkatuff Tinkatuff |
R
I
W
|
55
Δ -5
Attack |
82 Δ -8
Sp.Def
|
Great (4) | |||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 75
Sp.Att. |
120 Δ 30
Sp.Def
|
Great (3) | ||
| Dialga Dialga | Home |
R
I
W
|
150
Δ 75
Sp.Att. |
100 Δ 10
Sp.Def
|
Great (3) | ||
| Copperajah Copperajah |
R
I
W
|
130
Δ 70
Attack |
69 Δ -21
Sp.Def
|
Great (3) | |||
| Kingambit Kingambit |
R
I
W
|
135
Δ 75
Attack |
85 Δ -5
Sp.Def
|
Great (3) | |||
| Iron Thorns
Iron Thorns
Counters
Flying
|
R
I
W
|
134
Δ 74
Attack |
84 Δ -6
Sp.Def
|
Counters Flying
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Bug Buzz
|
Good as Gold |
Gives immunity to status moves. | Sleep Powder
|
Insomnia |
Prevents the Pokémon from falling asleep. | Sleep Powder
|
Magic Bounce |
Reflects status- changing moves. | Sleep Powder
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Sleep Powder
|
Sweet Veil |
Prevents the Pokémon and its allies from falling asleep. | Sleep Powder
|
Vital Spirit |
The Pokémon is full of vitality, and that prevents it from falling asleep. | Sleep Powder
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
3 | Great | ||||
Electric
Electric
|
Counters Flying |
2 | Great | |||
Rock
Rock
|
Counters Flying |
2 | Great | |||
Fairy
Fairy
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Ghost
Ghost
|
1 | Good | ||||
Ice
Ice
|
Counters Flying |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Ground
Ground
|
-2 | Poor | ||||
Poison
Poison
|
-2 | Poor | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Bug
Bug
|
-4 | Poor | ||||
Fighting
Fighting
|
-6 | Poor | ||||
Grass
Grass
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.