Tera Raid Wattrel Counters

Tera Raid Wattrel 1-star Rock guide with the best counters, builds, and strategies.

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Wattrel
VoltrelZapétrelカイデン찌리비

Electric
Flying

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Spark
65
Thunder Wave
0
Quick Attack
40
Pluck
60
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Wind Power
Boosts power of the next Electric-type move used, when hit by a wind move. Yes
Volt Absorb
Restores HP if hit by an Electric-type move. Yes
Competitive

(Hidden Ability)
Sharply raises Special Attack when the Pokémon's stats are lowered. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 40 40 35 55 40 70

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Rhyperior Rhyperior Counters
Rock
DLC 2
R
I
W
140
Δ 105
Attack
130
Δ 90
Defense
Counters

Rock
Xcellent (5)
Rhyperior Rhyperior Counters
Rock
Lightning Rod
DLC 2
R
I
W
140
Δ 105
Attack
130
Δ 90
Defense
Counters

Rock
Xcellent (5)
Rhydon Rhydon Counters
Rock
DLC 2
R
I
W
130
Δ 95
Attack
120
Δ 80
Defense
Counters

Rock
Xcellent (5)
Rhydon Rhydon Counters
Rock
Lightning Rod
DLC 2
R
I
W
130
Δ 95
Attack
120
Δ 80
Defense
Counters

Rock
Xcellent (5)
Golem Golem Counters
Rock
R
I
W
120
Δ 85
Attack
130
Δ 90
Defense
Counters

Rock
Xcellent (5)
Iron Treads Iron Treads Counters
Rock
R
I
W
112
Δ 77
Attack
120
Δ 80
Defense
Counters

Rock
Xcellent (5)
Excadrill Excadrill Counters
Rock
DLC 1
R
I
W
135
Δ 100
Attack
60
Δ 20
Defense
Counters

Rock
Xcellent (5)
Golurk Golurk Counters
Rock
DLC 2
R
I
W
124
Δ 89
Attack
80
Δ 40
Defense
Counters

Rock
Xcellent (5)
Palossand Palossand Counters
Rock
R
I
W
100
Δ 60
Sp.Att.
110
Δ 70
Defense
Counters

Rock
Xcellent (5)
Bastiodon Bastiodon Counters
Rock
DLC 2
R
I
W
52
Δ 17
Attack
168
Δ 128
Defense
Counters

Rock
Xcellent (5)
Probopass Probopass Counters
Rock
DLC 1
R
I
W
75
Δ 35
Sp.Att.
145
Δ 105
Defense
Counters

Rock
Xcellent (5)
Graveler Graveler Counters
Rock
DLC 1
R
I
W
95
Δ 60
Attack
115
Δ 75
Defense
Counters

Rock
Xcellent (5)
Rhyhorn Rhyhorn Counters
Rock
DLC 2
R
I
W
85
Δ 50
Attack
95
Δ 55
Defense
Counters

Rock
Xcellent (5)
Rhyhorn Rhyhorn Counters
Rock
Lightning Rod
DLC 2
R
I
W
85
Δ 50
Attack
95
Δ 55
Defense
Counters

Rock
Xcellent (5)
Pupitar Pupitar Counters
Rock
R
I
W
84
Δ 49
Attack
70
Δ 30
Defense
Counters

Rock
Xcellent (5)
Geodude Geodude Counters
Rock
DLC 1
R
I
W
80
Δ 45
Attack
100
Δ 60
Defense
Counters

Rock
Xcellent (5)
Sandygast Sandygast Counters
Rock
R
I
W
70
Δ 30
Sp.Att.
80
Δ 40
Defense
Counters

Rock
Xcellent (5)
Dugtrio (Alola) Dugtrio (Alola) Counters
Rock
R
I
W
100
Δ 65
Attack
60
Δ 20
Defense
Counters

Rock
Xcellent (5)
Dugtrio (Alola) Dugtrio (Alola) Counters
Rock
Home
R
I
W
100
Δ 65
Attack
60
Δ 20
Defense
Counters

Rock
Xcellent (5)
Shieldon Shieldon Counters
Rock
DLC 2
R
I
W
42
Δ 7
Attack
118
Δ 78
Defense
Counters

Rock
Xcellent (5)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Spark
Motor Drive
Raises Speed if hit by an Electric-type move.
Spark
Volt Absorb
Restores HP if hit by an Electric-type move.
Spark
Good as Gold
Gives immunity to status moves.
Thunder Wave
Magic Bounce
Reflects status- changing moves.
Thunder Wave
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Quick Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ground
Ground
Counters
Rock
3 Great
Steel
Steel
Counters
Rock
3 Great
Ghost
Ghost
2 Great
Rock
Rock
2 Great
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Psychic
Psychic
0 Neutral
Fire
Fire
-1 Bad
Grass
Grass
Counters
Rock
-1 Bad
Normal
Normal
-1 Bad
Poison
Poison
-1 Bad
Fighting
Fighting
Counters
Rock
-2 Poor
Water
Water
Counters
Rock
-2 Poor
Bug
Bug
-3 Poor
Flying
Flying
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →