Tera Raid Whimsicott Counters
Tera Raid Whimsicott Poison guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Whimsicott
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Energy Ball
|
90 | ||||||||||||||||||||||
Moonblast
|
95 | ||||||||||||||||||||||
Stun Spore
|
0 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
Cotton Guard
|
0 | ||||||||||||||||||||||
Encore
|
0 | ||||||||||||||||||||||
Hurricane
|
110 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Revavroom
Revavroom
Overcoat
|
R
I
W
|
119
Δ 34
Attack |
67 Δ -10
Sp.Def
|
Xcellent (6) | |||
| Heatran Heatran | Home |
R
I
W
|
130
Δ 55
Sp.Att. |
106 Δ 29
Sp.Def
|
Xcellent (5) | ||
| Revavroom Revavroom |
R
I
W
|
119
Δ 34
Attack |
67 Δ -10
Sp.Def
|
Xcellent (5) | |||
| Iron Moth Iron Moth |
R
I
W
|
140
Δ 65
Sp.Att. |
110 Δ 33
Sp.Def
|
Great (4) | |||
| Iron Crown
Iron Crown
Counters
Poison
|
DLC 2 |
R
I
W
|
122
Δ 47
Sp.Att. |
108 Δ 31
Sp.Def
|
Counters Poison
|
Great (4) | |
| Hatterene
Hatterene
Counters
Poison
Magic Bounce
|
R
I
W
|
136
Δ 61
Sp.Att. |
103 Δ 26
Sp.Def
|
Counters Poison
|
Great (4) | ||
| Metagross
Metagross
Counters
Poison
|
DLC 2 |
R
I
W
|
135
Δ 50
Attack |
90 Δ 13
Sp.Def
|
Counters Poison
|
Great (4) | |
| Espeon
Espeon
Counters
Poison
Magic Bounce
|
R
I
W
|
130
Δ 55
Sp.Att. |
95 Δ 18
Sp.Def
|
Counters Poison
|
Great (4) | ||
| Magnezone Magnezone |
R
I
W
|
130
Δ 55
Sp.Att. |
90 Δ 13
Sp.Def
|
Great (4) | |||
| Bronzong
Bronzong
Counters
Poison
|
R
I
W
|
89
Δ 4
Attack |
116 Δ 39
Sp.Def
|
Counters Poison
|
Great (4) | ||
| Corviknight Corviknight |
R
I
W
|
87
Δ 2
Attack |
85 Δ 8
Sp.Def
|
Great (4) | |||
| Magneton Magneton |
R
I
W
|
120
Δ 45
Sp.Att. |
70 Δ -7
Sp.Def
|
Great (4) | |||
| Salazzle (Totem) Salazzle (Totem) |
R
I
W
|
111
Δ 36
Sp.Att. |
60 Δ -17
Sp.Def
|
Great (4) | |||
| Salazzle Salazzle |
R
I
W
|
111
Δ 36
Sp.Att. |
60 Δ -17
Sp.Def
|
Great (4) | |||
| Hattrem
Hattrem
Counters
Poison
Magic Bounce
|
R
I
W
|
86
Δ 11
Sp.Att. |
73 Δ -4
Sp.Def
|
Counters Poison
|
Great (4) | ||
| Forretress
Forretress
Overcoat
|
R
I
W
|
90
Δ 5
Attack |
60 Δ -17
Sp.Def
|
Great (4) | |||
| Skarmory Skarmory | DLC 2 |
R
I
W
|
80
Δ -5
Attack |
70 Δ -7
Sp.Def
|
Great (4) | ||
| Metang
Metang
Counters
Poison
|
DLC 2 |
R
I
W
|
75
Δ -10
Attack |
80 Δ 3
Sp.Def
|
Counters Poison
|
Great (4) | |
| Magnemite Magnemite |
R
I
W
|
95
Δ 20
Sp.Att. |
55 Δ -22
Sp.Def
|
Great (4) | |||
| Bronzor
Bronzor
Counters
Poison
|
R
I
W
|
24
Δ -51
Sp.Att. |
86 Δ 9
Sp.Def
|
Counters Poison
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Energy Ball
|
Sap Sipper |
Boosts Attack when hit by a Grass-type move. | Energy Ball
|
Good as Gold |
Gives immunity to status moves. | Stun Spore
Sunny Day
Encore
Taunt
|
Magic Bounce |
Reflects status- changing moves. | Stun Spore
Encore
Taunt
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Stun Spore
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
3 | Great | ||||
Fire
Fire
|
2 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Psychic
Psychic
|
Counters Poison |
1 | Good | |||
Ghost
Ghost
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Dragon
Dragon
|
-2 | Poor | ||||
Ground
Ground
|
Counters Poison |
-2 | Poor | |||
Rock
Rock
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor | ||||
Fighting
Fighting
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.