Tera Raid Zangoose Counters
Tera Raid Zangoose Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Zangoose
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crush Claw
|
75 | ||||||||||||||||||||||
Leer
|
0 | ||||||||||||||||||||||
Night Slash
|
70 | ||||||||||||||||||||||
Quick Attack
|
40 | ||||||||||||||||||||||
Power Trip
|
20 | ||||||||||||||||||||||
Swords Dance
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Avalugg (Hisui)
Avalugg (Hisui)
Counters
Grass
|
Home |
R
I
W
|
127
Δ 67
Attack |
184 Δ 69
Defense
|
Counters Grass
|
Great (2) | |
| Kingambit Kingambit |
R
I
W
|
135
Δ 75
Attack |
120 Δ 5
Defense
|
Great (2) | |||
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 74
Attack |
110 Δ -5
Defense
|
Great (2) | |||
| Okidogi
Okidogi
Counters
Grass
|
DLC 1 |
R
I
W
|
128
Δ 68
Attack |
115 Δ 0
Defense
|
Counters Grass
|
Great (2) | |
| Urshifu Urshifu | Home |
R
I
W
|
130
Δ 70
Attack |
100 Δ -15
Defense
|
Great (2) | ||
| Heatran
Heatran
Counters
Grass
|
Home |
R
I
W
|
130
Δ 70
Sp.Att. |
106 Δ -9
Defense
|
Counters Grass
|
Great (2) | |
| Magearna Magearna | Home |
R
I
W
|
130
Δ 70
Sp.Att. |
115 Δ 0
Defense
|
Great (2) | ||
| Enamorus (Therian)
Enamorus (Therian)
Counters
Grass
|
Home |
R
I
W
|
135
Δ 75
Sp.Att. |
110 Δ -5
Defense
|
Counters Grass
|
Great (2) | |
| Coalossal
Coalossal
Counters
Grass
|
R
I
W
|
80
Δ 20
Attack |
120 Δ 5
Defense
|
Counters Grass
|
Great (2) | ||
| Crabominable
Crabominable
Counters
Grass
|
R
I
W
|
132
Δ 72
Attack |
77 Δ -38
Defense
|
Counters Grass
|
Great (2) | ||
| Forretress
Forretress
Counters
Grass
|
R
I
W
|
90
Δ 30
Attack |
140 Δ 25
Defense
|
Counters Grass
|
Great (2) | ||
| Annihilape Annihilape |
R
I
W
|
115
Δ 55
Attack |
80 Δ -35
Defense
|
Great (2) | |||
| Zapdos (Galar)
Zapdos (Galar)
Counters
Grass
|
Home |
R
I
W
|
125
Δ 65
Attack |
90 Δ -25
Defense
|
Counters Grass
|
Great (2) | |
| Glimmora
Glimmora
Counters
Grass
|
R
I
W
|
130
Δ 70
Sp.Att. |
90 Δ -25
Defense
|
Counters Grass
|
Great (2) | ||
| Iron Jugulis
Iron Jugulis
Counters
Grass
|
R
I
W
|
122
Δ 62
Sp.Att. |
86 Δ -29
Defense
|
Counters Grass
|
Great (2) | ||
| Scizor
Scizor
Counters
Grass
|
R
I
W
|
130
Δ 70
Attack |
100 Δ -15
Defense
|
Counters Grass
|
Great (2) | ||
| Diancie Diancie | Home |
R
I
W
|
100
Δ 40
Attack |
150 Δ 35
Defense
|
Great (2) | ||
| Kleavor
Kleavor
Counters
Grass
|
Home |
R
I
W
|
135
Δ 75
Attack |
95 Δ -20
Defense
|
Counters Grass
|
Great (2) | |
| Incineroar
Incineroar
Counters
Grass
|
DLC 2 |
R
I
W
|
115
Δ 55
Attack |
90 Δ -25
Defense
|
Counters Grass
|
Great (2) | |
| Slither Wing
Slither Wing
Counters
Grass
|
R
I
W
|
135
Δ 75
Attack |
79 Δ -36
Defense
|
Counters Grass
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Leer
|
Magic Bounce |
Reflects status- changing moves. | Leer
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Quick Attack
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Bug
Bug
|
Counters Grass |
1 | Good | |||
Dark
Dark
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Fire
Fire
|
Counters Grass |
1 | Good | |||
Flying
Flying
|
Counters Grass |
1 | Good | |||
Ice
Ice
|
Counters Grass |
1 | Good | |||
Poison
Poison
|
Counters Grass |
1 | Good | |||
Rock
Rock
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Water
Water
|
-1 | Bad | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.