Tera Raid Zebstrika Counters
Tera Raid Zebstrika 4-star Grass guide with the best counters, builds, and strategies.
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Zebstrika
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wild Charge
|
90 | ||||||||||||||||||||||
Overheat
|
130 | ||||||||||||||||||||||
Thunderbolt
|
90 | ||||||||||||||||||||||
Stomp
|
65 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Chandelure
Chandelure
Counters
Grass
Flash Fire
|
DLC 1 |
R
I
W
|
145
Δ 82
Sp.Att. |
90 Δ -10
Defense
|
90 Δ 10
Sp.Def
|
Counters Grass
|
Xcellent (5) | |
| Ceruledge
Ceruledge
Counters
Grass
Flash Fire
|
R
I
W
|
125
Δ 62
Attack |
80 Δ -20
Defense
|
100 Δ 20
Sp.Def
|
Counters Grass
|
Xcellent (5) | ||
| Typhlosion (Hisui)
Typhlosion (Hisui)
Counters
Grass
Flash Fire
|
Home |
R
I
W
|
119
Δ 56
Sp.Att. |
78 Δ -22
Defense
|
85 Δ 5
Sp.Def
|
Counters Grass
|
Xcellent (5) | |
| Lampent
Lampent
Counters
Grass
Flash Fire
|
DLC 1 |
R
I
W
|
95
Δ 32
Sp.Att. |
60 Δ -40
Defense
|
60 Δ -20
Sp.Def
|
Counters Grass
|
Xcellent (5) | |
| Giratina Giratina | Home |
R
I
W
|
100
Δ 37
Attack |
120 Δ 20
Defense
|
120 Δ 40
Sp.Def
|
Great (4) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 57
Attack |
100 Δ 0
Defense
|
100 Δ 20
Sp.Def
|
Great (4) | ||
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 77
Attack |
130 Δ 30
Defense
|
55 Δ -25
Sp.Def
|
Great (4) | ||
| Rhyperior
Rhyperior
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 77
Attack |
130 Δ 30
Defense
|
55 Δ -25
Sp.Def
|
Great (4) | ||
| Gouging Fire
Gouging Fire
Counters
Grass
|
DLC 2 |
R
I
W
|
115
Δ 52
Attack |
121 Δ 21
Defense
|
93 Δ 13
Sp.Def
|
Counters Grass
|
Great (4) | |
| Heatran
Heatran
Counters
Grass
Flash Fire
|
Home |
R
I
W
|
130
Δ 67
Sp.Att. |
106 Δ 6
Defense
|
106 Δ 26
Sp.Def
|
Counters Grass
|
Great (4) | |
| Coalossal
Coalossal
Counters
Grass
|
R
I
W
|
80
Δ 17
Attack |
120 Δ 20
Defense
|
90 Δ 10
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Coalossal
Coalossal
Counters
Grass
Flash Fire
|
R
I
W
|
80
Δ 17
Attack |
120 Δ 20
Defense
|
90 Δ 10
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Rhydon Rhydon | DLC 2 |
R
I
W
|
130
Δ 67
Attack |
120 Δ 20
Defense
|
45 Δ -35
Sp.Def
|
Great (4) | ||
| Rhydon
Rhydon
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 67
Attack |
120 Δ 20
Defense
|
45 Δ -35
Sp.Def
|
Great (4) | ||
| Golem Golem |
R
I
W
|
120
Δ 57
Attack |
130 Δ 30
Defense
|
65 Δ -15
Sp.Def
|
Great (4) | |||
| Skeledirge
Skeledirge
Counters
Grass
|
R
I
W
|
110
Δ 47
Sp.Att. |
100 Δ 0
Defense
|
75 Δ -5
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Chandelure
Chandelure
Counters
Grass
|
DLC 1 |
R
I
W
|
145
Δ 82
Sp.Att. |
90 Δ -10
Defense
|
90 Δ 10
Sp.Def
|
Counters Grass
|
Great (4) | |
| Ceruledge
Ceruledge
Counters
Grass
|
R
I
W
|
125
Δ 62
Attack |
80 Δ -20
Defense
|
100 Δ 20
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 61
Attack |
80 Δ -20
Defense
|
80 Δ 0
Sp.Def
|
Great (4) | ||
| Palossand Palossand |
R
I
W
|
100
Δ 37
Sp.Att. |
110 Δ 10
Defense
|
75 Δ -5
Sp.Def
|
Great (4) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Wild Charge
Thunderbolt
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Wild Charge
Thunderbolt
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Wild Charge
Thunderbolt
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Overheat
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Overheat
|
Good as Gold |
Gives immunity to status moves. | Electric Terrain
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Fire
Fire
|
Counters Grass |
2 | Great | |||
Ghost
Ghost
|
2 | Great | ||||
Rock
Rock
|
2 | Great | ||||
Ground
Ground
|
1 | Good | ||||
Poison
Poison
|
Counters Grass |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Bug
Bug
|
Counters Grass |
-2 | Poor | |||
Flying
Flying
|
Counters Grass |
-2 | Poor | |||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Steel
Steel
|
-2 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.